yeti_c wrote:I told Chipv the other day that this topic would never work...
a) Because no-one can ever decide.
b) Because Mapmakers always complain that their maps aren't complex and are just simple.
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C.
this will work C...but one should apply that KISS principle instead of trying to show how great one is with programming skills and over-categorizations of maps.
And i do acknowledge that some of my maps are the hardest on the site and should be in the complex list.
chipv wrote:...The goal is to present a rough order of complexity from the point of view of a novice not an expert....
...and (no insult meant but) you are an expert at your skill level at rank of captain and a computer programmer putting his slant on this list for the purposes of programming some wonderful add-on for the site.. Give me a break Chip, i didn't come down in the last shower. If a novice (or noob as Dim calls) is looking at this for the first time, you think he is going to want to see 42 categories to tell him how complex the maps are. i doubt it.
zeakCytho wrote:The premise was that, with chipv's new script, you can sort maps on the game finder list alphabetically or by number of territories. Wouldn't it be great if you could sort by some sort of complexity rating too?
Yes, but once you already have two simple sorting filters in 1. alphabet and 2. number of territories, why complicate it by adding a third filter that categorizes into 42 sections? Wouldn't it be better to have that 1 extra filter as saying "simple"...."moderate"...."complex" That would surely be more appealing to the new player and other players on the site for that matter. Let the players then decided how they rate the map after they have played it several times.