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Timminz wrote:When making large attacks, if I won 2, I would click attack again as fast as I could, if I kept winning I would try to keep a steady rhythm, if I lost 2, I would stop for a few seconds before attacking again.
That's how I used to do it. Then I stopped being a superstitious moron.
xelabale wrote:Timminz wrote:When making large attacks, if I won 2, I would click attack again as fast as I could, if I kept winning I would try to keep a steady rhythm, if I lost 2, I would stop for a few seconds before attacking again.
That's how I used to do it. Then I stopped being a superstitious moron.
Are you still superstitious?![]()
mibi wrote:One thing I will do if I lose two dice on the first roll is perform tracehack on the mysql loop feed from the palatal approximant dns, release the subnet mask on the random.org ip tunnel and blamo!.... trip sixes.
mibi wrote:One thing I will do if I lose two dice on the first roll is perform tracehack on the mysql loop feed from the palatal approximant dns, release the subnet mask on the random.org ip tunnel and blamo!.... trip sixes.
4myGod wrote:mibi wrote:One thing I will do if I lose two dice on the first roll is perform tracehack on the mysql loop feed from the palatal approximant dns, release the subnet mask on the random.org ip tunnel and blamo!.... trip sixes.
Wow, it works!
pimphawks70 wrote:mibi wrote:One thing I will do if I lose two dice on the first roll is perform tracehack on the mysql loop feed from the palatal approximant dns, release the subnet mask on the random.org ip tunnel and blamo!.... trip sixes.
No that will only get you trip fives. In order to get trip sixes you have to remember to cut of the supply of klgtyunb to your monitor's internal uendaz control zone. That my friend is the formula to trip sixes.
JimRocky wrote:pimphawks70 wrote:mibi wrote:One thing I will do if I lose two dice on the first roll is perform tracehack on the mysql loop feed from the palatal approximant dns, release the subnet mask on the random.org ip tunnel and blamo!.... trip sixes.
No that will only get you trip fives. In order to get trip sixes you have to remember to cut of the supply of klgtyunb to your monitor's internal uendaz control zone. That my friend is the formula to trip sixes.
That's only if your monitor was made with capacitors produced by a certain company. Any other companies capacitors and it gives you the six's without the extra step. Usually the cheaper monitors are the only ones troubled by this...usually...
mibi wrote:JimRocky wrote:pimphawks70 wrote:mibi wrote:One thing I will do if I lose two dice on the first roll is perform tracehack on the mysql loop feed from the palatal approximant dns, release the subnet mask on the random.org ip tunnel and blamo!.... trip sixes.
No that will only get you trip fives. In order to get trip sixes you have to remember to cut of the supply of klgtyunb to your monitor's internal uendaz control zone. That my friend is the formula to trip sixes.
That's only if your monitor was made with capacitors produced by a certain company. Any other companies capacitors and it gives you the six's without the extra step. Usually the cheaper monitors are the only ones troubled by this...usually...
the joke is dead, get off her corpse please.
hwhrhett wrote:i always look at the defending dice, if they both have yellow square around them, i stop and wait 5 seconds..
if the first one has a yellow square around it and the second one doesnt, i stop and wait 2 seconds..
if the first one doesnt have a yellow square around it at all, i attack again immediately...
and i do the same thing with auto. if its a 9v12 auto, if its 15-5 i dont. lol.
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