Moderator: Cartographers

 edbeard
				edbeard
			







 
		edbeard wrote:concerns
1. reef 1 (red 10) is all by itself. Do you think there's big advantage there? There's two routes to it though.
2. There's quite a few borders I'd like to be cleared up.
Fernandina - F1 - F11 (tiny strip of F1 not clear enough in my opinion also the impassable water above F1 by Isabela North could be confusing. Maybe put some reef there)
Santiago - Reef4 (border?)
Santiago - Lugger Isiago (I don't think the impassable water here is clear enough. Maybe put some reef there)
Santa Fe - SC4 - SF2 (not quite sure what borders what in that area by the reef)
T1 - Isabela West (border or not?)
3. I talked about the impassable water in a couple places above. But, I think it could be confusing in a few areas where it is quite small. It just doesn't jump out at you enough whereas small pieces of reef would be very definite and not ambiguous.



 cairnswk
				cairnswk
			








 
		

 cairnswk
				cairnswk
			








 
		
natty_dread wrote:I was wrong

 gimil
				gimil
			













 
		gimil wrote:I got a comment for you.
These graphics are beautiful, some of your best
 
  
  


 cairnswk
				cairnswk
			








 
		
natty_dread wrote:I was wrong

 gimil
				gimil
			













 
		gimil wrote:What the hell here you go:
 But thank you, you are most generous.
 But thank you, you are most generous.  


 cairnswk
				cairnswk
			








 
		
natty_dread wrote:I was wrong

 gimil
				gimil
			













 
		gimil wrote:I dont see many major changes being needed and I dont see big gamepaly chnages casung major changes. And your doing so well in rehad I thought what the hell
 If there are any gameplay changes needed it wouldn't be a prob. Oaktown will have his work cut out for him this week!
 If there are any gameplay changes needed it wouldn't be a prob. Oaktown will have his work cut out for him this week!


 cairnswk
				cairnswk
			








 
		 (note this one is mostly irrelevant, but I'd still like to see a lugger colour update)
 (note this one is mostly irrelevant, but I'd still like to see a lugger colour update) Congrats on the stamp!
 Congrats on the stamp!
 Tieryn
				Tieryn
			





 
			


 cairnswk
				cairnswk
			








 
		Tieryn wrote:1: Just looking at it now.. I initially didn't see the luggers, and still find it hard to find them quickly...[q/uote]
even with them named on the map????While I suspect that would grow with play of the map, I wonder if you could not make them a dark blue, or maybe a brown, to make them stand out from the page more... They kind of blend in a bit at the moment, I'd like for them to feel sharper.
2: is it possible/does it look any good to move the word penguin to the right under the iguana, expand the glow make it cover that gap, and perhaps extend the glow out along to the edge of that whole piece? not sure exactly what I'm wanting here, but that hole just jumps at me... (maybe irrevelant, I dunno, if it's not to hard to take a look and change it back if not... I'll take your word if you say it's not(note this one is mostly irrelevant, but I'd still like to see a lugger colour update)
The rest is looking real niceCongrats on the stamp!



 cairnswk
				cairnswk
			








 
		
 TaCktiX
				TaCktiX
			















 
		TaCktiX wrote:I like the resource-based idea of the map, we need more of those maps. Really don't know what's holding this map back, it's that "something" I can't put my finger on yet.



 cairnswk
				cairnswk
			








 
		

 oaktown
				oaktown
			









 
		oaktown wrote:I'm alright with pretty much everything about this map. The luggers stand out to me - though some are brighter than others on the page 10 post - and the bonuses seem fine.
Forgive me if I've missed this in the thread, but what's the plan for naming the territories? Right now you have two sets of "F" territories, and one wierd "Fl1" territory. And i would avoid using "I" for any territory names unless you come up with a font in which the I looks entirely different than a 1.



 cairnswk
				cairnswk
			








 
		
 mibi
				mibi
			




 
			mibi wrote:I dont get what the water icon denotes. Isn't there water everywhere? The water icons are only on land too, huh?


 yeti_c
				yeti_c
			













 
		yeti_c wrote:mibi wrote:I dont get what the water icon denotes. Isn't there water everywhere? The water icons are only on land too, huh?
Fresh water - for drinking... to maintain your Treasure hunting activities...
C.

 mibi
				mibi
			




 
			mibi wrote:yeti_c wrote:mibi wrote:I dont get what the water icon denotes. Isn't there water everywhere? The water icons are only on land too, huh?
Fresh water - for drinking... to maintain your Treasure hunting activities...
C.
for real? thats a bit silly. what about food. maybe thats what the puffins are for.



 cairnswk
				cairnswk
			








 
		cairnswk wrote:mibi wrote:
for real? thats a bit silly. what about food. maybe thats what the puffins are for.
well regardless of your thoughts that it might be a bit silly, it was put there because the Galapagos Islands actually have very little water on them, so it is at a premium, which is why players are going to grapple over it.
As for food, i'm sure the sea provides plentiful bounty.

 mibi
				mibi
			




 
			mibi wrote:cairnswk wrote:mibi wrote:
for real? thats a bit silly. what about food. maybe thats what the puffins are for.
well regardless of your thoughts that it might be a bit silly, it was put there because the Galapagos Islands actually have very little water on them, so it is at a premium, which is why players are going to grapple over it.
As for food, i'm sure the sea provides plentiful bounty.
ok gotcha, maybe you should denote thats its fresh water, since there is water everywhere which makes it a bit confusing.


 yeti_c
				yeti_c
			













 
		natty_dread wrote:I was wrong

 gimil
				gimil
			













 
		gimil wrote:The white text in the top left seems to be a little hard to read, probably because of the white black contrast on such a thin font. Would you be able to add more beef to the font? or consider redusing the back intensity a little?


 cairnswk
				cairnswk
			








 
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