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rebelman wrote:i actually think fircoal's character is a townie one not a scum - id have to watch the film again to be sure but dont forget based on the first post this game seems to have 3 groups - 2 mafia families and the townies - yes many of the townies are crooked/nasty too eg the senator and the archbishop but they are still townies. mccluskey never alligned with one of the families what he did was act as a bodyguard for the drug trafficker Sollozzo, but that would still make him a townies based on three groups logic ie 2 scum families and the rest townies - theres every chance nag has made him a paronid cop or something like that (which would be in keeping with the movie) but hes definitly a "town role"
icedagger wrote:Selin wrote:Fircoal's character is for sure a corrupt cop working for Solozzo's in the trilogy. For me it's clear that we should lynch him, the main question is when?
If Fircoal investigates someone tonight and that person is a member of carleone's, he will share it with us in order to let us lynch that person! If that person is town, solozzo family will know the identity of a townie.
Any thoughts?
Nice idea but it doesn't work. If he was scum cop, and investigated someone and was under pressure himself, he would likely say they're scum even if they're town.
virus90 wrote: I think Anarkist is a valuable asset to any game.
wicked wrote:Ank you sure about the name thing? I've been so busy pointing out the glaring scumminess by /, I wasn't paying attention to the whole name thing. I'll take the blinders off now.Still think / is a mafia cop though.
virus90 wrote: I think Anarkist is a valuable asset to any game.
/ wrote:wait, wasn't it important that I investigate Fircoal tonight to make sure of my sanity?
I mean there is still the possibility brought up that he's scum later but not now, so wouldn't it be best to keep him alive for now in case we have a vig or something on our side who can get rid of the scum?
virus90 wrote: I think Anarkist is a valuable asset to any game.
/ wrote:wait, wasn't it important that I investigate Fircoal tonight to make sure of my sanity?
I mean there is still the possibility brought up that he's scum later but not now, so wouldn't it be best to keep him alive for now in case we have a vig or something on our side who can get rid of the scum?
/ wrote:I Really hope you are right for many peoples sakes, but I thought we established that even a scummy name can be town, it even says so on the front page. Plus the names of the two dead...
Still I suppose it's our best bet.
Vote Fircoal
virus90 wrote: I think Anarkist is a valuable asset to any game.
Anarkistsdream wrote:Please, for the love of God, tell me you have seen one of the most epic and controversial movies of the 20th Century?
I know all about the names. I have read the trilogy three times and seen the movies more than I could count.
I am NOT saying "/" isn't scum. But I guarantee Fircoals name is.
/ wrote:wait, wasn't it important that I investigate Fircoal tonight to make sure of my sanity?
I mean there is still the possibility brought up that he's scum later but not now, so wouldn't it be best to keep him alive for now in case we have a vig or something on our side who can get rid of the scum?
Well, in larger games there are usually cops with different sanities, I was just assuming that I could investigate someone before they are lynched to make sure I'm sane so it doesn't hurt the town later and get an important role lynched, besides if I have the role of someone insane wouldn't it be logical to lie to me in my role PM aswell?wicked wrote:/ wrote:wait, wasn't it important that I investigate Fircoal tonight to make sure of my sanity?
I mean there is still the possibility brought up that he's scum later but not now, so wouldn't it be best to keep him alive for now in case we have a vig or something on our side who can get rid of the scum?
How would something in your supposed role PM have to do with your sanity?
LSU Tiger Josh wrote:I'm guessing there will be several sanities around, but / you are a dumbfck for coming out so soon with no real reason. I am not a fan of lynching anyone with a claim of cop on day 1 as it is just too risky to kill off a real one or two.
MountainLion wrote:LSU Tiger Josh wrote:I'm guessing there will be several sanities around, but / you are a dumbfck for coming out so soon with no real reason. I am not a fan of lynching anyone with a claim of cop on day 1 as it is just too risky to kill off a real one or two.
It is risky, but a mafia cop is one role we don't want to last long in any game. The risk may be worth it.
I think we should lynch Fircoal, but maybe we shouldn't. I'll leave it up to the rest of you.
virus90 wrote: I think Anarkist is a valuable asset to any game.
Skoffin wrote:Erm... no idea, I still have a lot to read. Blast, can't I just give my vote to you/Nark or something?![]()
Unvote
Vote: Fircoal
virus90 wrote: I think Anarkist is a valuable asset to any game.
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