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lozzini wrote:How about you turn your cube nto just a net, with the central continent worth more as it can be attqacked by all others. Or put lines for attacking from one side to the other so its exactly the same map but 2D
Kaiser Martens wrote:It would be fun if somebody made a Germany-Switzerland-Austria-Belgium-Netherlands-Liechtenstein-Luxemburg-Denmark map, and a Germany-Poland-France area map separately.
Maybe a Scandinavian map, maybe an Italian map, good ideas, or a Russian map to reenact the Bolshevik revolution.
Fitz69 wrote:Kaiser Martens wrote:It would be fun if somebody made a Germany-Switzerland-Austria-Belgium-Netherlands-Liechtenstein-Luxemburg-Denmark map, and a Germany-Poland-France area map separately.
Maybe a Scandinavian map, maybe an Italian map, good ideas, or a Russian map to reenact the Bolshevik revolution.
Why not a map of each country in the world?
Then hold a tournament where the winnwr of each country gets that country as a starting location in a World 2.0 battle royale?
wolfnfalcon wrote:I would if I knew how to make maps and had the programs. It would be an interesting map. But, I want to see a Randland map from the Wheel of Time series.
EDIT: I checked Anne McCaffrey's website, and she does allow for fan work so long as it's not commercial, so this could be done, right?
IccleJim wrote:Sorry to mention, but how about editing the map of the UK so that Hampshire has a sea border (not being in the midlands), move Oxfordshire down, south of Derby, and put Cheshire back up north?
Any good map (hard to play) is one where every country has lots of borders. Try 50 or so counties in England?
adam3b58 wrote:would anyone want to make a Checkerboard map? heres the concept; you can only attack diagonally, unless theres a checker on that space, then u can attack in any of the 8 directions.
on a 64 space board, there could be anywhere from 12-16 checkers.
also, continents would be any vertical or horizontal row, ensuring the necessity of the spaces with checker pieces on them, because otherwise u cant get a straight row.
the rows would have to be individually appraised based on how accessable they are (ie: how many checker pieces border them)
John117_MC wrote:Also, the boundary list - would that affect fortifications? As far as chained or adjacent fortifications go, is it possible to make it so that Territory A can fortify to Territory B but not the other way around?
KATHAR wrote:Any Strong Bad fans out there? If so, someone make a map of StrongBadia--the coolest place I know.
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