Moderator: Tournament Directors
Blitzaholic wrote:any updates who is left?
BaldAdonis wrote:Blitzaholic wrote:any updates who is left?
Everyone plays all the way through to the final round, so everyone is still in. The first two maps of round 1 are completed, so I'll get that Pearl Harbor game out to you as soon as I get privileges to run this. I just need the players list from e_i_pi and I can make some updates.
Hopscotcher wrote:Ditto to Blitz. Thanks for resuming the tournament even though I'll likely tank
FroZzenSlayer wrote:can you also update the standings since the 2 games have been played?
BaldAdonis wrote:
Ah, but if everyone plays 12 games, then the groups won't be static. Once you finish a stage, you'll be shuffled. If I eliminated players at each stage, then keeping groups (and group scores) together would be vital. So unless you want to play 12 8-player games with the same group, I'll need to put everyone's scores together.bigreuben wrote:Don't get me wrong but I think the scoring should be separated by groups and not all together.
BaldAdonis wrote:Ah, but if everyone plays 12 games, then the groups won't be static. Once you finish a stage, you'll be shuffled. If I eliminated players at each stage, then keeping groups (and group scores) together would be vital. So unless you want to play 12 8-player games with the same group, I'll need to put everyone's scores together.bigreuben wrote:Don't get me wrong but I think the scoring should be separated by groups and not all together.
The tournament will have 64 players minimum, split into 8 groups of 8 each.
Each group will play 4 rounds - Harder, Better, Faster, Stronger - and each round will have 3 games, so everyone gets 12 games.
The top 4 from each group will go to the next stage, making it 32 players.
We repeat this procedure again to get it down to 16, and once more to get it down to 8 - the final round.
Round 1 - Harder
Scoring:
The good ole 'who got knocked out when' method. Knocked out first means you finish 8th, win the game you finish 1st.
Round 2 - Better
Scoring:
Winner automatically comes first, and decides who comes second. Second place then decides who comes third, and so on all the way down to 6th place who decides the wooden spooners (they both get 1pt). That's right folks - favouritism can play a part in this round.
Round 3 - Faster
Scoring:
First player to eliminate someone else comes first, and the eliminated player comes 8th. Next eliminated player comes 7th. As for the player making the elimination, if they are not yet placed (ie - not 1st), they come 2nd. If they are already placed, 2nd is still up for grabs. Wash rinse repeat.
Round 4 - Stronger
Scoring:
Winner comes first. The 2nd through 8th place is worked out by totalling the number of armies each player has left at the end of the game. Loser with the highest amount of armies comes 2nd, next highest 3rd, and so on. The eliminated player obviously comes last with 1pt. (See below for ties)
Scoring range for a single player over the four rounds (ie 12 games) is 12 points minimum, 252 points maximum. An average score is about 81 points.
lhcguy wrote:Bigreuben is right..
e_i_pi wrote:Basically, each group is separate, with each 8 players playing 12 games all together. They are scored for each game, and once the 12 games are up, the bottom half of each group is eliminated.
Once those games are done, the bottom half of each group is eliminated, leaving 16 players, which form 2 groups. Same process here, leaving 8 players for the final group, winner takes all.
No, it doesn't. Your scenario is anecdotal, it doesn't describe what would actually happen to most players. Statistically, shuffling decreases the number of under-qualified players who advance.bigreuben wrote:What I'm trying to say is that it actually puts more on the lucky side of a draw then on the strategy of a group.
Keellan wrote:Still waiting on 1 in group D
shadowllama wrote:i resign from any tournament sign ups.
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