BigBallinStalin wrote:So ummm I've been trying to read what's been going on, but page 5 and that avatar still got my mind going...

Lux, you a baad man.

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BigBallinStalin wrote:....The map is looking and sounding more and more complex...
My buddy BigBallinStallin ! Thats why you are cool in my books and why I continue to play alot of private games with you: you are a "straight-shooter" ... "no BS coming outta ya mouth" - I love it- a little rough around the edges ..."NOT LIKE THERE IS ANYTHING WRONG WITH THAT" (Jerry Seinfeild)
...the reason I am saying that this is the easiest map is for for TWO reasons and not as complex as you think... is:
1) EVERYONE KNOWS HOW TO PLAY "ROCK-PAPER-SCISSORS"
2) EVERYONE KNOWS HOW TO FOLLOW DOTTED LINES.
THAT'S ALL A PLAYER HAS TO DO ON THIS MAP....I mean ... all the player has to know is that POLITICIANS can beat POLICE, who can beat GANGS, who can beat POLITICIANS: that's it !!!! ; and the other thing to know how to do is: follow the dotted lines from one unit to another adjacent unit that has the same colored dotted line between them.
THAT'S IT. I wish you could have left your specific question about what is confusing on the map... thats ok though... "its all good"...
Think about it... if you capture North America on the classic map and you split your armies so that the majority of them rest on the NA choke points of Alaska, Greenland and Central America, do you (generally) care to put armies in the middle areas like Ontario etc. ? The answer is NO.
Same thing happens on this map of "Gang Crusades of Toronto". In the beginning, Players will be spending the majority of their invested armies placing them on the choke points which are the Politicians and Special Services Unit. The already captured and controlled Police Division and Gangs inside the Zone- during the beginning of the game don't have to (for the most part) be refortified. So action for the most part of the game will be played out from the Politician and Special Services Unit, which you see between all those connected dotted lines on the map; with the turn by turn question being, "should I ... or shouldn't I go for the next Zone OR it might be " should I start stacking armies on my Police Division with the goal being to start investing in a Gang Project, which if completely collected will yield a "smacking 21 armies" (I might change this amount as time goes on).
BigBallinStalin wrote:.... but hey if the man keeps saying "It's simply the most simplest complex map there is," then ok sure lux it's simply simple no matter how crazy you sound.......
Not the first time I've been called a little "Ku- Ku" ...
and won't be the last
BigBallinStalin wrote:.... The RPS sounds fun and having 3 major choke points while making this map suitable for 8 players is simply great.

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It is ! You and I play the Peloponnesian Map and it will feel sorta like that as far as the "concentric attacking strategy goes" but because of the Politicians in my map, a Player with wishing to expand can strike in three directions and not just the player to the left or to the right of you as is the norm in most positions of Peloponnesian Play, which is one of my favourite maps - I can't complain cause its giving me a 32 percent winning percentage in 8 player games
BigBallinStalin wrote:....Keep hammering at it because I can't wait to get my hands on it, AND DROPPIN THEM FOOLS. just kidding but yeah, you know

And again ... BigBallinStallin... this is what I'm banking on... as with my HIGH forum "viewing numbers" appears to show a HIGH interest, that in the event of a Beta appearance, people will flock to the map, glance at it, and see that all they have to do is follow the dotted lines of attack to and from the next adjacent unit, bearing in mind that THE SIMPLE EQUATION IS: 3 CHOKE POINTS PER ZONE- CONTROL IT ! ... " set it and forget it " then move on to the next turn. The "RPS" comes into play between the choke points of Politician and Special Services Unit.
Thanks for stopping in to drop your views...but ... I really wanna know ... which avatar really brought you here
