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yes, definitelylackattack wrote:This would be nice, but all players should have to agree, eh?
lackattack wrote:This would be nice, but all players should have to agree, eh?
lackattack wrote:This would be nice, but all players should have to agree, eh?
PLAYER57832 wrote:I like this idea. Only thing is I can see where some people might use this to force others to deadbeat. Say, four are playing. Three want to quit, but the loser says "no", knowing that the others might then deadbeat.
Also, if one or two want to quit and one doesn't, they could threaten with poor ratings, etc.
What if there is a set time limit.
For example after three hours or so, any of the players or a majority or two of the players can ask for a change to casual. This could potentially cause problems for those who cannot play the next day, though.
So, what if it is a option ... You know when you start the game that this will be a speed game for a set amount of time. It could be 3 hours, 2 hours or perhaps the person setting up the game could specify a specific time limit -- 1 hour, 2 hour or 3 hours. I think 3 would be the maximum necessary, if a game goes on that long ... I think most people will agree a break is warranted.
After the set time, the game would either be converted to a casual game automatically OR it would be up for a vote, more or less as described above. Everyone would know this in advance, so anyone who CAN'T play a longer game would avoid it. However, it would make the game go faster. In eight player, particularly, this would probably give enough time to knock out at least a couple of players, which would significantly reduce the overall game length.
The automatically timed game might be easier to program, too?
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