Conquer Club

Tutorial forum, for very basic training

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Tutorial forum, for very basic training

Postby PLAYER57832 on Thu Aug 13, 2009 12:22 pm

Concise description:
Create, in the Cook's forum, a "call out" type system where NEW people and people who have never played a particular map can play either 1 vs 1 with a "mentor" OR a group of other players who will all be helped a bit by other players.

Specifics:
This will differ from the current cook's forum in 2 ways:
1. It will cover ALL maps, not just the classic.

2. The criteria for "helpers" will be much, much lower. These games will not be about teaching any real, in depth strategy (and participants will be told this, up front) it will JUST about understanding the basics of how to play. For the most part, this would be for new people. However, I can see opening it up to some experienced players for some of the more unusual or complicated maps. The basic criteria will just be that someone is tolerant and able to explain in the person's own language.

3. A further subforum specifically for non-English speakers, again, with the above criteria in mind (however, the language speakers will themselves have to monitor, in most cases).

4. EVERYONE who joins will get a pm suggesting they try games in this forum initially. (mod or some volunteers may need to keep games open so that there is always a selection) Now people will still be allowed to play public games, but this will be an option for those who are confused.

This will improve the following aspects of the site:
I see this as an alternative to the unworkable idea for automated trial games.

A big reason for people leaving is just the complexity. This will offer an easy, non-threatening way for people to learn. Again, this will cover just the most basic things ... how to play, so it should be pretty much limited to newbies.

Recruiting volunteers should be much, much easier than in current training program. This will NOT be a replacement by any means, just a minor supplement... this will be where those who are not ready for even the cook's forum might go. I, for one, do not feel qualified to teach in the Cook's forum (for one thing, I don't play classic), but can quite easily, do often, explain how to play various maps.

Because this area will be set aside for newbies, chances of them getting "pounced" upon by a farmer will be much less. This forum might well attract farmers, BUT, they will be used in a positive way. That is, if they are nice and help new people to really understand how to play, then points or no points, they are helping CC. I mean, let's face it. We all play to win. If you are going to leave just because you lose ... you don't belong here. The key is not whether you are beat in your first few games, the key is whether you learn, are offered help if you ask when you need it, etc. I don't mind losing to someone who says "hey, you know in this map you really need to ..." or "hey, you cannot take a region over with bombardment attacks, the last goes nuetral". I do get irritated if someone goes "naah, naah, I beat you" (for a cleaned up version ;) )

The limit on who could join these games (something like 2-3 games per map or "map class" ) would help keep this from becoming abuse.

IN addition, I know that there are plans, eventually, to add in maps other than Classic. This might be a way to sort of head in that direction without requiring the full blown commitment of a new forum dedicated to special maps. It might also help highlight which maps might need their own forum (eventually).

I believe this will result in an overall increase in recruitment AND in playing more maps.
Last edited by PLAYER57832 on Thu Aug 13, 2009 3:04 pm, edited 2 times in total.
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Re: Tutorial forum, for very basic training

Postby Bruceswar on Thu Aug 13, 2009 12:29 pm

Ugh this is what the "society of the cooks" is for. It is very basic training on terminator. There is a reason this style / settings was chosen. The system works, I do not see a reason for another place. Besides that we have the mentoring thread also. Nice idea, but ugh not sure it is needed.
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Re: Tutorial forum, for very basic training

Postby PLAYER57832 on Thu Aug 13, 2009 2:59 pm

Bruceswar wrote:Ugh this is what the "society of the cooks" is for. It is very basic training on terminator. There is a reason this style / settings was chosen. The system works, I do not see a reason for another place. Besides that we have the mentoring thread also. Nice idea, but ugh not sure it is needed.


The cook's forum works well for someone who essentially knows how to play, but needs to work on strategy, but is a very slow and cumbersom way to simply learn the basic rules .. things like how many armies you get, etc. Also, because it is just Classic, it does not tell people at all anything about bombardments, various other options.

This would in no way replace the cook's forum. It would supplement it. The standards for who could help would also be much lower because finding qualified strategists is much, much harder than finding people who just know how to play and are happy to teach others. The restrictions, say only 2-3 games per map per person would help make it legitimate traning and not simply farming terr.

Secondly, with all respect, this idea that everyone has to or even wants to play Classic first is just wrong. Sure, many people go there first, but the fact is that those who play Classic tend to be very, very good. Some people just prefer other maps. In fact, that is one of the things that will keep people playing here -- the wide variety of maps. BUT, they have to get to know them first.

This is really what many people who play newbies do anyway. The forum would just "formalize" the process.

I see this as an alternative to unworkable proposals for "trial games" and such.
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Re: Tutorial forum, for very basic training

Postby Bruceswar on Fri Aug 14, 2009 2:56 am

The cook school teaches the very basics. Reading and such can teach what you are talking about. Anyhow bringing up Classic as a reference point. Sure not everybody will like classic as a starter map, nor should they, but the basics taught on classic can be taken over to many maps. Sure a classic strategy will not work on Feudal or AOR 2, but it will work on every basic map. Those who want to learn those maps can seek out a specialist. There are no basics to those maps that will get you wins. Those strategies will take more explaining. Also there is already a focus group, well attempted to rewrite the rules and add video guides to help newer players learn their way around CC. A good idea indeed this, but simply put it will not work with any great measure.

P.S. France was the first map I played. :)
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