Juan_Bottom wrote:I love the concept, and it does look nearly complete! However for myself as a player, The colors are buggin' me. And so is the strategy.
There is too much green. Could you add a garden or something??? (I know there should be a lot of green)
Also, the strategy seems a bit lacking. Maybe you could add a cart path? This could be used exactly like the subways on the NYC map. Allowing you to strike someone farther away across the map. Plus it would help to break up these repetative greens.
If you want things a bit comical, you could add carts along a path. If the carts were territories, but the path wasn't, then you could use the carts to bomb territories along the path. It's easy to do. But!!!!! I do like the set-up that you have now!!! I just like to be all kinds of help.
I can see how you were trying to add strategy by adding the beaches and docks. And I really like that Idea, it's not anything that I would have thought up for sure!
I appreciate your ideas, but some of these points have been covered before. It had been discussed that too many gimmicks can be bad. I would prefer to keep it simple, much like a classic style map, just in a different setting with a couple of gimmicks. The idea of having a path with territories (I know you said only carts as territories, not the path. But it would still be a path but just a path of carts), was shot down early on. As for the too much green comment, I haven't been told that yet, so I do wonder if other people feel the same. But yea, bear in mind it is a golf course..........
To be honest this map kind of died anyway, I'll put up a post to see if the community want me to keep developing it though.