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Clickable Maps :: Version 3.21

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Re: Clickable Maps :: Version 3.21

Postby *manimal on Fri Aug 22, 2008 6:17 pm

BENJIKAT IS DEAD wrote:Not sure if Ed is around much these days - so maybe someone else can help (yeti? :) ):

The Tournament text at the top of map has meant that this script is now a bit broken too. It correctly recognises where the mouse is pointing, but renders the graphics (crosshairs, green cirles, fort numbers etc) in the wrong place.

I hope this is a simple fix, displacing these graphics down by 20px for tournament games.

Some of you may be thinking - "...but hey there aren't any speed game tournaments!" - and whilst you are correct, CM isn't just used by the speed merchants, I use it in order to be both quicker and more accurate on large maps with complicated names.

I also have this problem it is slightly annoying.
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Re: Clickable Maps :: Version 3.21

Postby hecter on Fri Aug 22, 2008 6:29 pm

Do you guys have the latest versions of BOB?
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Re: Clickable Maps :: Version 3.21

Postby *manimal on Fri Aug 22, 2008 6:31 pm

hecter wrote:Do you guys have the latest versions of BOB?

dont use bob it slows down clickable maps to much.
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Re: Clickable Maps :: Version 3.21

Postby White Moose on Mon Aug 25, 2008 9:41 am

Sooo.. when is the problem with Clickable maps and the Game Label (only for tournament games) getting fixed?
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Re: Clickable Maps :: Version 3.21

Postby kletka on Wed Aug 27, 2008 12:36 pm

I am getting an error trying to install it. It says

Line: 9
Char: 22
Error: Syntax Error
Code: 800A03EA
Source Microsoft JScript compilation error

I am using IE, btw...
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Re: Clickable Maps :: Version 3.21

Postby White Moose on Wed Aug 27, 2008 12:43 pm

kletka wrote:I am getting an error trying to install it. It says

Line: 9
Char: 22
Error: Syntax Error
Code: 800A03EA
Source Microsoft JScript compilation error

I am using IE, btw...


You need FireFox + Greasemonkey to get it working.
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Re: Clickable Maps :: Version 3.21

Postby t-o-m on Fri Aug 29, 2008 3:10 pm

The link for "jump to next playable game" (the hotkey N) needs changing to the current one.
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Re: Clickable Maps :: Version 3.21

Postby hecter on Fri Aug 29, 2008 6:32 pm

t-o-m wrote:The link for "jump to next playable game" (the hotkey N) needs changing to the current one.

The guy has been gone for a while... I hope to learn Java soon and perhaps take over this script, however.
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Re: Clickable Maps :: Version 3.21

Postby t-o-m on Fri Aug 29, 2008 8:47 pm

What i would also think would be cool would be an auto-select for cards.
It would select your best set you can have, (not neccessary in esc but anyway), it would make classic esc faster :D
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Re: Clickable Maps :: Version 3.21

Postby yowzer14 on Fri Sep 05, 2008 10:01 pm

hecter wrote:
t-o-m wrote:The link for "jump to next playable game" (the hotkey N) needs changing to the current one.

The guy has been gone for a while... I hope to learn Java soon and perhaps take over this script, however.

If you want you can fix that yourself.
-Right click the Greasemonkey icon on the status bar.
-Click Manage User Scripts...
-Click Conquer Club - Bob in the list
-Click the Edit button.
-(If this is the first time you are editing a script it will ask for the editor, Notepad is located in C:/Windows/Notepad.exe)
-If you click edit and nothing happens, you'll need to do a couple extra steps to point to the editor.

- ************************************
- * ONLY IF EDIT doesn't bring up the script in the editing program of choice (Or if you want to change the program you use to edit scripts)
- * type about:config in the address bar and press enter.
- * in the filter box below the address bar at the top type greasemonkey
- * then find and right click on ā€œgreasemonkey.editorā€ and click reset
- * the edit button will now work
- ************************************

-Press CTRL-F to find page=next
-Replace the page=next with mode=next
-Then save the edited script.
-Refresh any and all tabs that are currently running Clickable Maps

Let me know if you have problems with this.
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Re: Clickable Maps :: Version 3.21

Postby hecter on Fri Sep 05, 2008 10:10 pm

yowzer14 wrote:
hecter wrote:
t-o-m wrote:The link for "jump to next playable game" (the hotkey N) needs changing to the current one.

The guy has been gone for a while... I hope to learn Java soon and perhaps take over this script, however.

If you want you can fix that yourself.
-Right click the Greasemonkey icon on the status bar.
-Click Manage User Scripts...
-Click Conquer Club - Bob in the list
-Click the Edit button.
-(If this is the first time you are editing a script it will ask for the editor, Notepad is located in C:/Windows/Notepad.exe)
-If you click edit and nothing happens, you'll need to do a couple extra steps to point to the editor.

- ************************************
- * ONLY IF EDIT doesn't bring up the script in the editing program of choice (Or if you want to change the program you use to edit scripts)
- * type about:config in the address bar and press enter.
- * in the filter box below the address bar at the top type greasemonkey
- * then find and right click on ā€œgreasemonkey.editorā€ and click reset
- * the edit button will now work
- ************************************

-Press CTRL-F to find page=next
-Replace the page=next with mode=next
-Then save the edited script.
-Refresh any and all tabs that are currently running Clickable Maps

Let me know if you have problems with this.

There's more to Clickable Maps than that...
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Re: Clickable Maps :: Version 3.21

Postby yowzer14 on Sat Sep 06, 2008 3:03 am

hecter wrote:
yowzer14 wrote:
hecter wrote:
t-o-m wrote:The link for "jump to next playable game" (the hotkey N) needs changing to the current one.

The guy has been gone for a while... I hope to learn Java soon and perhaps take over this script, however.

If you want you can fix that yourself.
-Right click the Greasemonkey icon on the status bar.
-Click Manage User Scripts...
-Click Conquer Club - Bob in the list
-Click the Edit button.
-(If this is the first time you are editing a script it will ask for the editor, Notepad is located in C:/Windows/Notepad.exe)
-If you click edit and nothing happens, you'll need to do a couple extra steps to point to the editor.

- ************************************
- * ONLY IF EDIT doesn't bring up the script in the editing program of choice (Or if you want to change the program you use to edit scripts)
- * type about:config in the address bar and press enter.
- * in the filter box below the address bar at the top type greasemonkey
- * then find and right click on ā€œgreasemonkey.editorā€ and click reset
- * the edit button will now work
- ************************************

-Press CTRL-F to find page=next
-Replace the page=next with mode=next
-Then save the edited script.
-Refresh any and all tabs that are currently running Clickable Maps

Let me know if you have problems with this.

There's more to Clickable Maps than that...

Are you trying to make a point? t-o-m asked for help and I gave him the way to fix his problem with Clickable Maps, there is no more to that.
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Re: Clickable Maps :: Version 3.21

Postby t-o-m on Wed Sep 10, 2008 10:52 am

Thanks! :D

I had problems finding notepad (notepad.exe just loaded notepad not selected it to be editing the script in) but i had a little look in the C drive and found it.

It works great, thanks a lot yowzer :D
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Re: Clickable Maps :: Version 3.21

Postby robindreaux on Fri Sep 12, 2008 6:29 am

the click maps sucks so full of bugs......................................!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
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Re: Clickable Maps :: Version 3.21

Postby yowzer14 on Fri Sep 12, 2008 5:50 pm

robindreaux wrote:the click maps sucks so full of bugs......................................!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1

Probably operator error.
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Re: Clickable Maps :: Version 3.21

Postby serialkiller74 on Sat Sep 13, 2008 5:40 pm

works good for me...

thanks
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Re: Clickable Maps :: Version 3.21

Postby lt.pie on Sun Sep 14, 2008 12:05 am

Since i got Firefox 4 map rank doesn't work properly.
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Re: Clickable Maps :: Version 3.21

Postby hecter on Sun Sep 14, 2008 7:14 pm

lt.pie wrote:Since i got Firefox 4 map rank doesn't work properly.

That's Jim Dandy... There is no stable release of Firefox 4, and this isn't the map rank thread.
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Re: Clickable Maps :: Version 3.21

Postby yowzer14 on Mon Sep 15, 2008 5:41 pm

BENJIKAT IS DEAD wrote:Not sure if Ed is around much these days - so maybe someone else can help (yeti? :) ):

The Tournament text at the top of map has meant that this script is now a bit broken too. It correctly recognises where the mouse is pointing, but renders the graphics (crosshairs, green cirles, fort numbers etc) in the wrong place.

I hope this is a simple fix, displacing these graphics down by 20px for tournament games.

Some of you may be thinking - "...but hey there aren't any speed game tournaments!" - and whilst you are correct, CM isn't just used by the speed merchants, I use it in order to be both quicker and more accurate on large maps with complicated names.

I believe I have a fix in place on my system for the tournament text. I will need a little more time to test, also only have 2 tourney games to check with. When I get close I will need a couple of testers.
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Re: Clickable Maps :: Version 3.21

Postby yeti_c on Tue Sep 16, 2008 12:50 am

yowzer14 wrote:
BENJIKAT IS DEAD wrote:Not sure if Ed is around much these days - so maybe someone else can help (yeti? :) ):

The Tournament text at the top of map has meant that this script is now a bit broken too. It correctly recognises where the mouse is pointing, but renders the graphics (crosshairs, green cirles, fort numbers etc) in the wrong place.

I hope this is a simple fix, displacing these graphics down by 20px for tournament games.

Some of you may be thinking - "...but hey there aren't any speed game tournaments!" - and whilst you are correct, CM isn't just used by the speed merchants, I use it in order to be both quicker and more accurate on large maps with complicated names.

I believe I have a fix in place on my system for the tournament text. I will need a little more time to test, also only have 2 tourney games to check with. When I get close I will need a couple of testers.


Nice work - I had a go a couple of weeks ago - but had no games to test with!! - (My version is uploaded on my userscripts page)

Benji informs me that I didn't get the Red Target but the rest were OK. I've not had the time to look at it again though.

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Re: Clickable Maps :: Version 3.21

Postby yowzer14 on Tue Sep 16, 2008 2:07 am

yeti_c wrote:
yowzer14 wrote:
BENJIKAT IS DEAD wrote:Not sure if Ed is around much these days - so maybe someone else can help (yeti? :) ):

The Tournament text at the top of map has meant that this script is now a bit broken too. It correctly recognises where the mouse is pointing, but renders the graphics (crosshairs, green cirles, fort numbers etc) in the wrong place.

I hope this is a simple fix, displacing these graphics down by 20px for tournament games.

Some of you may be thinking - "...but hey there aren't any speed game tournaments!" - and whilst you are correct, CM isn't just used by the speed merchants, I use it in order to be both quicker and more accurate on large maps with complicated names.

I believe I have a fix in place on my system for the tournament text. I will need a little more time to test, also only have 2 tourney games to check with. When I get close I will need a couple of testers.


Nice work - I had a go a couple of weeks ago - but had no games to test with!! - (My version is uploaded on my userscripts page)

Benji informs me that I didn't get the Red Target but the rest were OK. I've not had the time to look at it again though.

C.

Okay, since there is one already, I'll scrap it.
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Re: Clickable Maps :: Version 3.21

Postby yeti_c on Tue Sep 16, 2008 2:29 am

yowzer14 wrote:
yeti_c wrote:
yowzer14 wrote:
BENJIKAT IS DEAD wrote:Not sure if Ed is around much these days - so maybe someone else can help (yeti? :) ):

The Tournament text at the top of map has meant that this script is now a bit broken too. It correctly recognises where the mouse is pointing, but renders the graphics (crosshairs, green cirles, fort numbers etc) in the wrong place.

I hope this is a simple fix, displacing these graphics down by 20px for tournament games.

Some of you may be thinking - "...but hey there aren't any speed game tournaments!" - and whilst you are correct, CM isn't just used by the speed merchants, I use it in order to be both quicker and more accurate on large maps with complicated names.

I believe I have a fix in place on my system for the tournament text. I will need a little more time to test, also only have 2 tourney games to check with. When I get close I will need a couple of testers.


Nice work - I had a go a couple of weeks ago - but had no games to test with!! - (My version is uploaded on my userscripts page)

Benji informs me that I didn't get the Red Target but the rest were OK. I've not had the time to look at it again though.

C.

Okay, since there is one already, I'll scrap it.


No no - I didn't mean that - You go for creating yours - if you need anywhere to host it - drop me a line and I'll host it on my account for ya.

You could compare the two versions - Did your Red Targets work?

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Re: Clickable Maps :: Version 3.21

Postby yeti_c on Wed Sep 17, 2008 3:11 am

Righto - I've fixed the red targets now...

So for a patched version of Clickys go here...

http://userscripts.org/scripts/show/32305

When Ed comes back - I'm sure he'll integrate the fixes and progress the script further.

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Re: Clickable Maps :: Version 3.21

Postby Bartoli on Wed Sep 17, 2008 3:18 pm

Is it possible to stop the map from jumping to the bottom??

it gets very annoying, since it slows down the play a lot ... and missclicks are easilly made,

i think it would be a great advancement in the clickable map program
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Re: Clickable Maps :: Version 3.21

Postby hecter on Wed Sep 17, 2008 3:21 pm

Bartoli wrote:Is it possible to stop the map from jumping to the bottom??

it gets very annoying, since it slows down the play a lot ... and missclicks are easilly made,

i think it would be a great advancement in the clickable map program

You sure that's not a BOB thing? Play around with the settings till you find the one that you like the most...
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