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Isolated Islands v9

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Re: Isolated Islands v8

Postby SuicidalSnowman on Thu Oct 15, 2009 8:35 pm

Much improved. I think the other commenters (esp Neon, Helix, and Baron) have provided you with a lot of good guidance and advice, so I am just going to say that I like where this is going and keep it up.
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Re: Isolated Islands v8

Postby porkenbeans on Fri Oct 16, 2009 12:16 am

Hey leon,
I just noticed your map. Thought I would give you some graphic ideas. Your map is raw, but has possibilities. Have fun with it. :D
Click image to enlarge.
image
Image
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Re: Isolated Islands v8

Postby jleonnn on Fri Oct 16, 2009 1:43 am

Thnx but i have no idea how to make my map like that
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Re: Isolated Islands v8

Postby jleonnn on Fri Oct 16, 2009 4:12 am

porkenbeans wrote:Hey leon,
I just noticed your map. Thought I would give you some graphic ideas. Your map is raw, but has possibilities. Have fun with it. :D
Click image to enlarge.
image

how did you do that??
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Re: Isolated Islands v9

Postby jleonnn on Fri Oct 16, 2009 5:31 am

k, guys I've done the changes but because of size constraints it is a bit... ok, a LOT blurr.
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Re: Isolated Islands v8

Postby porkenbeans on Fri Oct 16, 2009 3:21 pm

jleonnn wrote:
porkenbeans wrote:Hey leon,
I just noticed your map. Thought I would give you some graphic ideas. Your map is raw, but has possibilities. Have fun with it. :D
Click image to enlarge.
image

how did you do that??
Well since I did not have the file, I just painted a white over the land areas to get a layer to work with. Then I threw a bevel, texture, drop shadow, on that layer. I played around with the transfer modes of each. then I selected an inverse of the land area to get a water layer. then did the same thing. ;)
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Re: Isolated Islands v9

Postby jleonnn on Sat Oct 17, 2009 2:18 am

technical words...never understand them lol
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Re: Isolated Islands v9

Postby MrBenn on Wed Nov 25, 2009 6:06 pm

[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;-)
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