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account sitting issues..new rule? <updated - see 1st post>

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Babysitting Rule 1st poll

Poll ended at Sun May 18, 2008 10:15 am

 
Total votes : 0

Re: account sitting issues..new rule? (top p21) discuss

Postby Gozar on Thu May 08, 2008 5:51 pm

DiM wrote:
Gozar wrote:
DiM wrote:i've already said this in the post i made the suggestion but here goes.

you and your partners start a doubles game. you each have 2000 points.
i have 3000 and join. but if i join with my other 3000 points partner i'll only get 15 points for the win. so i ask a cook with 1 point to join with me and then i have my regular partner to babysit for the cook. we beat you and get 30 points.
then repeat the process only this time my regular partner joins with the cook and i sit for the cook.
30 easy points for each of us (and 60 for the cook).
you may ask why not play normally and win both games it would mean the same number of points overall. well the reason is simple.
1. the element of surprise. if a cook joins after a high ranked player in a team game you'll assume he squeezed in by accident instead of the regular partner so you automatically underestimate the opponents and lose.
2. while me and my partner win 30 each you guys lose 60 each (that's good for weakening competition)


I would take this scenario not as babysitting abuse, but as a multiple account.

There is already a rule for that.


where's the multiple account in my example? i see none. all i see is 2 high ranked players taking turns for a cook in order to abuse the point system. ;)


What about the part where you and your partner use another account to play games. That is not babysitting, it is having two accounts.

Maybe we do not need a new babysitting rule, but a new definition of babysitting?
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Re: account sitting issues..new rule? (top p21) discuss

Postby DiM on Thu May 08, 2008 6:26 pm

detlef wrote:
DiM wrote:
detlef wrote:
Your rule, on the other hand is insanely complex and requires the advent of an entire new post at CC. For what? I ask again, is this practice so rampant that we need to create an entire new position at CC to govern this?


it isn't insanely complex at all. filling an e-ticket takes 30 seconds at most. adding the name of your sitter in the control panel takes another 30 seconds. that's 1 minute of your time to set up a legitimate sitter.
when you return it takes another 30 seconds to send an eticket to announce your return and 30 more to remove the sitter from the control panel.

a total of 2 minutes. i don't think it is such a big sacrifice if this solution will stop all abuse.
after all how often do you need a sitter? 5 times a year? 10 times a year? even once each week and it's still only a minuscule amount of time you spend on this matter. 2 minutes*52 weeks = 1 hour and 44 minutes. i bet you've spent more than that reading and posting in this thread. ;)

Sure, 2 minutes for me. But somebody has to read that ticket along with all the other tickets that get sent in. Hence your proposal that an entire new position be made at CC. That's the part that I'm talking about.


that's where the sitting moderator comes in, who could just as well be one of the multi hunters or a new person. i'm sure lack could find somebody. let that be the least of the problems. ;)
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Re: account sitting issues..new rule? discuss!!! New Poll added

Postby lancehoch on Thu May 08, 2008 11:07 pm

Gozar wrote:What if it was made to be a time restriction rather than a player restriction?
We do allow members to occasionally "babysit" for other members that are away from the game. The babysitter may not play in more than one game withing a 12 hour period and may not start or join new games (with the exception of ongoing tournaments). It is common courtesy to announce in game chat that another player will take your turn(s) during your absence.

I like the idea as part of the solution, but I believe you mistyped the red text above. I think you meant: not take more than one turn in a 12 hour period in a single game.
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Re: account sitting issues..new rule? (top p21) discuss

Postby Gozar on Thu May 08, 2008 11:10 pm

Indeed, that is what I meant.
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Re: account sitting issues..new rule? (top p21) discuss

Postby AndrewB on Fri May 09, 2008 12:52 am

Twill wrote:The very fact that people are complaining about how "abuse is so rampant that nothing will stop it" implies that somewhere there is a problem significant enough to warrant a look. Lets take the issues one at a time and try to fix them rather than throwing our arms up in the air and say "f*ck this sucks, but lets not do anything"

Lets also look at some high profile cases such as SkyT and Warsteiner which have involved accusations but with our current rules there isn't anything we can prove or disprove about a rule being broken, we only have accusations of poor sportsmanship. That only leaves a bad taste in peoples' mouths and everyone is pissed off because there cannot be any resolution to that accusation.

If we establish a clear cut rule, we can deal with high profile cases without question or gray areas. It gives us a base to be more fact based than opinion based and that is always good for consistency.

To change gears a little, and address someone's concerns, no, this is not retroactive and is not a witch hunt. Whatever changes will be implemented from the time it goes into effect and not on previous actions.

To loophole #768 where I think detlef claimed you could have 1 person play all the accounts as long as they weren't actually the owner of those accounts - if you read the proposed rule as worded it says you can only control 1 account in a game, regardless of who you are. So no, that isn't a loophole because, unless I missed something you would very clearly be breaking the rule by having player C playing for both A and B even if player C wasn't in the game.

Risktycoon, you can repeat the same thing over and over again, but you're not adding anything to the discussion. Prove to me that it ISN'T an advantage to have 1 person controlling 2 accounts in a game. You have given lots of opinion stating that it is not because you have coordinated your strategy before hand. But I plan my games out at the beginning of any game or turn and yet I have to adjust that strategy based on the outcome of my dice rolls. If you tell me that you and your partner have planned a strategy for every possible outcome of every roll in every attack and thus are simply formulaicly proceeding through those steps then I say you are living a very elaborate deception. If you are not living a deception, go ahead and send me the list so that I can turn it into an unbeatable AI that would know what to do in any situation.

If you don't have that list for me or your partner, then you are making strategy choices for another player and as such removing the need for consultation, coordination and communication. That makes your team mate nothing more than an adviser rather than a partner and that is not a team game, no matter how many times you tell me it is - Adjustments must be made based on the outcome of a roll. Those adjustments should be done as a team in a team game. "Communication is the key to a good team" implies a coordination challenge. If you remove that need for communication and coordination by making strategy choices for your partner ("do I keep rolling or not", "do I now have enough men to keep going", etc.) then that challenge, the core challenge of a team game, is removed. And that holds true for both freestyle and sequential, even if it is more of an issue in a freestyle game.

Oh, and for the record, if I played you in a 1 on 2 game, I would lose because I suck, not because of any lack of advantage.

There is no doubt in my mind that 2 heads are often better than 1 in considering strategy. But at the same time there is no doubt in my mind that coordination is an integral part of a team game and by removing any form of coordination in the execution of a strategy, then you are no longer playing a team game.

If you want to play like that, start a singles game and have an advisor, but don't pretend that a team game is a team game if there is no team.



Still I say, come up with a viable alternative and I'll listen to it, but don't just bitch and whine and stomp your feet because that will come to nothing.


Now I see where you are coming from, Twill.

So basically your point is that in team game there is a CHALLENGE to communicate the strategy, right? And when 1 player plays the game then there is no need to communicate at all. That maybe true for the weaker players.

I mostly play team games (doubles in fact). When I play with my permanent partner (David_Wain) we almost have no communication. The only information we disclose is the team armies comparison after each turn, so we can tell how lucky/unlucky the turn was.

But sometimes (not often then every tenth game) we do need to communicate strategy-wise.

But in order to get to such understanding it indeed took some communication and lots of games played.

And I completely and wholeheartedly trust David_Wain to make his next turn WITHOUT my intervention and communication.

I can prove it by posting any private chat in any of the game with me and David_wain on the same team (unless he has problems with it).

So to sum up: if I would have a choice to play alone for both players or with my favorite partner I would certainly choose playing with the partner. Because having 4 eyes is better then 2.

And if someone would tell me that he is playing alone for both players I would not care at all.

Problem with ranking misuse? Fix the ranking system instead, not the babysitting rules.

Having this babysitting rule changed would unnecessarily inconvenience me and lots of other players.

One of the ways to prevent the ranking misuse is to create the corridor of ranks, who the player can join. I.E. if player has rating of 1300 he can only join players in -500/+500 corridor, i.e from 800 to 1800. The specifics can be discussed separately. Or at least give players the ability to create the "corridor" games.

And I do agree with you that the 1 person cannot play the whole game for the both players, because it becomes the multiple account. Especially if it is not just a one game.

PS. All these comments apply to sequential games only. I am not competent enough to discuss freestyle games.
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Re: account sitting issues..new rule? discuss!!! New Poll added

Postby Nephilim on Fri May 09, 2008 1:45 am

Twill wrote:OK, I'll admit I got lost in the thread a while back, but many thanks for the users who caught me up on what's going on.

We have been mulling over the issues and have gotten to a point where we have formulated some thoughts (I know, thoughts are a rare and challenging thing for us, but here goes):

    Basic premises
  • Any change that happens needs to be focused on curbing abuse
  • Any change that happens needs to allow for people sitting for eachother for non-strategic purposes because this is a casual game. But curbing abuse is the primary goal
  • Any rule needs to be clearcut, well defined and not leave any loopholes or gray areas for mis-interpretation.
  • Team games should involve coordination, both of strategy and of moves and as such, one person should not be playing more than one account as many players consider this a strategic advantage leaving room for calls of abuse. In a doubles tennis match you can't just pick up a 2nd racket and call yourself a 2 person team...

With these basic premises in mind, we are going to propose the following amendment to Rule #1 (the multi rule):

Rule #1: No multiple accounts

Multiple accounts are discovered by routine scans and community cheating reports. They are strictly forbidden whether or not they play in the same games. If you suspect certain accounts belong to the same person, please report it following the instructions at the top of the Cheating & Abuse Reports forum.

We do allow members to occasionally "babysit" for other members that are away from the game. The babysitter may not play for more than one account in the same game (even if they are teammates) and may not start or join new games (with the exception of ongoing tournaments). It is common courtesy to announce in game chat that another player will take your turn(s) during your absence.


So, what this means is that we are taking the hardline that you cannot sit for your team mates. It does however, relieve the 24 hour rule so that you can have people sit your games even if you are going to be away for less than 24 hours.
It stops potential score abuse with a clear cut rule but does not stop you from finding a 3rd party friend to sit one or two games that you just can't make because you are busy.

We understand that this may not be as convenient as some of you would like, but in the interest of cracking down on users who have unfairly benefited from this, it is a sacrifice we are asking you to make for the benefit of all.

In the future we do plan on adding a hard coded babysitter feature that will let you designate sitters in a more secure way than giving out your password, but, as with everything on the to-do list, we may not get to it for a little, depending on priority issues that pop up here and there.

Thank you to everyone for all of your feedback, we are of course still looking for feedback on this rule as it is not set in stone until the next update roles around...which should be in a week or two ;)

Have a cheater free one!
Twill


i think this is main bone of contention here:

1) how many cases of abuse has this issue spawned? will this solution actually deal w/ those cases?

i'm thinking here of SkyT. a lot of people didn't like that SkyT played tons of games w/ supposed mates on the same computer sometimes. now, this new rule would not touch that problem, would it? how can we prove or disprove that 3 real people are taking turns on the same comp? what other high profile cases are there that relate to this rule?

2) are there enough of such cases to warrant an extreme headache for those of us that play 40, 50, or more games at a time and have 1, 2, or 3 friends who keep an eye on our games in case some turns are about to be skipped?

truth is, it's an EXTREME inconvenience. as i said before, those of us who are addicted to CC and keep tons of games going, but don't want to screw games up by missing turns occasionally when life gets in the way, would be punished by this rule for playing too many games at once. it gets even worse when you start to think of people that don't have a ton of friends on CC. say you have a husband-wife or father-son team that don't know anyone else.....so now they have to make friends specifically for the purpose of covering, say, 1 or 2 games a month when one of them can't take the turns? i know it's hypothetical, but sheesh, isn't the amount of real "abuse" on this issue also hypothetical? i'm just not certain how much this rule will actually limit abuse, and we're being asked to give up a lot for something so uncertain.

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Re: account sitting issues..new rule? (top p21) discuss

Postby Timminz on Fri May 09, 2008 2:11 am

I can understand that there has been some abuse of the babysitting policy, but for me, on th odd occaision that i can't take my turns, who else would i want to take my turn in a doubles match than my team mate? He/She is the person who's been around for the whole game, and understands our team strategy. Having to have someone else sit would mean having to bring them entirely up-to-date on the whole game. Wile this wouldn't be a problem with planned absences (vacations, etc.), finding out at the last minute that you can't get online in time to take your turn would make it nearly impossible to, first of all, FIND a sitter, and secondly, be able to fully explain to them the strategy. I'm all for stopping people from abusing the rules, but I don't think this is the way to do it.
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Re: account sitting issues..new rule? (top p21) discuss

Postby RiskTycoon on Fri May 09, 2008 7:35 am

I don't know Twill .... you write an awful lot and tell me not to keep repeating myself but you keep repeating yourself.... lol ... so how am i not to repeat myself again? you left me no choice! You have failed to show an advantage .... your points are all speculation with no proof to back it up.... not once have you or anyone else given an example the exemplifies the need to change the rule.... and if you have.... it always pertains to freestyle even though you say it doesn't ..... it does....The way i see it... a babysitter is a babysitter .....in sequential games it makes NO difference if i'm playing one person or 4 .... there is NO advantage so it doesn't bother me if they are playing all the accounts..... but freestyle is a problem ... that is the ultimate coordination.... there is a HUGE advantage when taking all the turns on your own..... so .... why not just make babysitting in freestyle against the rules! this fixes everything to my eyes..... no more abuse ..... and people who want to play freestyle will just have to deal with it.... if you want to play a crazy monster such as freestyle then you take the chance of not being able to have a babysitter.... wouldn't this also make the whole aura of freestyle even more taboo ? lol then it would really be a different monster

that is pretty much my idea ..... it's all about freestyle .... I don't care if you have the best team player on the site play me Twill ... they will still lose and my point will be made .... there is NO advantage .... it's just not true .... and like Andrew said ..... i think the advantage would only be there if your team was made up of one veteran and 2 rookies and the veteran says "just give me your password i'll make all the moves" but then ..... that is cheating isn't it? lol see there isn't any solid ground to stand on here .... it really is this black and white .... there is only an advantage when it's freestyle .... any other advantage is gained through other forms of cheating ..... not someone simply babysitting in a couple games that we both are in .... it's two different monsters!

screw it ..... NO BABYSITTING ALLOWED PERIOD! That'll fix it lol
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Re: account sitting issues..new rule? (top p21) discuss

Postby detlef on Fri May 09, 2008 8:18 am

The last few posts make outstanding points and I sincerely hope that cooler heads prevail and those points are listened to.
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Re: account sitting issues..new rule? (top p21) discuss

Postby greenoaks on Fri May 09, 2008 8:19 am

don't worry Twill, i can see the advantage gained. that is why i avoid team games.

the sooner you get rid of the cheats the better.
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Re: account sitting issues..new rule? (top p21) discuss

Postby detlef on Fri May 09, 2008 8:40 am

greenoaks wrote:don't worry Twill, i can see the advantage gained. that is why i avoid team games.

the sooner you get rid of the cheats the better.

:roll: :lol:
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Re: account sitting issues..new rule? (top p21) discuss

Postby owenshooter on Fri May 09, 2008 11:08 am

greenoaks wrote:don't worry Twill, i can see the advantage gained. that is why i avoid team games.

the sooner you get rid of the cheats the better.

first, nobody has clearly shown how strategic baby sitting is even POSSIBLE in sequential team games. freestyle, sure... i would really love for someone to simply point it out to me.

secondly, that person is not greenoaks. 3 whopping team games... where did this abuse happen that you so readily admit to being a witness too? in two of the three sequential games you have played, you played against one of the best team players on the site. in one of those two, you played against 2 members that were formerly at the top of the board. maybe they were just better than your team!!! imagine that, you lost 2 games, to superior team players. so seriously, greenoaks, what do you even know about sequential team play? you are not here to debate, you are here to BAIT. i for one am not biting.

finally, the rule should affect freestyle only, since the members they are obviously going after abuse the system that way. how wide spread is this issue in the world of sequential team play? and can we at least get some sort of recognition that FREESTYLE TEAM PLAY is different from SEQUENTIAL TEAM PLAY? that seems to be the crux of the argument going on here...-0
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Re: account sitting issues..new rule? (top p21) discuss

Postby Fruitcake on Fri May 09, 2008 2:08 pm

Judging by what twill is saying, I am, in fact, a cheat.

Sometimes, I stumble across a lower ranked player, who has a lot of potential, listens, and I can see within one game (normally 1v1) they watch carefully. I then invite these players to join me as dubs partner to start, then introduce them to the more complicated triples. so far so good. However, this is where it seems I have been doing a terrible thing.

It is not uncommon for a complicated set of moves being needed during their move. So, to start with, I ask them to pm me when they are about to take their turn. I meet them in the game chat and literally strategise on a roll by roll basis. posting in chat as I see the results appear. They then follow the advice to the letter and finish their move when I have told them to.

This, in effect, means the team opposite are playing me, but with someone else rolling the dice. In turn, according to twills words, we stand accused of cheating. However, on a point of cc law I would argue we are not.

Am I cheating? After all, the oppos are, in effect, playing me, not the team.

it goes without saying, that as the player progresses, within a few games, I need not be present, I then just leave instructions and they get on with it....then some time later, I get to the point I no longer leave any instruction after the first couple of moves. Surely, I am actually providing an ad hoc training service, but as I have said, it would actually seem I am cheating.

If you don't have that list for me or your partner, then you are making strategy choices for another player and as such removing the need for consultation, coordination and communication. That makes your team mate nothing more than an adviser rather than a partner and that is not a team game, no matter how many times you tell me it is - Adjustments must be made based on the outcome of a roll. Those adjustments should be done as a team in a team game. "Communication is the key to a good team" implies a coordination challenge. If you remove that need for communication and coordination by making strategy choices for your partner ("do I keep rolling or not", "do I now have enough men to keep going", etc.) then that challenge, the core challenge of a team game, is removed. And that holds true for both freestyle and sequential
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Re: account sitting issues..new rule? (top p21) discuss

Postby Twill on Fri May 09, 2008 2:11 pm

OK, we're all still arguing against everything rather than trying to work towards a solution.

So, in the interest of trying to come up with something that everyone can be happy with and a point to start at, let me see if I can get a handle on what main concerns you guys have, and try to boil down some of the main concerns we (as a rule enforcing body) have:

"Your" concerns
  • The main concern seems to be that occasional and legitimate sitting is being unfairly hampered by the proposed rule.
  • Everything else stems from the above concern - if there is advantage or not, freestyle or sequential, if there is actually abuse etc. - all of this stems from the desire not to be restricted in legitimate cases.
  • People are willing to accept the inconvenience in freestyle but not in sequential (but surely some people here play freestyle team games and that will be a problem for them too??)

"Our" concerns
  • In the current rule structure, we do not have a clear "line" that can be crossed and so it is very difficult for us to say "this deserves punishment but this doesn't"
  • Regardless of actual advantage or not, there is a distinct perception of advantage in parts of the community, that teams unfairly gain from regularly sitting for eachothers accounts - i.e. we get complaints about it a lot. We then run into the above problem where we either piss off the person complaining by saying "sorry, we can't do anything about that" or we piss of the people sitting saying "sorry, you crossed a line you didn't know exist, you are now blocked/baned/point reset". Because of this the only people who benefit are those who abuse the situation.
  • If we say "occasional sitting is ok", where do we draw the line? what is "occasional"? Is it ok for me to "occasionally" sit for my partner half the time while they "occasionally" sit for me the other half? If we say "twice per game is ok" - well, what happens in an "emergency"? What counts as an "emergency" - is a concert an emergency and thus a legitimate excuse for waiving the rule? We come back to the first problem - we need a clear cut line that doesn't leave people wondering, confused or expecting a different outcome or special treatment.

So, how do we come up with a rule that leaves flexibility for you to find a babysitter for your account, but not leave it open to abuse or accusations of perceived abuse?

The best we could do was to say "you can have a sitter any time, any where (lots of flexibility) as long as they are not playing in the same game they are sitting in (there is no chance of perceived or actual abuse in this situation ever).

We are working under the assumption that you could leave instructions for the person, or your existing team mate can coach them through the 1 or 2 moves that you need before you are back on your feet (again, we're not talking about whole games here, just 1 or 2 moves as you all say...and your team mate "who you are so well coordinated with" should still be able to help them through just that much at least)

We presented a fully formed, concrete rule which we thought did a relatively good job of balancing the concerns that everyone had. Clearly we were mis-guided in that thinking. If you can come up with a better rule that addresses both your concerns and ours, we'll change our proposed rule. Honest.
I just can't think of a way to word it better. I'm asking for help here guys, I'm not asking to fight you.

I need to come up with a new rule that will both stop players from cheating the system and stop mods handing down potentially unfair and inaccurate rulings.

this all started because you guys wanted more protection from us and from arbitrary rulings. help me give it to you by helping me word a rule that draws a clear line but still gives you the flexibility you need.

So, we've beaten the issues to death, and we're just arguing in circles over the issues. Can someone propose a simple rule that addresses all the concerns? (DiM, while your suggestion is good, it's too complex...trust me, really, it is).
Just post it as you want it worded. don't argue the issues any more, you've heard my side, I've heard yours, I know you hate it, I (think) I know why you hate it, I just can't come up with something that actually works. I'm hoping you can.
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Re: account sitting issues..new rule? (top p21) discuss

Postby Twill on Fri May 09, 2008 2:15 pm

Fruitcake wrote:it goes without saying, that as the player progresses, within a few games, I need not be present, I then just leave instructions and they get on with it....then some time later, I get to the point I no longer leave any instruction after the first couple of moves. Surely, I am actually providing an ad hoc training service, but as I have said, it would actually seem I am cheating.


No, on the contrary, you are indeed training and not cheating - while you are giving instructions to the other player, that player still has the opportunity to ignore your "orders" and think or act for themself.

You are not "controlling more than one account in a single game" you are attempting to convince the other person that your moves are the right ones, but you still have to convince them to make the move themself.

If you took control of that account (by logging into it) they lose the ability to act independently and at that point you are no longer training.
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Re: account sitting issues..new rule? (top p21) discuss

Postby DiM on Fri May 09, 2008 2:31 pm

Twill wrote: (DiM, while your suggestion is good, it's too complex...trust me, really, it is).


you have no idea how much i hate these words. it's good but it's too complex for the feeble minds of the general population to comprehend, blah blah blah.
same with the scoring thing it's good but some people are stupid and won't understand. bah, i'm tired of always taking care of all the retards.
twill, if you were a teacher and had 10 students. 9 geniuses and a retard. what do you do? you teach them second grade math because the retard can't do better or do you tell the retard to f*ck off or get smarter and start teaching more advanced stuff?

i mean how hard can it be to write 2 e-tickets and to add a name in a box? you don't have to be a rocket scientist to do that.
think about it. on one hand you have a solution that solves ALL abuse related to babysitting and on the other hand you have the "big" disadvantage of writing 2 e-tickets and a name. hmm what to chose? what to do? i think the answer is pretty damn clear. unfortunately i'm not the one that decides :(
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Re: account sitting issues..new rule? discuss!!! New Poll added

Postby Gozar on Fri May 09, 2008 2:32 pm

Gozar wrote:What if it was made to be a time restriction rather than a player restriction?
We do allow members to occasionally "babysit" for other members that are away from the game. The babysitter may not play in more than one turn within a 12 hour period and may not start or join new games (with the exception of ongoing tournaments). It is common courtesy to announce in game chat that another player will take your turn(s) during your absence.


Maybe throw in an amendment about the total percentage of turns the babysitter can play as well?
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Re: account sitting issues..new rule? (top p21) discuss

Postby detlef on Fri May 09, 2008 2:39 pm

Twill, what if you were to have some limit that was a ratio of babysat turns relative to turns in the game. Like 1 for every 3. Those of us who babysit honorably would likely not come close to that and it would essentially do away with people starting a game with the intention of taking all their partner's turns.

Of course, the rule that would effectively end the version of cheating where a high ranking player essentially takes over the account of a cook in order to weigh the points, I offer the following...

Players could be allowed to partner up with those ranked far below them but you could increase the restriction of how often they could move for them drastically. Like 1 per every 10 or something. I'm sure some % difference in points could be agree upon to set this into motion. I would think twice the rating with a minimum difference of 1000. So, 2500 and 1500 there's no restriction. 2500 and 1250 there is but 1000 and 500 there isn't. Something like that.

In both cases, the ratio of babysat turns to total turns could be flexible to the extent that you could essentially "borrow" against it. In other words, if you're allowed 1 move per 10, you could babysit a move on the 5th turn but then not again until move 11. Of course, then not again until 21.

Does that help?
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Re: account sitting issues..new rule? (top p21) discuss

Postby RiskTycoon on Fri May 09, 2008 2:47 pm

boy this is a tough one for sure.... I'm actually starting to think the only ones that perceive it as an advantage are lower ranks who have not gotten a feel for the game yet.... but that aside .... I don't know Twill.... I sure don't envy your position in this lol that is for sure.... anywho.... well.... the more i think about this ... the more it becomes clear to me there isn't a good solution at all .... I mean think about it .... the only real solution is the one Twill is suggesting .... but it sucks .... it keeps the people who perceive it as an advantage quiet but pisses us off because we know better than to think it's an advantage ..... but what else can be done? the only other thing i can think of ( and i know it's out there ) is to make it an option on the start a game page ..... babysitters are allowed or not ! ... then people have the choice to join the game and they can't complain .... if you say no babysitters in your game ... well then the people who joined it know they have nothing to say or do if they need someone to babysit ... they simply miss their turns .... if babysitters are allowed in the game .... anyone can make the moves regardless of what team they are on .... So ... eventually one game setting i'm sure will become more popular than the other .... but in the long run it will weed out complaints wont it? and everyone is happy no? crazy i know .... but it kinda works in my head .... i have yet to find something wrong with it .... I'm sure someone can find something ! lol

kinda a silly idea lol not even sure if i should have posted that lol ... go ahead rip into me :mrgreen:

and then on top of this (i thought i heard you say something about babysitter accounts in the future?) the babysitter would only be allowed to sit in games that have been set for allowing babysitting ? no?
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Re: account sitting issues..new rule? (top p21) discuss

Postby Thezzaruz on Fri May 09, 2008 3:37 pm

Twill wrote:Regardless of actual advantage or not, there is a distinct perception of advantage in parts of the community, that teams unfairly gain from regularly sitting for eachothers accounts - i.e. we get complaints about it a lot.


I would think that the first order of business here would be to decide what constitutes abuse??? i.e you can't let abuse be defined by each and every players own perceptions but rather make one definition that all users have to adhere to (and mods enforce). Without a single definition most anything can be (and currently is) perceived as abusive and hence you get both those complaining and those not understanding the complaints, and the deadlock continues.
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Re: account sitting issues..new rule? (top p21) discuss

Postby owenshooter on Fri May 09, 2008 3:47 pm

DiM wrote:i mean how hard can it be to write 2 e-tickets and to add a name in a box? you don't have to be a rocket scientist to do that.
think about it. on one hand you have a solution that solves ALL abuse related to babysitting and on the other hand you have the "big" disadvantage of writing 2 e-tickets and a name. hmm what to chose? what to do? i think the answer is pretty damn clear. unfortunately i'm not the one that decides :(

well.. that would work fine for planned events... however, the last time i babysat for someone, they lost all their power and called me to take their turns at 10 at night. so, how would the e-tickets get filled out? what about the times when i get a call from jbrettlip in the airport asking me to watch his account for the rest of the day, because flights are being delayed all over on his route to a biz appt? that is great in a perfect world, Dim... however, that just doesn't really work with the real world...

again... the issue to me is occurring in freestyle games, not standard games. and i love how the people this is aimed at are not in this thread defending their practices or their obvious rule violations. they are all racing further up the board before the rule is set, and they will be cheaters. the people in here are mostly sequential team players that don't take advantage of sitting. well, and greenoaks.-0
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Re: account sitting issues..new rule? (top p21) discuss

Postby DiM on Fri May 09, 2008 4:04 pm

babysitting is for planned events mainly.

if something unexpected happens (power shortage, storms, health problems, etc) then i think CC should be the least of your worries. ;)
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Re: account sitting issues..new rule? (top p21) discuss

Postby jiminski on Fri May 09, 2008 4:14 pm

DiM wrote:babysitting is for planned events mainly.

if something unexpected happens (power shortage, storms, health problems, etc) then i think CC should be the least of your worries. ;)


Not really to be honest DIM.. some peoples lives are very regimented some are not... mine as it happens is fairly unpredictable at times.

Anyway i enclose my proposal and reason for my recent absence from the debate:

Ok so i have refined my initial suggestion.

May I first say that part of the reason that this is so dear to me is that a friend and game partner of mine requires medical treatment which sporadically calls for his unscheduled absence and/or inability to play. our relationship enables him to keep up with his CC addiction (with the necessary volume of games required in Sequential casual games)
I also have another partner who i can call upon (and he upon i by text message) if i am having an unscheduled beer.
these are very specific relationships and provide freedom to have a real life, not scheduled and responsible to CC.

the new ruling as it stands would preclude or severely undermine both these special relationships.
This is genuinely not about gaining advantage it is about allowing a mate freedom to play and to be ill and another to get pissed when he wants. (me too)

Ok .. that is the background and the cause of my irrational exasperation.


Now i do not play Freestyle so i am prejudiced against it a little.. my initial proposal was to ban team-play babysitters for Freestyle entirely... however i think we can be a little more sophisticated and garner the support of a broader church.

Proposals

Team-mates: Sequential and Freestyle players can play for 1 partner and only 1.
They may only do so on the agreement in game chat by a member of the opposition team. (once agreement is reached a partner may play as a babysitter at any time but this must be announced each time and may be revoked if any member of the opposition team feels it is being abused)

Freestyle:
Team-mate rule above applies but also Team-mates may not play more than 1 account simultaneously and a gap of at least 1 hour must separate 2 goes by the same player/babysitter.



I think that this has all the necessary safeguards; even Rocket can be happy as he can just deny the luxury of a team member as a babysitters.
And answers the calls for flexibility by genuine users, who do not wish to abuse but merely to not be enslaved.
Last edited by jiminski on Fri May 09, 2008 4:33 pm, edited 1 time in total.
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Re: account sitting issues..new rule? (top p21) discuss

Postby DiM on Fri May 09, 2008 4:24 pm

if you're having an unscheduled beer then why do you need a sitter?? :roll: sitters aren't supposed to take care of your account while you are drinking beer, or shagging your wife or shopping. sitters are supposed to fill your spot when you can't log in for 24 hours or more. ;)

jiminski wrote:Proposals

Team-mates: Sequential and Freestyle players can play for 1 partner and only 1.
They may only do so on the agreement in game chat by a member of the opposition team. (once agreement is reached a partner may play as a babysitter at any time but this must be announced each time and may be revoked if any member of the opposition team feels it is being abused)

Freestyle:
Team-mate rule above applies but also Team-mates may not play more than 1 account simultaneously and a gap of at least 1 hour must separate 2 goes by the same player/babysitter.



I think that this has all the necessary safeguards (even JR can be happy as he can just deny the luxury of a team member as a babysitter) but answers the calls for flexibility of the genuine users who do not wish to abuse but merely to not be enslaved.


actually your suggestion solves nothing. what forces me to tell people in chat who's gonna be my sitter? i can put anybody to play and they wouldn't know it and have no idea that it's not me playing.
and don't tell me you can look at the flag and see if somebody else is logged on because:
a. we could be from the same country
b. we could use a proxy to simulate whatever ip class we want.
no way to tell the difference. ;)
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Re: account sitting issues..new rule? (top p21) discuss

Postby jiminski on Fri May 09, 2008 4:41 pm

DiM wrote:if you're having an unscheduled beer then why do you need a sitter?? :roll: sitters aren't supposed to take care of your account while you are drinking beer, or shagging your wife or shopping. sitters are supposed to fill your spot when you can't log in for 24 hours or more. ;)

jiminski wrote:Proposals

Team-mates: Sequential and Freestyle players can play for 1 partner and only 1.
They may only do so on the agreement in game chat by a member of the opposition team. (once agreement is reached a partner may play as a babysitter at any time but this must be announced each time and may be revoked if any member of the opposition team feels it is being abused)

Freestyle:
Team-mate rule above applies but also Team-mates may not play more than 1 account simultaneously and a gap of at least 1 hour must separate 2 goes by the same player/babysitter.



I think that this has all the necessary safeguards (even JR can be happy as he can just deny the luxury of a team member as a babysitter) but answers the calls for flexibility of the genuine users who do not wish to abuse but merely to not be enslaved.


actually your suggestion solves nothing. what forces me to tell people in chat who's gonna be my sitter? i can put anybody to play and they wouldn't know it and have no idea that it's not me playing.
and don't tell me you can look at the flag and see if somebody else is logged on because:
a. we could be from the same country
b. we could use a proxy to simulate whatever ip class we want.
no way to tell the difference. ;)



I think you need to read it more slowly DiM.. you appear not to have absorbed it at all, in your rush to be the first to post a smart-arse reply ;)
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