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Golfe du St. Laurent[FD,G,GP,FF]

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Re: Gulf Of St. Lawrence[I](Un-official update p 18)

Postby Lone.prophet on Sun Apr 13, 2008 3:06 pm

i see i forgot the connections at some places

and what do you mean about the boat?
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Re: Gulf Of St. Lawrence[I](Un-official update p 18)

Postby Unit_2 on Sun Apr 13, 2008 4:45 pm

The black and the blue, its hard to see the black boat on the dark blue water.
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Re: Gulf Of St. Lawrence[I](Un-official update p 18)

Postby Lone.prophet on Mon Apr 14, 2008 8:03 am

so than i give it a nice fisherboat color is that ok?
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Re: Gulf Of St. Lawrence[I](Un-official update p 18)

Postby Unit_2 on Mon Apr 14, 2008 1:11 pm

Yes, and can you also change the colors to what we had before?
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Re: Gulf Of St. Lawrence[I](Un-official update p 18)

Postby Riazor on Mon Apr 14, 2008 1:40 pm

I like the way it was before...

Also, why the boat? I preferred the usual dotted lines.

Thats just my opinion ;)
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Re: Gulf Of St. Lawrence[I](Un-official update p 18)

Postby iancanton on Wed Apr 16, 2008 2:39 am

the concept of the boat and docks is wonderful. it adds something visual to the map, a maritime feel, that makes it different from others.

change the bay to the gulf, since ā€œthe bayā€ is hudson bay, which is on the left of the map. let the boat have a colour that contrasts with the sea, since it's difficult to see just now.

draw a bridge to connect montrƩal with montƩrƩgie, quƩbec city with chaudiere, halifax with cape breton and acadian coastal with PEI. the last one is called the confederation bridge and replaces a dotted line sea route.

http://www.confederationbridge.com/en/m ... /index.php

draw a white dotted line (short water crossing) to connect halifax with PEI and gros morne with duplessis, then remove the dock from gros morne. grand falls can already attack the boat, so i think it's not necessary for adjacent gros morne to do so.

change saint laurent to bas-saint-laurent (or to bas-st-laurent if it fits better). there is another place nearby with saint laurent in the name that we are not showing on the map (haut-saint-laurent, which is part of montƩrƩgie), so we can't use saint-laurent on its own.

the army circles on mauricie and saguenay are now in a better position than before. perhaps the one for lanaudiere can be moved a little bit to the north-east.

it's good to have a nice-looking update at last, instead of my plain, untextured drafts! u can remove the "un-official" in the title, now that both co-authors are here.

ian. :)
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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby Lone.prophet on Fri Apr 18, 2008 4:06 am

Click image to enlarge.
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ok i did most of those things, didnt change saint laurent cause i forget it will do that next time i guess

now critique it *****
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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby Gilles#1 on Fri Apr 18, 2008 6:43 am

I send this message previously:

Edit postReport this postReply with quote Re: Gulf Of St. Lawrence[I](Un-official update p 18)
by Gilles#1 on Sun Apr 13, 2008 10:20 am
it's a good idea to split south Quebec,

Abitibi, Mauricie, Quebec, Charlevoix = Rename to " Center Quebec or Mid Quebec "
Outaouais, Laurentide, Montreal, Lanaudiere = same as "South Quebec"

I think the bonus for south Quebec it's too important "6".
I suggest to add a port on Baie-James

Very nice job =D>
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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby valeria on Sat Apr 19, 2008 7:40 am

I am not a fan of the boat at all. I prefer the original dotted lines. It looks really busy and hard to see, not as obvious as the dotted lines. I just don't get why a boat is better at all.
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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby Ruben Cassar on Sat Apr 19, 2008 8:54 am

MontrƩal and GaspƩsie should have an accent on the e. Check the other French spellings as well...my French is "rusty".

What is "The Gulf"? Is it part of a specific region?
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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby Gilles#1 on Sat Apr 19, 2008 10:05 am

In french it's take an accent
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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby iancanton on Mon Apr 21, 2008 2:23 am

Ruben Cassar wrote:What is "The Gulf"? Is it part of a specific region?


the gulf is a sea territory. i suggest that we colour this territory middle blue, as i have done below, to make it more obvious.

Unit_2 wrote:its hard to see the black boat on the dark blue water.


the black boat is still difficult to see, even on the middle blue water.

Lone.prophet wrote:so than i give it a nice fisherboat color is that ok?


i agree, why not make it a friendly-looking wooden fishing boat? the wood colour will stand out more against the water.

Riazor wrote:Also, why the boat?

valeria wrote:I just don't get why a boat is better at all.


apart from visually tidying up the many sea routes, one of the ideas behind making a sea territory (the gulf) is to make it slower and more difficult to attack a continent across the open sea, for example nova scotia to duplessis continent will be more difficult than nova scotia to new brunswick. this goes some way to addressing oaktown's first comments on this map (from ages ago).

oaktown wrote:you have a lot of natural impassables in this region (water) but you have so many bridges and dotted lines that you don't take advantage of them.

the gameplay and graphics don't give me any sense of the region's flavor.


the boat symbolises the fact that, to cross the open sea, u must board a boat.

Gilles#1 wrote:it's a good idea to split south Quebec,

Abitibi, Mauricie, Quebec, Charlevoix = Rename to " Center Quebec or Mid Quebec "
Outaouais, Laurentide, Montreal, Lanaudiere = same as "South Quebec"

I think the bonus for south Quebec it's too important "6".
I suggest to add a port on Baie-James


i think the mid-quƩbec continent above isn't suitable because the four territories are in a straight line and, going clockwise from south quƩbec, there is no choice about which continent to attack.

a port on baie-james doesn't make sense because there's no reason for baie-james to be connected, through the gulf, to the maritime provinces.

for further discussion of the continents (suggestions for mid-quƩbec especially welcome), i have posted below a draft where i have moved abitibi to great north, moved saguenay to mid-quƩbec and merged manicouagan into port cartier (calling it manicouagan). the actual location of manicouagan tourist region is shown below.

http://www.tourismecote-nord.com/en/carte.asp

i have also moved magdalen islands to duplessis continent, so that both small islands which are surrounded by the gulf territory belong to the same continent, making duplessis continent slightly easier to defend.

so that we don't have a territory and a continent with the same name, duplessis continent is now called cƓtes-et-Ʈles (shores and isles) in my draft map. the only name i can find for the region that includes duplessis territory is cƓte-nord (north shore), but duplessis continent includes the south shore too. gilles, is cƓtes-et-Ʈles a good name, or will something else such as cƓtes-du-quƩbec (shores of quƩbec) be better?

in the bonus legend, i have shown the gulf as a continent with +0 bonus.

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ian. :)
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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby Gilles#1 on Mon Apr 21, 2008 8:27 am

I disagree with you for the port on Baie James, for exemple see map of Malta and many others it's just to have an other way to attack the Baie James. Bonus 4 Cote et Iles it's too important. Add a territory for Island only :?:

You really understand what i'm saying before, very good map ;)
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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby Lone.prophet on Mon Apr 21, 2008 4:15 pm

^^ its a nice idea but it are way to much continents for the number of countries in my opnion
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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby oaktown on Tue Apr 22, 2008 10:13 pm

personally I really hate the boat/gulf as territory idea. I understand that it makes the attack routes simpler, but it will also require you to somehow explain what is going on. Right now it is unclear, and you'll need to redo your legend.

And it is confusing that some islands still have attack routes, while others do not.
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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby edbeard on Tue Apr 22, 2008 10:14 pm

I agree with Oak.

I don't think this map isn't going in the right direction. simpler was better
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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby Lone.prophet on Thu Apr 24, 2008 3:10 pm

thats my preference to i guess its back to the lines than lets see what unit thinks
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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby Unit_2 on Thu Apr 24, 2008 10:49 pm

Back to the dots :)
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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby valeria on Fri Apr 25, 2008 3:49 pm

Sweet, back to the dots. Now let's get this going... I want to play this map right now!!
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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby Lone.prophet on Sat Apr 26, 2008 6:17 am

ok heres what i have:

Click image to enlarge.
image

so what needs to be done
Last edited by Lone.prophet on Sat Apr 26, 2008 9:01 am, edited 1 time in total.
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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby gimil on Sat Apr 26, 2008 8:31 am

For your title and sig use the same effects you did for the terr names. The glow you has doesnt fit so well :)

Also can I see a mock up of the small? Make sure that wont casue any major issues.
What do you know about map making, bitch?

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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby Lone.prophet on Sat Apr 26, 2008 9:02 am

i was thinking about doing a nice title once it is in final forge so that will come and i will post a small version soon though i prefer to work on just the big one else i have to do every new change twice.
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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby gimil on Sat Apr 26, 2008 9:08 am

Lone.prophet wrote:i was thinking about doing a nice title once it is in final forge so that will come and i will post a small version soon though i prefer to work on just the big one else i have to do every new change twice.


I didnt ask you to work on the small I asked you to give me a mock up so I know that no major concerns will turn up.
What do you know about map making, bitch?

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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby Unit_2 on Sat Apr 26, 2008 2:22 pm

You missed a dot to Magdalen Island.

Labrodor needs a bonus of 2 not 1.
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Re: Gulf Of St. Lawrence[I](Update p 19)

Postby valeria on Sat Apr 26, 2008 3:39 pm

Unit_2 wrote:You missed a dot to Magdalen Island.
Labrodor needs a bonus of 2 not 1.


I was going to say the same thing. And also mention the title...but that's coming too. Looks sweet, good job.
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