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Re: austerlitz

Postby AndyDufresne on Wed Oct 14, 2009 6:25 pm

I think the idea of "elitist" Foundry is probably only really a half-truth. It is a group of people who are definitely dedicated to working together, and as always, all groups have certain customs, norms, etc, that they expect to be followed.

If you ask around, and read a little before posting, you will always be better off (on any forum), but especially those with certain expectations of those posting.


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Re: austerlitz

Postby Incandenza on Wed Oct 14, 2009 6:32 pm

the.killing.44 wrote:
laughingcavalier wrote:They introduce a new element to gameplay

Maybe lack could give us some new fucking XML tools with which to use on maps for the first time in over a year…


Oh dear sweet creeping Jesus this.
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Re: austerlitz

Postby Scott-Land on Wed Oct 14, 2009 9:15 pm

Incandenza wrote:
the.killing.44 wrote:
laughingcavalier wrote:They introduce a new element to gameplay

Maybe lack could give us some new fucking XML tools with which to use on maps for the first time in over a year…


Oh dear sweet creeping Jesus this.


That's the killing 44 I remember before he got his title of Foundry Asst-- must had been tough to hold his tongue during his time amongst CC's socialites. BUt I see the ties have been severed since the C&A thread.
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Re: austerlitz

Postby the.killing.44 on Wed Oct 14, 2009 9:18 pm

Scott-Land wrote:
Incandenza wrote:
the.killing.44 wrote:
laughingcavalier wrote:They introduce a new element to gameplay

Maybe lack could give us some new fucking XML tools with which to use on maps for the first time in over a year…


Oh dear sweet creeping Jesus this.


That's the killing 44 I remember before he got his title of Foundry Asst-- must had been tough to hold his tongue during his time amongst CC's socialites. BUt I see the ties have been severed since the C&A thread.

What C&A thread? I am so confused as to your post … Inca knows me (well, at that); he was referring to the point of my post, that we need an XML update so "dear sweet creeping Jesus" badly. I retired from my Foundry Asst. post voluntarily, and if the C&A thread to which you're referring is the one about KoG & I, it was closed. Uh, yeah.
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Re: austerlitz

Postby The Neon Peon on Wed Oct 14, 2009 9:44 pm

Honestly, the ONLY thing that we need more in the xml is "if...then" statements. If we had this one tiny addition, maps could have so many more features.
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Re: austerlitz

Postby ronsizzle on Wed Oct 14, 2009 9:46 pm

PLEASE GO BACK AND LOOK AT laughingcavaliers POST IF YOU HAVE NOT YET.

i think he makes great points.
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Re: austerlitz

Postby the.killing.44 on Wed Oct 14, 2009 9:59 pm

ronc8649 wrote:PLEASE GO BACK AND LOOK AT laughingcavaliers POST IF YOU HAVE NOT YET.

i think he makes great points.

…ones we are addressing by asking for an XML update. Without it, the sad fact is that there is a limit on the complexity and/or originality a new and non-standard map can have. As pi aptly pointed out, one of the biggest problems with Austerlitz is that it was trying to cut down on the legend size while retaining a fairly complex bonus and border core, leading to a confusing map.
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Re: austerlitz

Postby RedBaron0 on Wed Oct 14, 2009 10:43 pm

It is going to be true that many folks in our community will rarely if ever post in any forum, let alone the Foundry. It doesn't excuse the fact the main participates of this community still don't go through the Foundry. They seem to be more interested in thread such as this one where complaining takes place.

There are a lot of good people that are in the Foundry and I think sometimes they are too heavily relied upon to be the stewards of the maps of CC. This leads to the insular feelings around the Foundry and eventually burnout. I think many map makers as they start in on the process just want to add something to the community, pick up a medal, and just have some fun creating maps. After a while most get burned out on the process, having only made a map or 2 or none at all. But just imagine trying to be a mod or assistant there. Trying to to be constructive about hundreds of different images can become quite tedious over time. This site is supposed to be an escape, a chance to play games and further the site as a whole for the benefit for all.

What I'm trying to say is that the more people that get involved decreases the burden on the Foundry and benefits everyone. And really if we want new changes, lets pump the well dry. Streamline the Foundry, lets crank out maps in 2-3 months instead of a year, get as many people involved as possible and pump up the map total up over 200 or 300. If we have maps for most countries/cities/continents/scenarios/fantasy worlds possible then we can almost force a change to things like XML to allow for new options and further site growth!
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Re: austerlitz

Postby mibi on Wed Oct 14, 2009 11:09 pm

RedBaron0 wrote:
What I'm trying to say is that the more people that get involved decreases the burden on the Foundry and benefits everyone. And really if we want new changes, lets pump the well dry. Streamline the Foundry, lets crank out maps in 2-3 months instead of a year, get as many people involved as possible and pump up the map total up over 200 or 300. If we have maps for most countries/cities/continents/scenarios/fantasy worlds possible then we can almost force a change to things like XML to allow for new options and further site growth!



Some how i don't think more maps is the solution or the goal.
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Re: austerlitz

Postby ronsizzle on Wed Oct 14, 2009 11:46 pm

i sure hope that cc isnt thinking of having 300 maps.

i would like to see maps get retired, and come back for a 30 day period every now and again.

we want QUALITY, not QUANTITY!

sorry for the caps moody.
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Re: austerlitz

Postby pamoa on Thu Oct 15, 2009 4:14 am

well it was quite a surprise to find so many comments on my map made in only 2 days
when I spend month without any comment while I was making it

ronc8649 it seems you really hate my map
sorry if I take your time playing some game you don't like

I wish to thanks all my supporters
if you have any constructive comment to make please come to the thread of the map AUSTERLITZ

PS it took me almost 100 hours over a year to make it so please at least some respect for this
and sorry for my English as I'm a French speaker
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Re: austerlitz

Postby demonfork on Thu Oct 15, 2009 4:50 am

pamoa wrote:well it was quite a surprise to find so many comments on my map made in only 2 days
when I spend month without any comment while I was making it

ronc8649 it seems you really hate my map
sorry if I take your time playing some game you don't like

I wish to thanks all my supporters
if you have any constructive comment to make please come to the thread of the map AUSTERLITZ

PS it took me almost 100 hours over a year to make it so please at least some respect for this
and sorry for my English as I'm a French speaker


Wow 100 hours? Really? I'm sorry that you put so much time and effort into a map that is a complete FAIL! Seriously what happened? Its not for lack of skill...Your other 3 maps look freaking awesome!
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Re: austerlitz

Postby RedBaron0 on Thu Oct 15, 2009 10:47 pm

If more maps isn't the answer then is the answer stopping all together? No.

And okay, getting up to 300 maps isn't the answer either.

I still think maps need to be made, vacationing maps isn't a good idea. Being diverse is one of CC's strengths. Continuing the status quo might be the best here then with an addition... the community NEEDS to be more involved with the Foundry. Simple as that.
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Re: austerlitz

Postby demonfork on Thu Oct 15, 2009 10:59 pm

RedBaron0 wrote:If more maps isn't the answer then is the answer stopping all together? No.

And okay, getting up to 300 maps isn't the answer either.

I still think maps need to be made, vacationing maps isn't a good idea. Being diverse is one of CC's strengths. Continuing the status quo might be the best here then with an addition... the community NEEDS to be more involved with the Foundry. Simple as that.


Wrong...the foundry needs to be more involved with the community.
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Re: austerlitz

Postby jefjef on Thu Oct 15, 2009 11:08 pm

demonfork wrote:
RedBaron0 wrote:If more maps isn't the answer then is the answer stopping all together? No.

And okay, getting up to 300 maps isn't the answer either.

I still think maps need to be made, vacationing maps isn't a good idea. Being diverse is one of CC's strengths. Continuing the status quo might be the best here then with an addition... the community NEEDS to be more involved with the Foundry. Simple as that.


Wrong...the foundry needs to be more involved with the community.


How can you even feel that way. We are allowed to contribute to the foundry process via the forum.

These map makers allow us a voice and listen to us. It helps them assemble a product that WE get to enjoy.

There are some really good maps in the main foundry right now. Take the time to stop in and check them out and CONTRIBUTE BEFORE you feel you have the right to an attitude like this.
This post was made by jefjef who should be on your ignore list.
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Re: austerlitz

Postby Bruceswar on Thu Oct 15, 2009 11:13 pm

jefjef wrote:
demonfork wrote:
RedBaron0 wrote:If more maps isn't the answer then is the answer stopping all together? No.

And okay, getting up to 300 maps isn't the answer either.

I still think maps need to be made, vacationing maps isn't a good idea. Being diverse is one of CC's strengths. Continuing the status quo might be the best here then with an addition... the community NEEDS to be more involved with the Foundry. Simple as that.


Wrong...the foundry needs to be more involved with the community.


How can you even feel that way. We are allowed to contribute to the foundry process via the forum.

These map makers allow us a voice and listen to us. It helps them assemble a product that WE get to enjoy.

There are some really good maps in the main foundry right now. Take the time to stop in and check them out and CONTRIBUTE BEFORE you feel you have the right to an attitude like this.


The bolded part is the problem. If you are not a regular deaf ears happen a good bit.
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Re: austerlitz

Postby jefjef on Thu Oct 15, 2009 11:15 pm

Bruceswar wrote:
jefjef wrote:
demonfork wrote:
RedBaron0 wrote:If more maps isn't the answer then is the answer stopping all together? No.

And okay, getting up to 300 maps isn't the answer either.

I still think maps need to be made, vacationing maps isn't a good idea. Being diverse is one of CC's strengths. Continuing the status quo might be the best here then with an addition... the community NEEDS to be more involved with the Foundry. Simple as that.


Wrong...the foundry needs to be more involved with the community.


How can you even feel that way. We are allowed to contribute to the foundry process via the forum.

These map makers allow us a voice and listen to us. It helps them assemble a product that WE get to enjoy.

There are some really good maps in the main foundry right now. Take the time to stop in and check them out and CONTRIBUTE BEFORE you feel you have the right to an attitude like this.


The bolded part is the problem. If you are not a regular deaf ears happen a good bit.


WRONG. My very 1st ideas were heard and implemented.
This post was made by jefjef who should be on your ignore list.
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Re: austerlitz

Postby Bruceswar on Thu Oct 15, 2009 11:17 pm

Case in point.... Germany 2.. Still not fixed... and this is how long now? He "listened" to all the complaining etc, but did nothing about it yet. It has been over a month now and nothing at all done.
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Re: austerlitz

Postby Bruceswar on Thu Oct 15, 2009 11:19 pm

What about valid concerns about Brazil 2, when it came out with the impassables. That was also just avoided and said " I am done with this revamp"
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Re: austerlitz

Postby Bruceswar on Thu Oct 15, 2009 11:21 pm

And for my last thought, what if you totally think a map is a bad idea. They see you as rude for saying so as these map makers take lots of time on their work! Some maps should have never come out, such as Crossword and others. For me Austerlitz falls under this category.
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Re: austerlitz

Postby jefjef on Thu Oct 15, 2009 11:23 pm

Bruceswar wrote:Case in point.... Germany 2.. Still not fixed... and this is how long now? He "listened" to all the complaining etc, but did nothing about it yet. It has been over a month now and nothing at all done.


I'm not up to speed on that map. Guess I'll stop in and look at the thread. I do seem to recall hearing something about how it looks?

I've played it a couple times but other than my dice don't seem to work on that map It seems ok.

But whatever is decided does the creator not have the right to decide the final product and do we not have the right to not play it if we don't like it?
This post was made by jefjef who should be on your ignore list.
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Re: austerlitz

Postby jefjef on Thu Oct 15, 2009 11:35 pm

Final thought.

This is a gaming site for ALL to enjoy. The map makers provide us with a wide selection. We are allowed AND encouraged to contribute our thoughts in production and while they are in beta. Not all our idea's are implemented. But neither are all of theirs.

As far as maps for the scrap heap I have a list I will not play. But others do because they like them. Different tastes is all that is.

I for one extend a thanks to those who CREATE for OUR enjoyment.
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Re: austerlitz

Postby Bruceswar on Thu Oct 15, 2009 11:43 pm

jefjef wrote:
Bruceswar wrote:Case in point.... Germany 2.. Still not fixed... and this is how long now? He "listened" to all the complaining etc, but did nothing about it yet. It has been over a month now and nothing at all done.


I'm not up to speed on that map. Guess I'll stop in and look at the thread. I do seem to recall hearing something about how it looks?

I've played it a couple times but other than my dice don't seem to work on that map It seems ok.

But whatever is decided does the creator not have the right to decide the final product and do we not have the right to not play it if we don't like it?



It was a revamp so all he had to do was the graphics, which many think turned out terrible. BTW the number of games on Germany has dropped off the face of the earth. I had the numbers somewhere but lost them, but it is safe to say once the revamp was released Germany games dropped over 30% So if 200 games were active before then 140 are active now. I do not remember the exact numbers. So like you said people voted by not playing the map.
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Re: austerlitz

Postby Bruceswar on Thu Oct 15, 2009 11:54 pm

This was taken about a year ago(from cairnswk) ... Notice Germany has nearly 600 games in 3 weeks... Germany now has under 400 games in a month. There is not a single triples, doubles(2 team) or quads up. There always use to be some up. The only team game up is an 4 team doubles. If you take out the tournament games, which some happen to beta wars tournament, then you are left with only 60 games. That is about the number of Draknor games open. Within a year maps should be growing in number of games not getting less and less.

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Re: austerlitz

Postby ronsizzle on Fri Oct 16, 2009 12:02 am

i had a good point, but now i forget.

so let me say this:

my 'constructive criticism' is saying that austerlitz fucking sucks! and demonfork was spot on. look at these map makers. they come into my thread all defensive and shit. not asking what could be better, but mad because they heard someone didnt like the map they spent way too long on making.

"beta"? i didnt even know what beta meant. i thought it meant the dice rolls would vary, and may not be a fair map cuz of it. i didnt know "beta" meant that it is a new map, and if you didnt like it there was a thread you would have to go look for. someone mentioned here to put a link to the thread on the page like tourneys do. that is such a simple implementation to do, it sounds like it should have been done 100 maps ago.

i think that as soon as the mapmaker gets their little 'map making medal, they are done, and could care less. evidence is germany2. i am on the boycott wagon of that too. i have been on the boycott wagon of city mogul for over a year now. but once again......deaf ears.

i understand that mapmakers get premium for each map they make. i think that is what qwerty said. although i cant understand anything that qwerty says. so i could be mistaken on that one.

You don't have the guts to be what you wanna be? You need people like me. You need people like me so you can point your fuckin' fingers and say, "That's the bad guy." So... what that make you? Good? You're not good. You just know how to hide, how to lie. Me, I don't have that problem. Me, I always tell the truth. Even when I lie. So say good night to the bad guy! Come on. The last time you gonna see a bad guy like this again, let me tell you. Come on. Make way for the bad guy. There's a bad guy comin' through! Better get outta his way!
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