Yahweh Sabaoth wrote:Hey everyone! This is my first time posting here so go easy on me. I've been playing here for about 4 months.
I wanted to discuss how to maintain supremacy in a 2.1 game. If this has been covered elsewhere, excuse me.
I find (as do others) that going for Africa is hands-down the easiest approach to become the biggest, baddest boy on the block, with Oceania a second pick... in one game, I've got BOTH.
The problem is, of course, that unless you've got fog of war on, everyone will (rightfully) gang up on you once you've attained said supremacy.
My question to you all is: what do you do to retain that supremacy, and to make it good, so you don't end up ripped apart by the lesser powers of the world?

Do you go full-bore on the second most powerful player? Do you peck at outlying territories?
BTW, this is assuming that the cards are flat rate or just no cards.
Cheers...
For starters, I don't entirely agree with your claim that Africa is best (will get to that) but as for Oceania being a second pick? Not a freaking chance. Oceania is horrible.
One of the core elements in determining how advantageous a continent is to hold is what the pay out to borders ratio. Assuming that you are holding no territories outside of the bonus area, they are as follows:
North America: 16 armies at deployment, 4 borders (4)
South America: 13 armies at deployment, 3 borders (4.33)
Europe: 15, 4 (3.75)
Asia: Well, forget Asia
Africa: 23,5 (4.6)
Oceania: 13,4 (3.25)
So, based on that alone, Oceania has the worst ratio. Why is this important? Because if the game settles into a build phase, the better your number, the faster you build on your defenses, and the better shape you'll be in when WWIII erupts.
Based on this, Africa and South America have the lead. However, depending on what's going on in North America, the guy in South America can very easily improve his number rather drastically.
To begin with, holding just SA means you are one territory short of earning another army. Thus, harmlessly taking, say Chilean Claim, bumps your payday to 14 which pushes your ratio past that of the guy in Africa. Additionally, doing so does not limit your ability to attack in the south because, unlike Oceania and Africa, you have two Antarctic borders so your big troops will not be buried behind a one army holding. Also, the guys in Africa and Oceania would have to hold two spots each down there in order to get the same extra guy.
Even better, if you can set your northern border at Mexico rather than Columbia, you add another 3 territories and 2 bonus (3 more troops at deployment) without requiring another border. That means you get to add nearly 6 troops per border, per round.
Africa, on the other hand, doesn't have such a convenient way to easily expand without taking on additional borders. Yes, you can push into the middle east and add 7 armies without more borders, but that's nowhere near as easy as simply taking 3 linear countries.
As for Oceania, besides the horrible bonus to borders ratio, you have the unfortunate position of having one random territory (Hawaii) that is important to your complete bonus, standing in the way of whomever is holding Far East and Central America. Not very fun.
Of course, this is not the only factor to consider, but it is a big enough one to at least question the first part of your original point and completely refute the second part (Oceania being 2nd best).