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greenoaks wrote:i have always had a problem with one person taking all turns to avoid missing a turn.
this rule clarification goes as far as i had hoped & means you will need two separate people to login and take the turns in a doubles match, 3 separate people for trips and 4 separate for quads. if someone has the time to find someone to take a turn for them in the middle of the day then they likely have the time to login and take that turn themselves.
firstholliday wrote:Think Twill, this rule won't solve cheating it just frustrates a lot of people who don't cheat but who do have a social life. Freestyle is cheating from the beginning try to solve that.
jiminski wrote:lord voldemort wrote:jim be reasonable pretty sure twill said instead of whining help come up with a viable solution that makes all happy
am i not always reasonable Voldemort!? .. i am tired of reasoning and no one being bothered to listen.
Done.
jiminski wrote:no.
Twill wrote:<edited to reflect jiminski's mature venting decision>
The rule as posted was designed to stop any gray area around the accusations of people such as skyt or warsteiner - either they break this rule (they are playing for someone else) or they don.tfirstholliday wrote:Think Twill, this rule won't solve cheating it just frustrates a lot of people who don't cheat but who do have a social life. Freestyle is cheating from the beginning try to solve that.
you're right, we should get rid of any account sitting, freestyle and, while we're at it, new signups because they can all be abused.
Other than attacking everything, try rewording the rule so that it actually addresses the problems you see. It's very easy to criticize, not so easy to actually fix.
If you guys can come up with a viable alternative we will listen to it. Despite popular opinion we don't do things just to piss people off
Oh, and no, freestyle and team games are the bane of my existence. And my points sadly reflect my lack of time to play the game that I joined to enjoy. Did you want to sit for me to bump it up?
yeti_c wrote:I've got the uber solution to end all uber solutions...
2 scoreboards... 1 for Seq - 1 for Free...
That way we can just ignore freestyle games/points from the true game.
C.
Timminz wrote:yeti_c wrote:I've got the uber solution to end all uber solutions...
2 scoreboards... 1 for Seq - 1 for Free...
That way we can just ignore freestyle games/points from the true game.
C.
That seems like a good idea, but then it could lead to people wanting a separate scoreboard for teams, and then for different card options. Before you know it, people will be marrying barn-yard animals.
jbrettlip wrote:Timminz wrote:yeti_c wrote:I've got the uber solution to end all uber solutions...
2 scoreboards... 1 for Seq - 1 for Free...
That way we can just ignore freestyle games/points from the true game.
C.
That seems like a good idea, but then it could lead to people wanting a separate scoreboard for teams, and then for different card options. Before you know it, people will be marrying barn-yard animals.
I don't know why you had to take a cheap shot a Katy for marrying Cooper in this forum!
jbrettlip wrote:
Seriously, though, about 10 posts back someone was saying you would need 4 babysitters for a quads game. That is the problem with the rule....I coudl take all the turns in a quads game for one team, as long as I wasnt' in it. So what is the point? Will the rule say everyone on the team must have a unique babysitter? Will there be a discounted premium babysitter option (can't start games, but cna play?) this is like DC debating th egas tax, it sounds good but accomplishes nothing. Make a rule for freestyle, leave sequential players alone.
James Vazquez wrote:ok my last post here.
I'll try to answer most of your questions with What advantage is gained?
So i guess none of you have had a partner NOT do what you thought was the best move or NOT stop a fruitless attack or NOT fort to the area you felt needed forting. Or simply made a mistake....
The fact is your playing two accounts!!!!! You saw what the other team had done for two turns. When your playing one account most players only see half the moves. unless your watching everyturn you dont see every move. Playing two account you see a clear picture of the entire strategy. You dont have the worry of mistakes or misinterpratations of communications, or simply neglect. Team games are just that team games one person does not make a team.
If every person made perfect moves and had perfect communication then their would be no advantage. Fact is the communication is factor in winning a team game and one player playin two accounts eliminates any chance of mistakes in communication. It eliminates any gaps in communication. All of which happens in a REAL TEAM GAME.
THAT IS ONE ADVANTAGE!!
You asked for a way breaking that rule makes an advantage there it is. TEAM GAMES are for TEAMS. Two people working on a strategy toegether. For better or worse.
Now I'm not naive, I know no matter what is said in here certain people are gonna argue their side no matter how much effort I or anyone else puts into an explanation. Now however come up with a new bitch for the rule.
James Vazquez wrote:I'll try to answer most of your questions with What advantage is gained?
So i guess none of you have had a partner NOT do what you thought was the best move or NOT stop a fruitless attack or NOT fort to the area you felt needed forting. Or simply made a mistake....
The fact is your playing two accounts!!!!! You saw what the other team had done for two turns. When your playing one account most players only see half the moves. unless your watching everyturn you dont see every move. Playing two account you see a clear picture of the entire strategy. You dont have the worry of mistakes or misinterpratations of communications, or simply neglect. Team games are just that team games one person does not make a team.
If every person made perfect moves and had perfect communication then their would be no advantage. Fact is the communication is factor in winning a team game and one player playin two accounts eliminates any chance of mistakes in communication. It eliminates any gaps in communication. All of which happens in a REAL TEAM GAME.
James Vazquez wrote:ok my last post here.
Now I'm not naive, I know no matter what is said in here certain people are gonna argue their side no matter how much effort I or anyone else puts into an explanation. Now however come up with a new bitch for the rule.
jiminski wrote:James Vazquez wrote:ok my last post here.
Now I'm not naive, I know no matter what is said in here certain people are gonna argue their side no matter how much effort I or anyone else puts into an explanation. Now however come up with a new bitch for the rule.
Mine too James... i had asked for some closure on this and you offer it here.
So my last post is to say thank you for admitting in your official capacity that no amount of reasoned debate will change this rule and that we are in effect just 'bitching'.
Due to this being the case i accede to this inevitability and revert to my initial response as being the only viable option. I am now a cheat!
I suggest, as you deem this behaviour to have always been cheating, that my ban be retrospective and based upon previous misdemeanour's in playing Sequential games for my partners.
thanks guys, later.
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