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The Shopping Center (V6 w/ Doors 1st post) [Advanced Idea]

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Postby heirware on Wed Jan 09, 2008 11:32 pm

<_<

Alright well I've got a new style of doors, I might add the double handles in the middle thing later on.

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This a bit more defining?
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Postby bryguy on Thu Jan 10, 2008 2:29 pm

whats that thing in the lower right corner??
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Postby Herakilla on Thu Jan 10, 2008 2:46 pm

prolly a sig?
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Postby heirware on Thu Jan 10, 2008 5:31 pm

yeah it is, I'll fix it up a bit later.

So are the designs of the doors good? Because I don't want to make a hundred doors only to have to remove em all.
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Postby militant on Thu Jan 10, 2008 5:37 pm

I like this idea, but the only critisism i have is that the background doesnt go with the map, also i really dislike the bonus for the entranc and car park. Other than that it is looking really good.
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Postby cena-rules on Thu Jan 10, 2008 5:38 pm

yeah I like the doors
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Postby heirware on Thu Jan 10, 2008 5:42 pm

Yeah, the background is just a stopgap measure until I work out the gameplay. Then I can focus on making the graphics a bit better.

Thanks cena.
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Postby timme10 on Sat Jan 12, 2008 8:21 am

when do I get a shop named after me??? :D
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Postby bryguy on Sat Jan 12, 2008 8:31 am

timme10 wrote:when do I get a shop named after me??? :D


after i get my $100 Store :D
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Postby MPL on Sat Jan 12, 2008 10:47 am

no offense but with six continents and with the way they are set I would not play this map, you really neat to change the cont.
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Postby heirware on Sat Jan 12, 2008 6:57 pm

Alrgithy then. Could you please say what about the continents you don't like, specifically, so I can change them?
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Postby timme10 on Mon Jan 14, 2008 7:10 am

bryguy wrote:
timme10 wrote:when do I get a shop named after me??? :D


after i get my $100 Store :D


haha ive been informed of a Tim's Electronics!

so there :P
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Postby heirware on Tue Jan 22, 2008 5:24 am

Uh... bump.
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Postby Tieryn on Tue Jan 22, 2008 5:41 am

So something that most shopping centres have, especially around food court areas, are back passageways for transporting food etc, and toilets, as well as various other service access corridors. I think these could provide another level of movement and connection.

I like the idea, but I think the gameplay at the moment wouldn't be as great, For impassable borders, perhaps an area in the hallway blocked off for cleaning, janitors etc? "Slippery when wet".
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Postby Lone.prophet on Tue Jan 22, 2008 6:13 am

i think you should delete the doors between shops so oyu can onlky enter trough the hall
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Postby Unit_2 on Tue Jan 22, 2008 11:53 am

hey, are you still working on this?
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Postby heirware on Tue Jan 22, 2008 9:37 pm

Unit 2: I would be if people were more interested >_<

Lone Prophet: But then it would just be a huge amount of dead ends, and would be terrible to play. I have to add doors between shops to make the map playable.

Tieryn: Yeah true. the doors between some territories act as the back passageways.
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Postby Unit_2 on Tue Jan 22, 2008 10:11 pm

the yare, though to get them more into it you need to update it.
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Postby bryguy on Wed Jan 23, 2008 8:10 am

IM interested.....


.....as soon as i wake up :|
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