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Re: 'all new' intensity cubes complaints (merged)

Postby Pedronicus on Sat Jul 25, 2009 2:33 pm

Attacking . . . . . . . .. Defending
1s 32704 / 195333 (16.74%) 17647 / 106368 (16.59%)
2s 32375 / 195333 (16.57%) 17709 / 106368 (16.65%)
3s 32706 / 195333 (16.74%) 17851 / 106368 (16.78%)
4s 32601 / 195333 (16.69%) 17726 / 106368 (16.66%)
5s 32646 / 195333 (16.71%) 17529 / 106368 (16.48%)
6s 32301 / 195333 (16.54%) 17906 / 106368 (16.83%)
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Re: 'all new' intensity cubes complaints (merged)

Postby RADAGA on Sun Jul 26, 2009 8:37 am

Combat

Minu:

* 1
* 5
* 4

- vs -

Abedju:

* 6
* 4

Combat

Minu:

* 4
* 3
* 3

- vs -

Abedju:

* 3
* 4

Combat

Minu:

* 6
* 3
* 2

- vs -

Abedju:

* 4
* 6

Combat

Minu:

* 1
* 1
* 2

- vs -

Abedju:

* 3
* 1

Combat

Minu:

* 2
* 5
* 5

- vs -

Abedju:

* 6
* 5


Cute... And perfectly normal...
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Re: 'all new' intensity cubes complaints (merged)

Postby e_i_pi on Sun Jul 26, 2009 9:07 am

Who the hell are Minu and Abedju? Are they multis?
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Re: 'all new' intensity cubes complaints (merged)

Postby RADAGA on Sun Jul 26, 2009 12:34 pm

They are territoires.

Oh, and you complain about my posts, about me complaining over 0,50% off-margin?

Total posts:
166 | Search user’s posts
(0.01% of all posts / 0.29 posts per day)

Well, mine are 0,01% of all posts in the forum, meaning you have 50 times less reason than I do for complaining ;)
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Re: 'all new' intensity cubes complaints (merged)

Postby RADAGA on Tue Jul 28, 2009 11:35 am

Now the difference is 0,66% above the "expecteded" results. All due to TWO 5 losses in a row on a 3x1 attempt, one after the other, in two different games.

So, what are the odds again on not getting a territory on a 3dice x 1 die after five rounds?

Last week this have happened daily for me. Today, happened twice already, and it is sligtly past noon.
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Re: 'all new' intensity cubes complaints (merged)

Postby e_i_pi on Tue Jul 28, 2009 12:08 pm

Most active topic: 'all new' intensity cubes complaints (merged)
(105 Posts / 62.50% of user’s posts)


Sad dude
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Re: 'all new' intensity cubes complaints (merged)

Postby RADAGA on Tue Jul 28, 2009 1:56 pm

e_i_pi wrote:Most active topic: 'all new' intensity cubes complaints (merged)
(105 Posts / 62.50% of user’s posts)


Sad dude



I“d rather say persistent.

0,69%....
0,72% (update thursday)
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The Dice [are random]

Postby Ah-doh on Mon Aug 17, 2009 11:19 am

Why does the odds on the dice always favour the defender not the attacker, I have been playing on this site for a while now and I have just about had it with the dice, it makes no sense, I have seen people lose 20 men against 2, that should not happen, SORT IT OUT
PLACE A CONCISE DESCRIPTION OF THE SUGGESTION OR BUG IN THE SUBJECT LINE!!!

The dice ARE random, lots and lots of analysis has been done on them both internally and by community members.

Search for previous suggestion or bug reports and check stickies before posting something "new".

Delete or replace any xxxxxxx with the appropriate information.
Delete any entires which do not apply.
</DELETE ME>

Concise description:
  • xxxxxxx

Specifics:
  • xxxxxxx

This will improve the following aspects of the site:
  • xxxxxxx (you can obviously delete this for bug reports)
  • xxxxxxx
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Re: The Dice

Postby pmchugh on Mon Aug 17, 2009 11:33 am

lol at the fact he forgot to remove the part which answers his complaint.
2009-08-12 03:35:31 - Squirrels Hat: MWAHAHAHAHAHAHA!!!!!!!!!!
2009-08-12 03:44:25 - Mr. Squirrel: Do you think my hat will attack me?
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Re: The Dice

Postby trinicardinal on Mon Aug 17, 2009 11:43 am

pmchugh wrote:lol at the fact he forgot to remove the part which answers his complaint.


you mean this part?

Ah-doh wrote:Why does the odds on the dice always favour the defender not the attacker, I have been playing on this site for a while now and I have just about had it with the dice, it makes no sense, I have seen people lose 20 men against 2, that should not happen, SORT IT OUT
PLACE A CONCISE DESCRIPTION OF THE SUGGESTION OR BUG IN THE SUBJECT LINE!!!

The dice ARE random, lots and lots of analysis has been done on them both internally and by community members.

Search for previous suggestion or bug reports and check stickies before posting something "new".

Delete or replace any xxxxxxx with the appropriate information.
Delete any entires which do not apply.
</DELETE ME>

Concise description:
  • xxxxxxx

Specifics:
  • xxxxxxx

This will improve the following aspects of the site:
  • xxxxxxx (you can obviously delete this for bug reports)
  • xxxxxxx



:lol:
10:16:35 ‹Ace Rimmer› haven't looked at work in ages
10:42:43 ‹Sackett58› fine, I'll take my panties elsewhere
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Re: The Dice

Postby Thezzaruz on Mon Aug 17, 2009 3:55 pm

Ah-doh wrote:Why does the odds on the dice always favour the defender not the attacker


They don't.

Get the dice analyzer plug in, go roll a few thousand dice and if your result backs up your statements then come back and show us. Until then you're just another whiner and sore looser.
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Re: The Dice

Postby giantrascal on Tue Aug 18, 2009 8:44 am

Thezzaruz wrote:
Ah-doh wrote:Why does the odds on the dice always favour the defender not the attacker


They don't.

Get the dice analyzer plug in, go roll a few thousand dice and if your result backs up your statements then come back and show us. Until then you're just another whiner and sore looser.

I am one of those people who completly believe that the dice are random, that being said...even if there is more advantage to the defender, doesn't it mean that in the real life board game, there is the same advantage? :geek: why complain about these chances if they are the exact same in the real world. maybe you can try to be a more conservative player and let the others attack you if you believe your thinking is true...
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Re: The Dice

Postby Bones2484 on Tue Aug 18, 2009 10:54 am

giantrascal wrote:maybe you can try to be a more conservative player and let the others attack you if you believe your thinking is true...


If anyone believes that, please set up 100 1v1 private games and send me the links to each game.
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Re: The Dice

Postby The Neon Peon on Tue Aug 18, 2009 12:19 pm

Bones2484 wrote:
giantrascal wrote:maybe you can try to be a more conservative player and let the others attack you if you believe your thinking is true...


If anyone believes that, please set up 100 1v1 private games and send me the links to each game.


You can only have 50 waiting at a time :(
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Re: The Dice

Postby Thezzaruz on Tue Aug 18, 2009 12:34 pm

giantrascal wrote:even if there is more advantage to the defender, doesn't it mean that in the real life board game, there is the same advantage?


The odds is the same as when playing the RISK board game and that means that for a many v many battle the odds favour the attacker. The OP is just whining without reason.
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Re: The Dice

Postby ManBungalow on Tue Aug 18, 2009 1:28 pm

Thezzaruz wrote:The odds is the same as when playing the RISK board game and that means that for a many v many battle the odds favour the attacker. The OP is just whining without reason.

Quoted for truth.

GGA
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Re: The Dice

Postby sully800 on Tue Aug 18, 2009 10:23 pm

He is a sneaky guy, I will tell you that for certain! The Dice

But he is very random, and certainly does not favor the defender more than probability would dictate he should.
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Re: The Dice [are random]

Postby Artimis on Tue Aug 18, 2009 11:02 pm

Where's Klobber when you need him? :D
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Re: The Dice [are random]

Postby Thezzaruz on Wed Aug 19, 2009 4:06 am

Artimis wrote:Where's Klobber when you need him? :D


Apparently got some site ban (he's in "guest"), don't know why/for what though.
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Re: 'all new' intensity cubes complaints (merged)

Postby RADAGA on Fri Aug 28, 2009 9:08 am

I swear I was trying NOT to post here anymore.

But my 3x1 reached (61.49% / 38.51%) WTF is that? And it is NOT a small number of rolls.
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Re: 'all new' intensity cubes complaints (merged)

Postby RADAGA on Fri Sep 04, 2009 11:17 am

10 x 4...

Defense got FOUR DOUBLE SIXES IN A ROW.

Of course, this happens every time you roll 8 six sided dice. you have ALL OF THEM hitting six all the time...
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Re: 'all new' intensity cubes complaints (merged)

Postby 72o on Fri Sep 04, 2009 11:29 am

RADAGA wrote:10 x 4...

Defense got FOUR DOUBLE SIXES IN A ROW.

Of course, this happens occasionally when you roll 8 six sided dice millions of times. you will have ALL OF THEM hitting six.


Fixed your post.

Odds: (1/6)^8=.000000595; 1/.000000595 = 1680672:1
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Re: 'all new' intensity cubes complaints (merged)

Postby RADAGA on Sat Sep 05, 2009 6:30 am

I know the odds. But the conquerclub odds are: chances 1/week per player
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Re: 'all new' intensity cubes complaints (merged)

Postby RADAGA on Mon Sep 07, 2009 10:29 am

Once more, defence with 3 double sixes in a row for defence. Dropped two ranks in a single month. Sweet!
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Re: 'all new' intensity cubes complaints (merged)

Postby RADAGA on Tue Sep 08, 2009 12:20 pm

12x10 ending 5x9 .. this against the same player I had 4 double sixes and then 3 double sixes.

Funny thing as this tends to happen. You start losing hard-to-lose battles in one specific game, and your "luck" never "changes" because there is no luck on failed systems. Just bad random seed generators, as I am boud to believe how numbers are truly generated here.

This random.org thing I dont buy, because I have wrote them and they dont know a thing about the site conquerclub. How can they not know a costumer that, according to you, uses tens of thousands of numbers a day?
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