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legionbuck wrote:NEWS FLASH : Just rechecked the game log....those spots did NOT become neutral, they reverted to the cheater's partner, and that meant he got not only a better position on the map, but also MORE TROOPS on his turn...an unfair advantage that gave that team the game !





















owenshooter wrote:legionbuck wrote:NEWS FLASH : Just rechecked the game log....those spots did NOT become neutral, they reverted to the cheater's partner, and that meant he got not only a better position on the map, but also MORE TROOPS on his turn...an unfair advantage that gave that team the game !
it is not a newsflash, it is one of the rules of CC that many people don't like. sorry you had to deal with it, but it is a written rule. furthermore, why punish everyone on the team? often times, people play team games with members they don't know and have never played with before. if that member joins a game with honest intentions, and ends up on a team with a busted/kicked multi, why should the member suffer a loss of points for cheating which they were not aware of and/or not a party to? you lost a game, you lost some points, and you should just move on and chalk it up to experience. good luck, but i don't see what you are proposing, becoming CC law anytime soon... maybe if you suggested something like, "armies belonging to busted multis who are kicked from CC, will be turned into neutrals in all games they are currently involved in", you might get some traction with the idea. furthermore, you might want to go to the suggestion forum with this... good luck... but rethink your position and what you are proposing. my idea is far better...-0













Hoagy wrote:Owenshooter, you are being a bit pedantic about his terminology. When he said 'NEWS FLASH', it was mean't as in 'take note' or 'listen to this, you need to be aware of it', in the way that a lot of people commonly use it; not 'news just in, latest update'.





















owenshooter wrote:Hoagy wrote:Owenshooter, you are being a bit pedantic about his terminology. When he said 'NEWS FLASH', it was mean't as in 'take note' or 'listen to this, you need to be aware of it', in the way that a lot of people commonly use it; not 'news just in, latest update'.
yes he was, he was unaware of the state of the troops and did not know what the rule was. so, he was giving the community a NEWSFLASH, that busted multis in team games, have their armies turned over to their teammates... a written rule, not a newsflash... perhaps it was News to him, but anyone that plays team games regularly, this has been a very sad state of the rules for quite some time. and again, maybe if he went to suggs with something like, maybe if you suggested something like, "armies belonging to busted multis who are kicked from CC, will be turned into neutrals in all games they are currently involved in", you might get some traction with the idea....-0








legionbuck wrote:NEWS FLASH : Just rechecked the game log....those spots did NOT become neutral, they reverted to the cheater's partner, and that meant he got not only a better position on the map, but also MORE TROOPS on his turn...an unfair advantage that gave that team the game !
legionbuck wrote:owenshooter wrote:Hoagy wrote:Owenshooter, you are being a bit pedantic about his terminology. When he said 'NEWS FLASH', it was mean't as in 'take note' or 'listen to this, you need to be aware of it', in the way that a lot of people commonly use it; not 'news just in, latest update'.
yes he was, he was unaware of the state of the troops and did not know what the rule was. so, he was giving the community a NEWSFLASH, that busted multis in team games, have their armies turned over to their teammates... a written rule, not a newsflash... perhaps it was News to him, but anyone that plays team games regularly, this has been a very sad state of the rules for quite some time. and again, maybe if he went to suggs with something like, maybe if you suggested something like, "armies belonging to busted multis who are kicked from CC, will be turned into neutrals in all games they are currently involved in", you might get some traction with the idea....-0
As a matter of fact, I have played numerous team games all the way back to 2005-06 in CC, and never had this kind of BS happen. I wasn't suggesting that the innocent partner of a busted multi be penalized points. Rather, the multi's territories be made neutral, and all points lost by other honest players come from the busted multi's score, and NO points be awarded to a busted multi, his team wins or not !










Woodruff wrote:legionbuck wrote:NEWS FLASH : Just rechecked the game log....those spots did NOT become neutral, they reverted to the cheater's partner, and that meant he got not only a better position on the map, but also MORE TROOPS on his turn...an unfair advantage that gave that team the game !
While true, the cheater's partner was not (likely) a partner to the cheating. So to hold him accountable for it would be unfair. The situation is handled as if the partner deadbeated.legionbuck wrote:owenshooter wrote:Hoagy wrote:Owenshooter, you are being a bit pedantic about his terminology. When he said 'NEWS FLASH', it was mean't as in 'take note' or 'listen to this, you need to be aware of it', in the way that a lot of people commonly use it; not 'news just in, latest update'.
yes he was, he was unaware of the state of the troops and did not know what the rule was. so, he was giving the community a NEWSFLASH, that busted multis in team games, have their armies turned over to their teammates... a written rule, not a newsflash... perhaps it was News to him, but anyone that plays team games regularly, this has been a very sad state of the rules for quite some time. and again, maybe if he went to suggs with something like, maybe if you suggested something like, "armies belonging to busted multis who are kicked from CC, will be turned into neutrals in all games they are currently involved in", you might get some traction with the idea....-0
As a matter of fact, I have played numerous team games all the way back to 2005-06 in CC, and never had this kind of BS happen. I wasn't suggesting that the innocent partner of a busted multi be penalized points. Rather, the multi's territories be made neutral, and all points lost by other honest players come from the busted multi's score, and NO points be awarded to a busted multi, his team wins or not !
But aren't you penalizing the cheater's partner by just making those armies go neutral instead of going to the partner? If the partner is not a part of the cheating, that would be extraordinarily unfair to them (they've already lost their partner, meaning they lose at least 3 "team armies" per turn just from that.





































legionbuck wrote:Woodruff wrote:But aren't you penalizing the cheater's partner by just making those armies go neutral instead of going to the partner? If the partner is not a part of the cheating, that would be extraordinarily unfair to them (they've already lost their partner, meaning they lose at least 3 "team armies" per turn just from that.
It's like football...your team gets called for holding, the whole team gets backed up 10 yards.
legionbuck wrote:Are you saying that it's right for a cheater to get points for his partner having his turf get expanded, getting more armies, and then taking all the honest players out ?
legionbuck wrote:That's why I said all points awarded should come from the busted party. NO honest player should lose points to a cheater, since it's the winning team that gets em.
























Phr34ky wrote:Looking at this from a strictly cost-benefit perspective, wouldn't it be better (in a 3-team or 4-team game) to penalize one person (the cheater's partner) than to have up to 6 people lose points?

























oVo wrote:Those aren't exactly "cheater points" now are they? As they did not actually cheat
against you and the busted player was ejected for breaking the rules elsewhere.
These are cheater points, as cjcilino and ectosport secretly teamed up
to eliminate the other six unsuspecting players.








Phr34ky wrote:Looking at this from a strictly cost-benefit perspective, wouldn't it be better (in a 3-team or 4-team game) to penalize one person (the cheater's partner) than to have up to 6 people lose points?





















legionbuck wrote:Irrelevant ???? Like hell ! The cheater grabbed points he wasn't entitled to, and it sounds like the powers that be MAY be working on fixing this for later games...but that still means we lost points. That means being ripped off for points stands, and that is BS !










Woodruff wrote:legionbuck wrote:Irrelevant ???? Like hell ! The cheater grabbed points he wasn't entitled to, and it sounds like the powers that be MAY be working on fixing this for later games...but that still means we lost points. That means being ripped off for points stands, and that is BS !
Dude...I hate to put it this way, but you're a corporal first class. Does it really matter? Again, I will say that the team WITHOUT THE CHEATER has now gained a definite ADVANTAGE in the game. They are NOT at a disadvantage.





















Woodruff wrote:legionbuck wrote:Irrelevant ???? Like hell ! The cheater grabbed points he wasn't entitled to, and it sounds like the powers that be MAY be working on fixing this for later games...but that still means we lost points. That means being ripped off for points stands, and that is BS !
Dude...I hate to put it this way, but you're a corporal first class. Does it really matter? Again, I will say that the team WITHOUT THE CHEATER has now gained a definite ADVANTAGE in the game. They are NOT at a disadvantage.








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