Moderator: Cartographers

 the.killing.44
				the.killing.44
			


















 
			



 tsioumiou
				tsioumiou
			



















 
		

 tsioumiou
				tsioumiou
			



















 
		Gilligan wrote:pepperonibread wrote:Definitely a word: http://en.wikipedia.org/wiki/Peloponnesian_War
I guess "Peloponnese" (http://en.wikipedia.org/wiki/Peloponnese) would be the name of the peninsula.
Well, then fault on me. My Firefox spell checker says 'Peloponnesian' isn't a word.
 
   
  

 neanderpaul14
				neanderpaul14
			



















 
		
 Qwert
				Qwert
			























 
			
 GrimReaper.
				GrimReaper.
			







 
		by GrimReaper. » Tue Mar 31, 2009 12:14 am
well at least his map is historically accurate


 Qwert
				Qwert
			























 
			 
 
 
 
 saaimen
				saaimen
			





 
		by saaimen » Tue Mar 31, 2009 12:48 am
Hi qwert!
Here I am checking in late as usual
A few comments on this VERY nice map:
- for the objectives, I'd turn "Capture" into "Hold". Just to make sure nobody thinks they'll win when conquering the last one. As you know, some people had troubles with that on Europe 1913. And it doesn't sound any worse
- I can read a tiny bit of Greek, otherwise I wouldn't be able to read the seas' names. I suppose this is to avoid cluttering the map when the names aren't really necessary for gameplay? I'd like to see them in English aswell, but I guess that'd be ugly
- Maybe do to "Map inset" what you did for the title: simply use western alphabet. Once more, just to avoid issues.
- I'm not crazy about the framing of the inset region (I mean on the map, not the inset itself). Its color and shape seem to modern for this nice 'ancient' map. And also, it doesn't really cover the same land as the actual inset. I AM a big fan about your wonderful army circles though :d:
And that's all I can come up with!
Sorry if these things have been discussed before. I hope you consider them, but I wouldn't mind if you changed nothing at all, cause it really is a beautiful map once again! Congratulations

 Qwert
				Qwert
			























 
			
 danfrank
				danfrank
			



















 
		qwert wrote:if you understand what im meant to say.

qwert wrote:i must say that you dont post here when map its been in proces-5 month
 I wrote this
 I wrote thisand thissaaimen wrote:Here I am checking in late as usual
saaimen wrote:Sorry if these things have been discussed before. I hope you consider them, but I wouldn't mind if you changed nothing at all, cause it really is a beautiful map once again! Congratulations
 saaimen
				saaimen
			





 
		by danfrank » Tue Mar 31, 2009 3:13 am
another awesome map by qwert.. Thanks for the hardwork and dedication.. Ok now the question.. I see the map has an objective to hold 8 flags.. In a team game is this objective configured to allow the team to hold the 8 flags or just one player of the team.. i have noticed that on all maps the bonuses can only be held by one player. to rec. bonus

 Qwert
				Qwert
			























 
			qwert wrote:by danfrank » Tue Mar 31, 2009 3:13 am
another awesome map by qwert.. Thanks for the hardwork and dedication.. Ok now the question.. I see the map has an objective to hold 8 flags.. In a team game is this objective configured to allow the team to hold the 8 flags or just one player of the team.. i have noticed that on all maps the bonuses can only be held by one player. to rec. bonus
Hmm,i belive that only one player need to hold,not team. If you play other maps who have objectives,then you realised that. I belive that these XML features not exist here.
 
  ) a game...i like this map!
 ) a game...i like this map!  
 

 thenobodies80
				thenobodies80
			






















 
		
 Qwert
				Qwert
			























 
			qwert wrote:I use war terminology,because sound much better then-"HOld 8 shield for one turn to win a game" i hope that you understand that.

 oaktown
				oaktown
			









 
		How about "Control" instead of hold? It'd a military term, and is more accurate than "Capture." Many users still don't understand how Objectives work - and others will be new to the concept - so it doesn't hurt to get the description right.

 Qwert
				Qwert
			























 
			 ?
? saaimen
				saaimen
			





 
		by saaimen » Sat Apr 04, 2009 4:17 pm
I think "Capture" should be replaced anyhow.
As I brought up, to capture something is to take it. Taking the objective territories is not enough, you should hold them for one turn.
I agree that my suggestion "Hold ..." is not very catchy. But "Control ..." is quite fine I think. In fact, in ancient times, you DID have to capture or conquer a region to control it. Eg. The Romans controlled all of the Mediterranean area. They did capture it first, right ?
Unless you have another option, qwert

 Qwert
				Qwert
			























 
			
 The Neon Peon
				The Neon Peon
			












 
		qwert wrote:Well i have some logic,and i try to understand your logic. Now if i understand what you say,when i change >Capture< to >Control< then people will realised that need to hold these territory for one round and then will win a game? When i say that Control is much modern word,these i meant because today,you dont have to capture some area to have control over these area,because in mine country NATO have control over Administratory border(5 KM)but they dont have any army there,if you understand what im say. Sorry but for me word control realy dont make sence in these map. Ofcourse maybe i dont quit understand military terminology.

 Areas were controlled by capturing and holding them by armed force. Indeed nowadays, 'control' could mean something else. Then again, it's actually whole states we're talking about. NATO might control your border, but they don't have a lot of power inside your capital, do they
 Areas were controlled by capturing and holding them by armed force. Indeed nowadays, 'control' could mean something else. Then again, it's actually whole states we're talking about. NATO might control your border, but they don't have a lot of power inside your capital, do they  ? On the map, when taking a territory, there's no grey zones. It's either yours to control (/hold/...) or not.
? On the map, when taking a territory, there's no grey zones. It's either yours to control (/hold/...) or not. saaimen
				saaimen
			





 
		 "Control" would more likely have led me to understand that capturing was not sufficient. Had I not screwed up, I'd have been wondering why the game was not yet over.
 "Control" would more likely have led me to understand that capturing was not sufficient. Had I not screwed up, I'd have been wondering why the game was not yet over. farinelli
				farinelli
			


























 
		>Capture Troadians and 4 any other shields and hold for one turn to win a war<

 Qwert
				Qwert
			























 
			>Control Troadians and any 4 other shields to win the war<

 saaimen
				saaimen
			





 
		saamien
>Control Troadians and any 4 other shields to win the war<

 Qwert
				Qwert
			























 
			Users browsing this forum: No registered users