I must regretfully announce that the.killling.44 is no longer part of the Napoleonic Europe 1812 project. He kindly offered to help when I first proposed this project and post the original outline map. He agreed that the work would be shared between the two of us and Kabanellas, our third team member. Kabanellas is an architecht in real life and I hoped he would concentrate on the graphic aspect of the task, while the.killing.44 would focus on coding the map in XML, which is his expertise.
I started doing the graphic work with Kabanellas, as shown by the various drafts posted. Kabanellas asked me to provide him with borders to use, and since I do not have adequate equipment, I provided the.killing.44, in good faith, with all the maps and links required to develop the map and spent a few hours with him dictating to him exactly what borders to draw, and what names to use. He then said he was interested to contribute to the artistic design too. I replied that he was welcome to, that he could present his ideas and we would all discuss them and pick out what would work best for the project.
For the next two weeks, the.killing.44 more or less dissappeared because of his school commitments. During this time, Kabanellas and I worked together on a virtually daily basis in two- to three hour sessions and went through 21 iterations to develop the map draft presented in the thread above. When the.killing.44 finally got back in touch again, he rejected virtually the entire work done by the two of us and said he wanted to take an entirely different "artistic direction". At this time, all he had in his possession was the basic map he had developed under my direction from maps I had provided him with.
Since we were supposed to work as a team, and given the fact that I knew he is a kid in ninth grade and wanted to be nice to him, I asked him to develop his ideas and bring them for discussion between the three of us, and we would then decide together what worked best.
After almost another week without hearing from him I contacted the.killing.44, who to my surprise and disappointment informed me that he intended to use "his" map to develop a competing project to the one he had originally joined. When I told him that he could not do this because the entire basis of Napoleonic Europe 1812, including all maps in his possession and all borders he had traced and names he has used and bonus structure we had developed has originated with Kabanellas and I, he stated, to my amazement, that:
"you gave me image links that if we disband i research and find on my own. i trace the borders from research that i have "refound" on my own, and it is still in my sole usage. from there, i go back and use publicly posted guides to determine what i want for "refound" bonuses, etc. as long as my map is "inherently different in gameplay or graphics" — as said in the foundry — it's mine and you cannot
I find such an attitude absolutely reprehensible. Even taking into consideration that we are dealing here with a 15 year old kid, such blatant bad faith and inability to work together as a team in a group cannot be simply ignored. Developing maps should be a fun, collaborative process, not an occasion to waste my time pacyfing the overblown ego of a child who is throwing a tantrum because work on this project has progressed while he was AWOL and wants now to start over from scratch - simply because he doesn't like the "artistic direction" taken by Kabanellas and wants to replace it with his own. Failing which, he proposes to set up a competing map based on the very same ideas, resources and direction I provided to him in good faith and claim he "refound" it all on his own. This is more than than the wounded pride of a little boy - it is outright dishonesty.
Therefore, as of now, the.killing.44 is no longer involved in the Napoleonic Europe 1812 project and any project on the same theme he might submit which is based on materials and directions he had access to in good faith while working with us should not be taken into consideration, as not being "INHERENTLY different in gameplay or graphics".