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About the territory names-SuicidalSnowman wrote:Right now, the territory names are distracting the way they are all headed in different directions. I like the font and colours, though.
Of course, I have no idea how you make them fit. But I am thinking if they could at least run at similar angles/directions, so that Mehedinti is heading the same way as Dambviti, that is up and to the right.
To say a little more, the colors are bright and lively, and the prominent army circles show that there are creative ways to work in the CC requirements to a map. Bravo on this. But with so much already going on, the names heading off all over the place, in my opinion, take away from the overall look.
I personally like the prominent background image, but I would like to see perhaps a thicker line around the outside edge of the map.
By the "second one", do you mean version 2 or 3 ?Raskholnikov wrote:I like the second one better. Arges and Teleorman are part of Muntenia, not Oltenia. I also think Bucharest should be part of Muntenia, since I don't see how one can hold Muntenia without Bucharest. And Bucharest should have a +1, like Moscow on the USSR map.
Monday and Tuesdays are busy work days for me - so apologies for not having done the map. I'll work on it tonight on Photoshop.
Just keep in mind that since we adopted a different map with diferent regions from what I proposed initially (which maximised use of rivers and mountains) this one will have practically no rivers (all are external borders or no longer interal borders. So we're left mainly with the Carpathian mountains around Crisana, Transilvania and Banat.
porkenbeans wrote:
About the "thicker line"-
Do you mean around the land, or around the entire map ?
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
If I want to keep all the names within their own borders, am afraid that the shapes of the territs are NOT going to allow for any uniformity in angle placement. That said, I think that the only solution left is to try and make them as un-uniformed as possible. I will work more on this.jefjef wrote:V2 looks prettty good. V3 is bright.
I have to agree on the tert name angles. Perhaps you can find a way that all names in each region have the same slant. Repositioning some circles should get ya there.
BUT they kinda have a vein look.
Well, they ARE the actual rivers. Although their placement is off in some places, just a hair or two. I will post an example with them faded out some more. You should see it with full opacity.natty_dread wrote:BUT they kinda have a vein look.
That's exactly what I thought when I first saw them... I thought, "those look so much like the veins on my feet, porkenbeans has probably sneaked in at night just to look at my feet..."
Then I realized that would be silly, because he would have triggered my milk-&-cookies-trap.
Seriously, great job. Maybe you could fade the smaller rivers out a bit more though?
Wow, looks like foregone put a lot of work into that map. Oh well, we WILL have a Romania map rolling out soon, I hope.Gilligan wrote:http://www.conquerclub.com/forum/viewtopic.php?f=242&t=57987
Would have been live, too, if he didn't leave...
porkenbeans wrote:Wow, looks like foregone put a lot of work into that map. Oh well, we WILL have a Romania map rolling out soon, I hope.Gilligan wrote:http://www.conquerclub.com/forum/viewtopic.php?f=242&t=57987
Would have been live, too, if he didn't leave...
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