LED ZEPPELINER wrote:on the small map its hard to read the scrap of scroll
I agree and I've had a look at it
I should have an improvement on it in v13, when i get a chance to get it to you to post
here are the things I specifically want comments on pls:
1. The scrap of text in the corner , improvement or not. (pls compare to a version with no scrap there)
2. the new title.. better, worse go back to the original.
3. Pls tell me how much you all love my new boats...

( you bloody well better like em it took ages to draw the buggers

)
4. The Signatures, where they are or should I drop them to the bottom left corner to fill the gap?
5. GamePlay gameplay gameplay.
Speaking of Game play:
Here is our latest idea
1. All players start only on the outer Islands ( yes we are back to that again)
2. We will remove all bridges between continents so there is no connection between any of the outer islands (this is to force players to have to use the inner islands & boats to get between them.). Bridges that are inside(i.e Not connecting different continents ) will stay.
3. All Territories in following continents will start game Nuertal:
Meropis, Mu, Vineta, Numenor, Ys, Temple, Boats (v13 image will show this).
4. Boats will no longer be able to Bombard other boats.
5. Temple Isle will not have a bonus but will auto deply +3 to Temple Of Poseidon(T.O.P.) when all 5 territories are held (I'm not to sure about this idea and is dependant on game engine )
6. T.O.P can Bombard boats ( as well as attack Temple 1-4), Poseidon is the God of the sea after all.
Attacks are suggested as followsA dock can attack connected dock
Any port can attack any boat.
Any boat can attack any Port.
Ports
CANNOT attack ports.
T.O.P Can Bombard but not Conquer Boats
Comments on game play are really required PLEASE !! We are really trying to create something a little different here and want as much input as we can get ! Even if you don't like our ideas please say so! We promise not to get deffenisive ... much!
Nem