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stop inflation

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Re: stop inflation

Postby Woodruff on Sat Jun 06, 2009 5:32 pm

apb23 wrote:No one will then want to play a new recruit if they will not gain points, but lose points if they lose.


This is definitely not true.

Yes, it's true for the idiots that think rank and points are the only things on the site that matters. But there are a very large number of us who will play pretty much anyone because we really don't care what our rank is. We just play for the fun of the competition.
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Re: stop inflation

Postby apb23 on Sat Jun 06, 2009 5:39 pm

Haha...u talk as if you are supreme ("there are some of us...")...if you play for the competition, why are you playing a noob? Why not play someone with experience?
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Re: stop inflation

Postby Woodruff on Sat Jun 06, 2009 5:46 pm

apb23 wrote:Haha...u talk as if you are supreme ("there are some of us...")


No, I talk as if I am one of a group of people. Which I am. It's really quite a simple statement.

apb23 wrote:...if you play for the competition, why are you playing a noob? Why not play someone with experience?


Because I don't control who can join my games. Duh.
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Re: stop inflation

Postby apb23 on Sat Jun 06, 2009 5:48 pm

So then create private games...thus your premium membership....and if you are talking from the standpoint of a couple of people on a huge site...try looking at it as if you were part of the majority of a huge site. It will better help pursue the site's interests and true problems.
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Re: stop inflation

Postby Woodruff on Sat Jun 06, 2009 6:25 pm

apb23 wrote:So then create private games...thus your premium membership....


Private games don't allow for me to play a wide diversity of players, which is where I get my enjoyment. Therefore, I choose to play public games almost exclusively. Again, I didn't say I COULDN'T control who joins my games, I said I DON'T control it...for the reason I just gave.

apb23 wrote:and if you are talking from the standpoint of a couple of people on a huge site...try looking at it as if you were part of the majority of a huge site. It will better help pursue the site's interests and true problems.


A couple of people? You believe that the majority of players on this site play only for rank rather than only for enjoyment and that those who play only for enjoyment encompasses "a couple of people"? I believe you're QUITE mistaken in that belief.
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Re: stop inflation

Postby ender516 on Sat Jun 06, 2009 7:17 pm

There's an idea for a poll. Why do you play CC? For the simple pleasure of the game? To improve your rank? Something else? Personally, I like to know my rank, but would not choose opponents in any way to protect or improve it. I usually join games with people of like rank, because I figure it will be a better, more balanced game.
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Re: stop inflation

Postby sailorseal on Sat Jun 06, 2009 7:34 pm

ender516 wrote:There's an idea for a poll. Why do you play CC? For the simple pleasure of the game? To improve your rank? Something else? Personally, I like to know my rank, but would not choose opponents in any way to protect or improve it. I usually join games with people of like rank, because I figure it will be a better, more balanced game.

Hysari made that exact poll in GD
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Re: stop inflation

Postby apb23 on Sat Jun 06, 2009 7:35 pm

I think its a mixture of both. The game is fun and very competitive at the same time. I enjoy each game but still play for rank.
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Re: stop inflation

Postby Timminz on Sat Jun 06, 2009 7:59 pm

Woodruff wrote:
apb23 wrote:and if you are talking from the standpoint of a couple of people on a huge site...try looking at it as if you were part of the majority of a huge site. It will better help pursue the site's interests and true problems.


A couple of people? You believe that the majority of players on this site play only for rank rather than only for enjoyment and that those who play only for enjoyment encompasses "a couple of people"? I believe you're QUITE mistaken in that belief.

Either that, or more than 90% of the players are absolutely horrible at it.
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Re: stop inflation

Postby jonka on Sat Jun 06, 2009 8:43 pm

How about for every point a new recruit loses then becomes inactive, you take off a point from a random victory? That way, the only way new points would enter the system. Or you could be like a One world gov't economy, and cause inflation and deflation whenever you see fit by any variety of means.
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Re: stop inflation

Postby karelpietertje on Sat Jun 06, 2009 8:59 pm

there has been research on the average score of all active players, but do we know for a fact that this is still increasing?
because for every new recruit losing 10 points and going inactive, there is also a new recruit that did keep on playing.

if that is the case, that means the average score per player is higher than 1000, which isn't bad at all, and it's stable.
i seriously think this inflation is not much of a big deal... there is only inflation if X=the number of points coming from new recruits who leave after a few games divided by N=the number of new recruits who keep playing, is bigger than in the past. i dont think this is the case.
so simplisticly summarized:
X/N=stable, and so is the average score per person.
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Re: stop inflation

Postby Thezzaruz on Sun Jun 07, 2009 6:47 am

karelpietertje wrote:there has been research on the average score of all active players, but do we know for a fact that this is still increasing?

No we don't, but I do think it's a safe assumption to make.



karelpietertje wrote:because for every new recruit losing 10 points and going inactive, there is also a new recruit that did keep on playing.

A quick look at the ratio of active to non-active players seems to indicate something very different though. So you really need to prove that your assumption is true as as your whole argument is based on that assumption.



karelpietertje wrote:if that is the case, that means the average score per player is higher than 1000, which isn't bad at all,

Many people seems to disagree.



karelpietertje wrote:there is only inflation if X=the number of points coming from new recruits who leave after a few games divided by N=the number of new recruits who keep playing, is bigger than in the past.

No, that is not inflation.
And your equation (neat one by the way) assumes a different problem than what most other posters have defined, please explain why your way of seeing it is relevant.



karelpietertje wrote:i dont think this is the case.
so simplisticly summarized:
X/N=stable, and so is the average score per person.

Again, you have presented absolutely no proof for that point of view.



karelpietertje wrote:i seriously think this inflation is not much of a big deal...

On this we agree.
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Re: stop inflation

Postby Thezzaruz on Sun Jun 07, 2009 6:54 am

jonka wrote:How about for every point a new recruit loses then becomes inactive, you take off a point from a random victory?

Why would you randomly take away points if you had identified the source of the extra points???



jonka wrote:Or you could be like a One world gov't economy, and cause inflation and deflation whenever you see fit by any variety of means.

If you want to go down the economy route then you need to read up a bit more. Inflation does NOT exists on CC.
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Re: stop inflation

Postby karelpietertje on Sun Jun 07, 2009 7:43 am

lol Thezarruz,
I don't think I need to prove anything, because I'm no making assumptions.
Thezzaruz wrote:
karelpietertje wrote:there is only inflation if X=the number of points coming from new recruits who leave after a few games divided by N=the number of new recruits who keep playing, is bigger than in the past.

No, that is not inflation.
And your equation (neat one by the way) assumes a different problem than what most other posters have defined, please explain why your way of seeing it is relevant.

you're right, this is not the inflation. i was just saying that there might not be inflation anymore.
inflation is the growing of the average score. so the way i think it might be, there has been inflation, or theaverage score would still be 1000, but the average score is not growing.
and if it is, it can't go on forever, unless X/N is bigger than in the past.

the main source of new points in the system is new recruits losing points and leaving,
and these points go to the rest of CC. however, the number of CC members is also increasing.
so let's say out of every 20 people 1 person keeps playing. all the leavers lose an average of 10 points per person.
that means there are 190 extra points in te system for every new member.
these points go to the 20th player who does keep playing CC, and there, we have an average score of 1190.
so for X/N=constant (190/1), the average score will not change.

only if X/N is growing can the average score grow. and I have the feeling that with the New Year's Resolution: Newbie farming is not cool, a higher % of the New Recruits stays, so X/N is getting lower.

again, I'm not saying these numbers are right, I'm just saying that they might be.
we should check the average score again in 6 months and see if it has increased, which I doubt.
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Re: stop inflation

Postby Thezzaruz on Sun Jun 07, 2009 9:47 am

karelpietertje wrote:I don't think I need to prove anything, because I'm no making assumptions.

Sure you have, several in both of your last post actually. And all have been just assumptions and not proven facts which you try to use them as in your conclusions.


karelpietertje wrote:so the way i think it might be, there has been inflation, or theaverage score would still be 1000, but the average score is not growing.

Again you have provided absolutely no proof for your statement, also most people seems to disagree with you.


karelpietertje wrote:and I have the feeling that with the New Year's Resolution: Newbie farming is not cool, a higher % of the New Recruits stays, so X/N is getting lower.

And again, prove it. I have seen nothing to support that conclusion and in fact the last month CC seems to have lost about 1k players from the active list.


karelpietertje wrote:and if it is, it can't go on forever, unless X/N is bigger than in the past.

Of course it won't be an ever rising number. That doesn't mean anything for the question if this is a problem or not though as the average score will not go back down to 1000 unless a whole bunch of high ranked players quit.
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Re: stop inflation

Postby Chuuuuck on Sun Jun 07, 2009 8:17 pm

I think inflation does NOT exist on CC. There are more points out there but there are also a lot more players that are active compared to the old days. The point totals getting higher is simply due to the fact that you have a lot more players, so you have better players and more people are going up to the top. AND THEN when you have more people at the top, you have more players to play against with high point totals, so that creates the oppurtunity for the cream of the crop to go even higher. I don't think inflation is a problem, just more players and so more oppurtunity for people to rank up.
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Re: stop inflation

Postby Mr_Adams on Mon Jun 08, 2009 11:26 am

Chuuuuck wrote:I think inflation does NOT exist on CC. There are more points out there but there are also a lot more players that are active compared to the old days. The point totals getting higher is simply due to the fact that you have a lot more players, so you have better players and more people are going up to the top. AND THEN when you have more people at the top, you have more players to play against with high point totals, so that creates the oppurtunity for the cream of the crop to go even higher. I don't think inflation is a problem, just more players and so more oppurtunity for people to rank up.



Did you not see the post where the average score per player was calculated at 1200? there is no question about the exsistence of inflation (inflated by 20 percent now), the question is what (if anything) should be done about it?
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Re: stop inflation

Postby e_i_pi on Mon Jun 08, 2009 12:16 pm

lulz @ suggestion thread
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Re: stop inflation

Postby Thezzaruz on Mon Jun 08, 2009 12:30 pm

e_i_pi wrote:lulz @ suggestion thread



Come on, I know you want to... :lol: :lol: :lol:
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Re: stop inflation

Postby izacque on Tue Jun 09, 2009 4:29 pm

I would like someone to tell us all why inflation is a problem.
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Re: stop inflation

Postby Thezzaruz on Wed Jun 10, 2009 8:07 am

izacque wrote:I would like someone to tell us all why inflation is a problem.


Godd question tbh, have a look here for some more thoughts on this. -> An inflated thread in GD
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