Moderator: Clan Directors

 jpcloet
				jpcloet
			





















 
		jpcloet wrote:Several people have suggested going to 8-4-4, however, I'd say 9-4-4 works better.
jpcloet wrote:As for the finals, there is no real upper ranked clan, so some other method would be needed.
jpcloet wrote:There are almost 130 available maps, no more than double for all season and playoffs would be somewhere in between. Does that seem fair. The use of maps by far was the biggest complaint I received in Season 1
jpcloet wrote:How about this:
Someone (who ever has done this work already) prepares a list of recommended quad maps so that at least all the clans are informed of which maps are best suited to quads In Your Opinion. The Clan Directors will monitor the map usage as we already plan to, and if there is a serious issue or abuse in some way, we will intervene, otherwise we will see how it goes and look at changing for season 3 if there is an issue.
 ahunda
				ahunda
			












 
		 TheBro
				TheBro
			













 
		TheBro wrote:Totally against limiting the choices. It probably won't even be necessary because clans will use those games for doubles most likely, but if anyone wants to play quads Luxembourg then they should be allowed..


 niMic
				niMic
			



















 
		niMic wrote:TheBro wrote:Totally against limiting the choices. It probably won't even be necessary because clans will use those games for doubles most likely, but if anyone wants to play quads Luxembourg then they should be allowed..
And if someone wants to play Classic five times, they should be allowed to do that too, right? Point is, we've already got restrictions, so this seemingly principled stand against map restrictions doesn't make much sense.

 Bones2484
				Bones2484
			

















 
		Bones2484 wrote:niMic wrote:TheBro wrote:Totally against limiting the choices. It probably won't even be necessary because clans will use those games for doubles most likely, but if anyone wants to play quads Luxembourg then they should be allowed..
And if someone wants to play Classic five times, they should be allowed to do that too, right? Point is, we've already got restrictions, so this seemingly principled stand against map restrictions doesn't make much sense.
Really? You don't see the difference between telling a clan they can't use City Mogul for all 10 games and telling them they can't use City Mogul at all?


 niMic
				niMic
			



















 
		Bones2484 wrote:Really? You don't see the difference between telling a clan they can't use City Mogul for all 10 games and telling them they can't use City Mogul at all?
ahunda wrote:If we´d set a limit at 4 terrs, 13 maps would not be allowed for Quads. 4 would not be allowed for Trips. All would be allowed for Doubles.
If we´d set a limit at 3 terrs, 4 maps would not be allowed for Quads. And as far as I can see, all would be allowed for Trips & Doubles.
 ahunda
				ahunda
			












 
		
 lgoasklucyl
				lgoasklucyl
			
















 
		
 jpcloet
				jpcloet
			





















 
		
 jpcloet
				jpcloet
			





















 
		
 jpcloet
				jpcloet
			





















 
		jpcloet wrote:How about 2 repeats for the season and you can have a 3rd repeat in the playoffs/relegation?
 ahunda
				ahunda
			












 
		jpcloet wrote:I don't know why it happened, but it almost always happened against IA. I have to give your clan props as you seemed to have had to deal with the most crap. Blitzaholic was a big proponent of joining within a time range.
Given the games will likely be sent out on a Sunday, what makes sense?

 lgoasklucyl
				lgoasklucyl
			
















 
		lgoasklucyl wrote:In all reality, with no procrastination, it takes no more than fifteen-twenty minutes for someone to sit down, divvy up the games, and send them out. If this is done on day one, they can send a reminder on day two, and get up the player's ass on day three. If a player takes more than 3 days to join a game, they obviously are not checking PMs or are blatantly ignoring their CD and their clan should seriously ponder switching a new player in and handling the inactivity of said player.

 jpcloet
				jpcloet
			





















 
		ahunda wrote:Sounds great. IA is certainly in. Will get our clan leaders to confirm.



 lokisgal
				lokisgal
			




























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 soundman
				soundman
			

















 
		
 jpcloet
				jpcloet
			





















 
		jpcloet wrote:I don't know why it happened, but it almost always happened against IA. I have to give your clan props as you seemed to have had to deal with the most crap. Blitzaholic was a big proponent of joining within a time range.
Given the games will likely be sent out on a Sunday, what makes sense?


 Blitzaholic
				Blitzaholic
			




















 
		Blitzaholic wrote:jpcloet wrote:I don't know why it happened, but it almost always happened against IA. I have to give your clan props as you seemed to have had to deal with the most crap. Blitzaholic was a big proponent of joining within a time range.
Given the games will likely be sent out on a Sunday, what makes sense?
a 72 hour time frame, each win worth 1.0 match point, after 72 hours a penalty of -0.1 (one tenth on a point) small penalty, but there should be a rule in place for this, of course every 24 hours past 72 hours, like 96 hours and still not joined, -0.2 MP (match points) etc.
 
 
 Chariot of Fire
				Chariot of Fire
			






















 
		Clans are asked to fill the games within 1 week. If a clan is late, they will receive a warning the first time. The second time, they will be defaulted for half of the late games (rounded down), and then if it happens a third time, they will be defaulted on all games.

 jpcloet
				jpcloet
			





















 
		
 Georgerx7di
				Georgerx7di
			

















 
		 TheBro
				TheBro
			













 
		Bruceswar wrote:It would be a great strategy for a lesser clan to pick a map like doodle earth in a quads to luck into a victory. I agree we need some sort of limits to triples and quads. There are only a few maps that should be off limits for those.


 Evil Semp
				Evil Semp
			




























 
		
 Hopscotcher
				Hopscotcher
			















 
		

 Seulessliathan
				Seulessliathan
			




















 
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