Moderator: Community Team
Scott-Land wrote:Good idea-- however is anonymity that important? You could probably tell from game chat which players are for or against a resolution.
Incandenza wrote:If nothing else, given that various stalemate resolutions have been popping up for some time now, would it be possible to get some sort of Official Statement from management as to whether such conceptual resolutions would even be considered?
jiminski wrote:lancehoch wrote:Soloman wrote:Ideas are posted here to be discussed I am discussing it but not in a way that supports the idea, Point being it is open to debate and as long as it is being debated aI will push my position.
I am sorry Soloman, you are not debating. You are arguing semantics. And yes, you are right, but that is not the point. The point is, there is a valid suggestion here that is currently being hashed out. If you are not arguing for or against the actual way the suggestion is being implemented, you are not on topic.
As for the merits of the suggestion, I agree with Gabon. This would hurt freemium players and people who do not agree to the stalemate decision.
Please see above message from Lancehoch who is a Moderator, Soloman.
And as to the doubts Lance brings up for discussion: (i had answered them previously but they are important.)
The Replacement game would make no difference to Freemium players, as the 'Frozen' game would not count as one of their 4 games!
Also as the settings are the same and the people left alive in the Frozen game are the only ones who are taken into the Replacement game, it is merely a continuation.
A continuation with a greater chance of fast completion. Therefore the Freemium player should benefit because a game slot has a greater chance to be open more quickly.
As to players being targeted who do not 'click the Freeze box' :- we are voting now on anonymity for all players and it looks like the decision to keep playing or not will remain private.
That should discount targeting of players who do not agree with the majority. (the vote must be unanimous and anonymous to Freeze the game and automate a replacement)
AndyDufresne wrote:Lack is more keen on trying to solve all "stalemate solutions" at once. But he knows about the topic, so that's all we can do for now. Keep getting some more support.
--Andy
Scott-Land wrote:Good idea-- however is anonymity that important? You could probably tell from game chat which players are for or against a resolution.
lancehoch wrote:Scott-Land wrote:Good idea-- however is anonymity that important? You could probably tell from game chat which players are for or against a resolution.
Scott, the thing about that is, I can talk a big game about agreeing to the stalemate decision in chat, but never click the button. Who would know?
jiminski wrote:AndyDufresne wrote:Lack is more keen on trying to solve all "stalemate solutions" at once. But he knows about the topic, so that's all we can do for now. Keep getting some more support.
--Andy
this quote was from another excellent stalemate suggestion thread (Stalemate for esc.).. which is specifically dealing with escalator.
FabledIntegral wrote:AAFitz wrote:This is fine, but it has to be an option at the beginning of a game...
the option to stalemate will fundamentally change the game strategy from the beginning, so there needs to be an option for those who prefer to let the game play out, no matter what, or how long, and those who simply dont want to be bothered with long games
No it won't. The option to stalemate will have utterly no effect on game strategy.
AAFitz wrote:Its actually even more complex than that. In a no cards game any player knows they cant take over a normal map. They have to wait for someone to make a mistake. Its fundamental. A game with an option to end, means all players know this, and if things arent going well, will naturally aim for a stalemate, to avoid losing points. In many cases, the option will actually lead to more stalemates.
Many appreciate the long games, and useless turns do not bother them. Im in many games that seem never ending, but ive been in many, many more that seemed never ending, and one thing is certain. Every game ends. Its always unpredictable, and it usually happens abruptly after months of patience. Sometimes im the benefactor, sometimes the one who made the mistake, sometimes just powerless to do anything about it. If there was the ability to get out of it, many of those would not have ended. If all no cards games could have that feature, not many would really ever have a winner. It would ruin what many consider a fun way to play the game.
To those who dont enjoy it, there are many ways to end a game, and all of them typically end them quickly... its all about where you want the points to go...
I could end every game im in right now, but I doubt Id get many points, and I would sure make some players happy, but others very, very unhappy.
They all end. As a type of game, it would actually be fun, youd know the only way to win was to take it over quick.. but making all games with the option is just unacceptable, and would be a complete disaster to the no cards game, and to some degree to the other ones too.
Just have fun with the games. If its going on too long and you want out.. make a move...not a stupid one, but a move.. whittle the armies down to the danger zone, and then have some fun trying to win a game that went on for months or many months.
jiminski wrote:some good points worthy of consideration... i'll be back.
Zemljanin wrote:Forgive me, but I'm so exhausted of reading this thread, that it is far from certain that I'm able to write a good post right now...
Heavy sentence, isn't it? Well, how do you think I feel after reading 8 such pages?(not very carefully, must admit)
I just LOVE the idea about 'Freeze Game' check box and new game. However, I have two brutal amendments (Whether I'll be able to give good reasons right now - we'll see /I really AM exhausted/; but if I fail now, I'll be more convincing tomorrow):
Amendment A
Already eliminated players must be included in new game
Otherwise, possibility of abusing is intolerably high ("Let's first finish with yellow - then we'll see...")
I mean, if players are not ready to abandon "already earned loot", they're not really sick of the game. So let them continue it then. After several dozens (or hundreds) of additional turns - they just might change their minds...
(Collateral benefit - a new game is identical to the original one)
Possible amendment to amendment A:
Dead beats excluded (I'm to tired to think of it now)
Amendment B
'Freeze Game' check box shows up only after certain, consensually accepted number of rounds
Sorry, I'll have to elaborate this one tomorrow, must go now... (you are of course free to criticize now, no need to wait)
jiminski wrote:Zemljanin wrote:Forgive me, but I'm so exhausted of reading this thread, that it is far from certain that I'm able to write a good post right now...
Heavy sentence, isn't it? Well, how do you think I feel after reading 8 such pages?(not very carefully, must admit)
I just LOVE the idea about 'Freeze Game' check box and new game. However, I have two brutal amendments (Whether I'll be able to give good reasons right now - we'll see /I really AM exhausted/; but if I fail now, I'll be more convincing tomorrow):
Amendment A
Already eliminated players must be included in new game
Otherwise, possibility of abusing is intolerably high ("Let's first finish with yellow - then we'll see...")
I mean, if players are not ready to abandon "already earned loot", they're not really sick of the game. So let them continue it then. After several dozens (or hundreds) of additional turns - they just might change their minds...
(Collateral benefit - a new game is identical to the original one)
Possible amendment to amendment A:
Dead beats excluded (I'm to tired to think of it now)
Amendment B
'Freeze Game' check box shows up only after certain, consensually accepted number of rounds
Sorry, I'll have to elaborate this one tomorrow, must go now... (you are of course free to criticize now, no need to wait)
Hello Zem,
hmmm .. you know at first i was completely against your first point ... but there could be something in it. My initial thought was that ordinarily the dead players are long gone by the time a game is deemed a stalemate so it seems a little unfair to those who took them out to be faced by these zombie foes again.
Also players can gang up on anther at any point in a normal game anyway so i don't see why the freeze option should exacerbate this. (if you go back one page i write quite a lengthy post in response to AAFitz and Wicked which touches quite a lot on this.... hehe read it tomorrow when you are not so exhausted!)
As to the vote box coming up after a certain period of time: it is a thought i have been toying with myself and i think that it could be a sensible addition.
The problem is that different forms of the game have very different points at which the game is deemed a long one- most 6 player Escalator games are done by round 13 or so. Whereas no card games are barely started by then.... also it depends greatly upon how many players are in the game.
So although it is a nice thought it may add too great a complexity...
Anyway these are my initial thoughts and i will ponder both of your points a lot more, as they do deserve to be pondered!
ZeakCytho wrote:The refinement posted by Yeti and in the first post seems like a wonderful idea to me.
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