Medieval Denmark II
Discussion
-Does the gameplay work? Is anyone at a specific disadvantage?
-Anything else that may cross your minds.
Recent Changes
-Holding Norge and/or Danmark now cancels the decay on fleets
-Offa's Dyke added to prevent Wales and Mercia from killing each other on the first time and to reduce Mercian disadvantage from being surrounded on four sides.
-altered a few neutrals to help give Mercia an easier time of things (specifically Wreocan Saete 4->3; Gwent 2->3; Pec Saetan 3->4
Description
Ever had one of those days when you've nothing really to do? Well I had one yesterday. A random idea came into my head for a map and, as I often do, I sketched it down in paint. Then I thought, "might as well have something I can build on" so I did it in gimp. Then I wanted to test out a few graphics ideas that popped into my head and then it kind of snowballed.
Anyways, it is the 9th century: Since the retreat of Rome, Britain has been a warground as kings of the Angles, Saxons, Jutes, Picts, Scots, Irish and the unfortunate Romano-British remnant battle to become the Bretwalda-the undisputed king of the British Isles. But from the east, a new threat rises as Scandinavian Vikings begin to tire of simply raiding the coasts of Britain and start thinking of settling and building empires in these comparability pleasant isles.
Each player starts with a capital-five in Britain, one in Ireland and two in Scandinavia(each being the heartland of a major power)-from which they expand their kingdoms until they come into contact with each other (a process which I have slowed down slightly by putting larger numbers of neutrals on the borders). From then it is expand and conquer.

Stats
56 territories
-8 Starting positions
-48 Neutral territories
-11 Decay territories
10 bonus giving continents (not including Kernow or Fleets)
Small Map Size: 630x600
Large Map Size: N/A
Older Maps
[url=http://img84.imageshack.us/img84/6720/vikinginvasion1.jpg]Viking Invasion I[/bigimg]