Asc+1, would start at 4, then 5, 6,7,...etc.
It avoids the explosivness of ascending...but provides for a quicker game than set.
Just a suggestion...
Zepy

Moderator: Community Team
Scarus wrote:a lot of people who prefer flat rate games also jump into my escalating games just so they can enjoy my scintillating wit, and great company....lol
Marvaddin wrote:Once I suggested escalating cards for each player. Your 1st set is 4, 2nd 6, 3rd 8, 4th 10... And the same for each player. I played using this with friends and think its good. What do you think?
Scarus wrote:Wow!!! A five month bump. You really have tooooooo much time on your hands if you're digging back five months in the archives....lol
Scarus wrote:Wow!!! A five month bump. You really have tooooooo much time on your hands if you're digging back five months in the archives....lol
Marvaddin wrote:Once I suggested escalating cards for each player. Your 1st set is 4, 2nd 6, 3rd 8, 4th 10... And the same for each player. I played using this with friends and think its good. What do you think?
superkarn wrote:This is slightly off topic, but what about another option like "real flat rate"? Where everytime you trade in a set, you get the same bonus, regardless of colors.
I know people get "bad dice" a lot. And if you get a few sets of red cards in a row while your opponents get mixed sets, that's pretty disheartening too.
By having a real flat rate option, it would eliminate one of the random factors.
Marvaddin wrote:Once I suggested escalating cards for each player. Your 1st set is 4, 2nd 6, 3rd 8, 4th 10... And the same for each player. I played using this with friends and think its good. What do you think?
bcopeland08 wrote:Marvaddin wrote:Once I suggested escalating cards for each player. Your 1st set is 4, 2nd 6, 3rd 8, 4th 10... And the same for each player. I played using this with friends and think its good. What do you think?
I've had this same idea and was about to suggest it as well before I read down the thread. I would like to see this replace escalating games if not supplement the flat rate, escalating, and no cards game options.
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