Concise description:
- Divide the existing scoreboard into divisions.
Specifics:
Note that all the numbers in this revised post are asterisked to show that they are not absolutely set in stone; certainly there is room for further discussion. However these numbers take into account conversation to date, I have not just plucked them out of the air ...

- in advance of implementation a date will be selected as first season start - eg 1 January 2009
- at first season start divide all users into 3* divisions as follows:
- division 1 - top 3000* players on scoreboard
- division 2 - next 7000* players on scoreboard
- division 3 - all other players
- a season lasts 3* months
- during the season all conquer club features work exactly as they do now except that public games are division specific - ie if a player in division 3 starts a public game then only other players in division 3 may join
- clan, tournament and private games are not division specific
- at season end the following promotions/demotions occur:
- bottom 1500* players in division 1 are demoted to division 2
- top 1500* players in division 2 are promoted to division 1 and bottom 3500* players are demoted to division 3
- top 3500* players in division 3 are promoted to division 2
- important demotion note - when deciding which players to demote, ie which players are bottom, all players who have not taken a turn within the last 30 days (and hence don't appear on the scoreboard) are automatically below all those who have taken a turn within the last 30 days
- important season end note - at the end of a season there is no change to a player's score or rank. Whether that player is promoted, stays in the same division or is demoted their score and rank remain unchanged.
- it will give those players who are currently resigned to mid-scoreboard oblivion goals to aim and compete for
- division 1 and division 2 players - ie the top players - will have no opportunity to farm noobs
- because of this the division 1 and division 2 players will (more) genuinely be the top players
- division 1 and division 2 players cannot be targeted by newly created multis, but at the same time - due to the number of players in division 3 - there will still be good players in division 3 and healthy and educational competition in that division for genuine new members
FAQ
No. Promotion and demotion are based purely on the position in the division. Rank and points are unaffected by promotion or demotion.Will I lose my points and rank if I get demoted?
No problem. The game completes as usual. Divisions only limit who you can join public games with and who can join any public games you start.What if you are in say division 2, you have a game going with other division 2 players and then you get demoted to 3?
[Clan, tournament and private games are all exempt from even this limitation.]
Yes, that highlights one of the intentions of the idea ... Promotion and demotion is based purely on the position in the division and so yes, even if someone has a lower score they still get promoted.At the end of a season, if a player due to be promoted from the top of division 3 has a lower score than a player due to be demoted from the bottom of division 2, would the player with the lower score end up in the higher division?
No. A player taking an extended break may well return after a couple of seasons to find themselves in division 3, but even this is not such a catastrophe since rank and points are unaffected by promotion or demotion their rank and points will be unchanged. Therefore a player who was in division 1 before the break will most likely be in a strong position in division 3 and immediately ready to mount a challenge for promotion.What if I take an extended break from Conquer Club: When I return will I have lost my points and rank?
__________
Other possibilities to consider:
- there will be an opportunity to create promotion medals
- there will be an opportunity to create a conqueror in each division
- it might be appropriate to make certain maps division specific
ORIGINAL POST
Concise description:
- Divide the existing scoreboard into divisions.
Specifics:
This post is in part inspired by THE ARMY's Divisions for the Scoreboard post. After reading that thread for a while it is clear that the idea being discussed there is not what I first thought it was. Hence this thread.
Note that all the numbers in this first post are asterisked to show that they are not absolutely set in stone; certainly there is room for discussion. However in choosing these numbers I have given some consideration and have not just plucked numbers out of the air ...This will improve the following aspects of the site:
- in advance of implementation a date will be selected as first season start - eg 1 January 2009
- at first season start divide all users into 3* divisions as follows:
- division 1 - top 4000* players on scoreboard
- division 2 - next 8000* players on scoreboard
- division 3 - all other players
- a season lasts 4* months
- during the season all conquer club features work exactly as they do now except that games are division specific - ie if I start a game and I'm in division 3 then only other players in division 3 may join. This applies equally to team games.
- at season end the following promotions/demotions occur:
- bottom 1000* players in division 1 are demoted to division 2
- top 1000* players in division 2 are promoted to division 1 and bottom 4000* players are demoted to division 3
- top 4000* players in division 3 are promoted to division 2
- important demotion note - when deciding which players to demote, ie which players are bottom, all players who have not taken a turn within the last 30 days (and hence don't appear on the scoreboard) are automatically below all those who have taken a turn within the last 30 days
- important season end note - at the end of a season there is no change to a player's score or rank. Whether that player is promoted, stays in the same division or is demoted their score and rank remain unchanged.
Other possibilities to consider:
- it will give those players who are currently resigned to mid-scoreboard oblivion goals to aim and compete for
- division 1 and division 2 players - ie the top players - will have no opportunity to farm noobs
- because of this the division 1 and division 2 players will (more) genuinely be the top players
- division 1 and division 2 players cannot be targeted by newly created multis, but at the same time - due to the number of players in division 3 - there will still be good players in division 3 and healthy and educational competition in that division for genuine new members
- there will be an opportunity to create promotion medals
- there will be an opportunity to create a conqueror in each division
- it might be appropriate to make certain maps division specific