Moderator: Cartographers

 Natewolfman
				Natewolfman
			
















 
		
 Androidz
				Androidz
			

 
		EDIT: Oh yeah. I need good name ideas for the tombs and the 5 room groups and room names.

 max is gr8
				max is gr8
			










 
		max is gr8 wrote:EDIT: Oh yeah. I need good name ideas for the tombs and the 5 room groups and room names.
Just a brainstorm here, I'm thinking not just about death but about the afterlife, and how they die. I know this may not have been what you were thinking but just ideas so bear with me.
Red - "Religious"
Purple - "Holding Cells"
Yellow - "Execution Rooms"
Blue - "Crematorium"
Orange - "Afterlife"
Feel free to steal my ideas.


 WidowMakers
				WidowMakers
			


















 
		
 max is gr8
				max is gr8
			










 
		I plan on getting back to this after the USA 6 map pack

 max is gr8
				max is gr8
			










 
		
 Androidz
				Androidz
			

 
		


 MrBenn
				MrBenn
			


















 
		


 Bruceswar
				Bruceswar
			
































 
		
 Shrinky
				Shrinky
			














 
		Glad you like Level 1.Shrinky wrote:bumpity bump
i sure hope we get the lvl 2 map up and running soon. the lvl 1 map is a tricky and interesting map to play and hopefully lvl 2 will also be good!

 WidowMakers
				WidowMakers
			


















 
		WidowMakers wrote
It is not dead just not going right now.
 
 
 Shanman
				Shanman
			

 
		


 Bruceswar
				Bruceswar
			
































 
		Bruceswar wrote:Lets get this back! I cannot wait to play it.


 Risky_Stud
				Risky_Stud
			

















 
		Bruceswar wrote:Lets get this back! I cannot wait to play it.

 WidowMakers
				WidowMakers
			


















 
		
 AndyDufresne
				AndyDufresne
			











 
			
 jpcloet
				jpcloet
			





















 
		



 25%
25%
 20%
20% 20%
20%

 WidowMakers
				WidowMakers
			


















 
		

 natty dread
				natty dread
			












 
		

 MrBenn
				MrBenn
			


















 
		 waseemalim
				waseemalim
			













 
		natty_dread wrote:Wow, that's innovative. That plan sounds good... this way you'd have 3 "difficulty" levels, each having a more complex door system. Really nice.
Although, I'd rather make the relocking doors by having a large decay on them, something like -8. This way you could, if you have enough troops, hold the door for a turn or two if needed. After all, if you have enough people in your party, you can have someone hold the door open...

 WidowMakers
				WidowMakers
			


















 
		

 Bruceswar
				Bruceswar
			
































 
		
 fumandomuerte
				fumandomuerte
			


















 
		
 WidowMakers
				WidowMakers
			


















 
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