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Panama Map

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Postby lanyards on Mon Feb 04, 2008 1:12 pm

fumandomuerte wrote:Costa Rica not CoAsta Rica... :wink:
Thanks for the catch. :)

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Postby wrightfan123 on Mon Feb 04, 2008 4:32 pm

Hotdoggie wrote:I'd play this map as it is now, an impressive first draft and I don't think it is too bottle necked...definately not as bad as Indonesia.

EDIT: maybe move the sea route at the top of the page which goes furthest to the left to the purple continent instead?

EDIT 2: maybe some ports? :)


Yes! Smart! maybe make a bunch of ports(4-6), let ones on the same ocean attack each other, and give it a high bonus! This solves the problem I have that this maps has too many 2s and 3s. If you thought there were too many continents, you could maybe combine two. But anyway, good first draft, Lany. But shouldn't you be concentrating on your Brazil contest? :D
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Postby edbeard on Mon Feb 04, 2008 5:03 pm

Why are you including Costa Rica and Columbia on a Panama map?

It's not really a Panama map then.


Cut out the excess zoom in a bit and you might be able to solve the bottleneck problem whilst making this map more like the title suggests.
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Postby lanyards on Mon Feb 04, 2008 5:52 pm

edbeard wrote:Why are you including Costa Rica and Columbia on a Panama map?

It's not really a Panama map then.
Its just parts of Costa Rica and Columbia, with just Panama, it would be too small a map, not enough territories. The main part of the map is Panama.

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Postby DiM on Mon Feb 04, 2008 5:53 pm

lanyards wrote:
edbeard wrote:Why are you including Costa Rica and Columbia on a Panama map?

It's not really a Panama map then.
Its just parts of Costa Rica and Columbia, with just Panama, it would be too small a map, not enough territories. The main part of the map is Panama.

--lanyards


split it into more terits.
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Re: Panama Map V1 (Pg. 1)

Postby The Fuzzy Pengui on Mon Feb 04, 2008 5:58 pm

lanyards wrote:I am starting a Panama Map. Here is my first draft

are you already done with your brazil revamp for the competition :shock: :lol:

anyway, i like what you have so far, i think it could turn into a great map. the only thing i don't really like is the font for the title, not sure why...it just doesn't agree with me :(
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Re: Panama Map V1 (Pg. 1)

Postby lanyards on Mon Feb 04, 2008 7:23 pm

The Fuzzy Pengui wrote:
lanyards wrote:I am starting a Panama Map. Here is my first draft

are you already done with your brazil revamp for the competition :shock: :lol:

anyway, i like what you have so far, i think it could turn into a great map. the only thing i don't really like is the font for the title, not sure why...it just doesn't agree with me :(
Mostly done with Brazil. Still needs the impassables, mabye a few other things. But we have a while to finish. I will look for a different title font.

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Postby edbeard on Tue Feb 05, 2008 3:37 am

lanyards wrote:
edbeard wrote:Why are you including Costa Rica and Columbia on a Panama map?

It's not really a Panama map then.
Its just parts of Costa Rica and Columbia, with just Panama, it would be too small a map, not enough territories. The main part of the map is Panama.

--lanyards


welllllll, if you're going to include those areas, then I'd say it shouldn't be called Panama.


I implore you to reconsider.

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I'm not a big 'small territory count' person but I think a great small territory count map could be made from this. I can see this being a nice 5 continent map like Portugal (though I've yet to play that map somehow).

That last map is 600 wide btw. Made a good map to trace from...
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Postby MrBenn on Tue Feb 05, 2008 9:09 am

Isn't there a canal or something in Panama... or is it famous for something else? :wink:
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Postby fumandomuerte on Tue Feb 05, 2008 9:13 am

MrBenn wrote:Isn't there a canal or something in Panama... or is it famous for something else? :wink:


I was thinking the same lol.
PANAMA=CANAL.
It's like going to Paris and not care about vising the famous tower...
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Postby lanyards on Wed Feb 06, 2008 5:57 pm

fumandomuerte wrote:
MrBenn wrote:Isn't there a canal or something in Panama... or is it famous for something else? :wink:


I was thinking the same lol.
PANAMA=CANAL.
It's like going to Paris and not care about vising the famous tower...
People already are not liking the bottle necks, and adding a canal right through the middle will make alot worse.

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Postby wcaclimbing on Wed Feb 06, 2008 7:30 pm

DiM wrote:people don't like bottle necks and they avoid them like the plague.

look at indochina. it has great graphics but nobody plays it becouse of the middle bottle neck. it's just bad.


... I like Indochina BECAUSE of the bottlenecks. It is completely different gameplay from all the other maps and its fun for strategy.

...and I like this map a lot also, because of the unique strategy needed to play on it.
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Postby tim02 on Thu Feb 07, 2008 10:06 am

bottle necked maps:
Indo China
Portugal
kind of bottle necked maps:
Italy


Italy Makes it up a little more with all the Islands
Portugal even with the Islands is bottle necked
And no matter what they do to Indo-China it's still bottle necked

And besides Italy none of these maps are really doing so well.

Unless You aded more to the map it is bottle necked
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Postby wcaclimbing on Thu Feb 07, 2008 6:38 pm

fumandomuerte wrote:
MrBenn wrote:Isn't there a canal or something in Panama... or is it famous for something else? :wink:


I was thinking the same lol.
PANAMA=CANAL.
It's like going to Paris and not care about vising the famous tower...


What would the canal do for gameplay?
Yes, i understand your comparison to the tower, but why would you want to see the tower on a Risk map? It doesnt do anything for the game.

Adding the canal to this wouldn't do anything, other than require some bridges to be drawn in connecting the areas that are already connected and making it more confusing for everyone else.

I think changing the black lines connecting the islands to ports that can attack everything would be best. Pacific ports could attack any port on that side, Atlantic could attack any port on their side. It would open up the map a lot and make it much more entertaining to play.
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Postby lanyards on Thu Feb 07, 2008 9:47 pm

Ok, no canal. Now, what should be used to show that a territory has a port? An anchor mabye? Suggestions?

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Postby wcaclimbing on Thu Feb 07, 2008 10:21 pm

i think simple docks could be done. They are easiest and look the best.

See the AoR maps for an example.

Just put two or three docks on each side of the water and a dock on each island.
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Postby RjBeals on Thu Feb 07, 2008 10:37 pm

tim02 wrote:kind of bottle necked maps: Italy
I also dislike bottlenecks, and tried hard to NOT make bottlenecks in Italy. I think there's always a secondary route if you need it. But hey - that's all history.

Lanyards - your first draft is looking promising. I leave gameplay to someone else. As far as graphics, here are my comments:
  1. I like the colors you picked. Very easy to distinguish between bonus regions.
  2. Borders look fine as well. At first I thought your bonus region borders were too thick - and at first glance, the map looked awkward. But I think it actually looks fine and fits the style of the map.
  3. Your water looks very plain. I would suggest snazzing it up a bit. doesn't need much though, as you don't want people to focus on the water.
  4. I'm wondering how your territory names will look, and what style font you will choose. I would think a very plain sans-serif font like arial or verdana would be fitting. I'm also curious to see if you will keep the names horizontal, or if you'll tilt them in all directions to fit in the borders. I prefer all names to be horizontal.
  5. I count 27 territories. That doesn't fit well. 28 would even work better (but not great).
  6. I would surely put the panama canal in the map. put some bridges over it, but at least split the purple/pink (Veraguas/Veraguas) regions up to allow for the canal passage. You'll get a lot of heat if you don't. It's what people think of when they hear Panama.


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Postby keiths31 on Thu Feb 07, 2008 10:56 pm

The canal could be a territory?a la Alcatraz?...just a thought
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Postby wcaclimbing on Thu Feb 07, 2008 11:02 pm

keiths31 wrote:The canal could be a territory?a la Alcatraz?...just a thought

how would you make a territory that is essentially just a line? (yes, i know there are lakes in there also, but some parts would be too small to see on the map, unless they were just represented with a line.)
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Postby keiths31 on Thu Feb 07, 2008 11:10 pm

wcaclimbing wrote:
keiths31 wrote:The canal could be a territory?a la Alcatraz?...just a thought

how would you make a territory that is essentially just a line? (yes, i know there are lakes in there also, but some parts would be too small to see on the map, unless they were just represented with a line.)


I dunno...like the way Bamboo Jack has terts off to the side? Just a thought. I will go away now :?
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Postby sfhbballnut on Fri Feb 08, 2008 12:28 am

I'm liking the map, please continue, and panama canal idea could get wicked complicated and I don't think this map needs it
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Postby wcaclimbing on Fri Feb 08, 2008 12:29 am

sfhbballnut wrote:I'm liking the map, please continue, and panama canal idea could get wicked complicated and I don't think this map needs it


I agree.
It would just interrupt the map too much.
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Postby fumandomuerte on Fri Feb 08, 2008 4:32 am

The Canal controls not only the sea traffic, it does affect the people who wants to cross by car (like in a panamerican excrusion or whatever you want).
So, I think that adding a canal should push both east and west sides of Panama to necessary connect each other just by sea routes, making the map more interesting :wink: .

It's just a point of view.

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Postby bryguy on Fri Feb 08, 2008 8:49 am

gonna include the canal to??
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Postby MrBenn on Fri Feb 08, 2008 10:12 am

I still think you need to add the canal - it is pretty much the only thing that everybody knows about Panama.

If you don't want to put it in (even if just as a visual effect), then I would wonder why you want to make a map of Panama...
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