Queen_Herpes wrote:First, and foremost, since you are an “employee” of the site, making reference to Lack in your comment carries a certain weight. I’d prefer to see Lack comment here than for references to be made to potential understandings or goals that Lack may or may not have.
Well Im not an employee, but I can back up that that is lacks overall philosophy too. Any that have been here for years know this to be true.
One of the many reasons, and a very important reason for this websites success, is lacks desire to keep it as open and fun as possible...and while some assume this is soley for financial gain...I can only profess that I know this to not be the case. He genuinely wants the most for players, and wants to restrict them as little as possible. It is simply in his nature.
The reason he doesnt post as much as you might think he would, is because he actually does not want to. He does not want to exert too much of his opinion on how things run. He does not want to individually decide everything. He has let us as players, and mods create many of the aspects, rules and policies of this game as it has grown. Quite frankly, as good as he is at programming, he actually relies on us to some degree, because he simply does not immerse himself in the game itself, as many of us have done.
I myself have never seen anyone, be so willing to listen to ideas, implement ideas, and genuinely offer so much in an online game as lack. It is the reason I am still playing, and the reason I lose interest in any similar website near immediately.
This may sound like bs, or even ass-kissing, but I only offer it for those, who have not had the opportunity to get to know him, or get to see the site transition as many of us have.
Long story short, Andy is right, there is no way he is going to limit games that closely. While it does make sense to protect them on some level...the game is a game, and quite frankly, the best way for players to learn, is to play against better players, and lose.
When a new map comes out, I head for the best on it, and join, Knowing I will lose, but knowing after losing, that I will have saved a good amount of time learning.
NEW RECRUITS have to be protected, and new players should not be farmed to death...but in the end, keeping the options open is what CC is all about.