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[Draft] The Fortress

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[Draft] The Fortress

Postby Schaambaard on Fri Jan 12, 2007 12:20 pm

Last night, I had an idea for making a map about a Medieval fortress and its surroundings. The fortress would be kind of centered, have some secret passages (one-way attacking) and only 2 borders to get attacked: via the siege site bordering the gate, and from a dock you could float down the river and invade via the well inside the fortress. I don't know yet if there should be a bonus added to the fortress since it has already advantages bordering almost all 5 other 'continents'.

I would like to try to develop this idea maybe in a low-bird-eye perspective as the small map and a 'blue print' (i dont know if thats the right term) as large map.

I believe such map would give slightly more 'into the battlefield'-experience. I'd opt for clean layout so you dont get lost in the different design planning your tactical moves.

Ill try to put up a draft as soon as I got some thoughts of you guys. I never made a map before, but I have quite some experience with Photoshop and do understand the current implementable features in the map XML.

First Draft
Image

Larger Image

I already did some quick colouring for an easier interpretion.

There would be 6 continents, 31 countries.

Color-(Continent)-[#Countries]
Blue-(Village)-[7]
Red-(Training fields)-[6]
Yellow-(Farming)-[5]
Green-(Woods)-[4]
Mud-(Swamps)-[4]
Grey-(Castle)-[3]
White-(Siege)-[5]*
Sum: 7 Continents; 7+6+5+4+4+3+2=31 Countries

*White will consist of 2 white, 1 red and 2 blue countries. So when someone holds white, no-one else can hold red or blue and vice versa. You cannot see that idea on the map yet...
Last edited by Schaambaard on Sun Jan 14, 2007 9:54 pm, edited 7 times in total.
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Postby Lone.prophet on Fri Jan 12, 2007 12:25 pm

sounds good though i would appreciate a picture
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Postby edmundomcpot on Fri Jan 12, 2007 12:27 pm

sounds kind of interesting..give it a go and get a draft up...however a castle idea has already been tried
Would you choose supremecy if it lead to isolation?

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Postby s.xkitten on Fri Jan 12, 2007 3:03 pm

sounds like a good idea
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Re: [Draft] The Fortress

Postby Haydena on Sat Jan 13, 2007 3:19 am

Schaambaard wrote:White('Fighting Site', dunno the right english word) : 5


Battlefield?

Anyway, this looks like a great idea. We'll have to see how it develops :).
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Postby edmundomcpot on Sat Jan 13, 2007 7:42 am

can you attack down the cliffs (pink -> pink)
Would you choose supremecy if it lead to isolation?

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Postby onbekende on Sat Jan 13, 2007 7:49 am

WOW

great so far, but it needs to be bigger
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Postby Ruben Cassar on Sat Jan 13, 2007 7:55 am

This is a GREAT idea. I am impressed and I like it. I definitely want to see this map progress.
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Postby Schaambaard on Sat Jan 13, 2007 8:38 am

edmundomcpot wrote:can you attack down the cliffs (pink -> pink)


Yes you can, that is not very clear on this map, but on the blueprints you can easily see. I also see I forgot a bridge from blue to green...

I will work this idea out furthermore, but I dunno if I will make quick progress these times, since I have to study for my exams. Thanks for the positive comments on the idea, I hope it will turn into something good.

Ill put changes in the topic title.
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Postby Guiscard on Sat Jan 13, 2007 12:14 pm

Looking forward to seeing how this map develops. Looks like a very intersting prospect. Keep up the good work.
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Postby sfhbballnut on Sat Jan 13, 2007 1:15 pm

really good idea, needs a lot of work
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Postby DublinDoogey on Sat Jan 13, 2007 3:57 pm

Thats pretty sweet, I like the look/idea a lot already.
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Postby Smoy on Sun Jan 14, 2007 7:00 pm

make the castle worth something otherwise no one will have a desire to hold it if they will just constantly be attacked there and recieve nothing for it
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Postby Guiscard on Sun Jan 14, 2007 7:03 pm

Realistically its going to be impossible to hold white... everyone will be against you, so I think this might warrent a higher bonsu than 5.
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Postby cowshrptrn on Sun Jan 14, 2007 7:52 pm

interesting, very well done map. Try adding some more territories, liek making the waterfall one territory, making certain sections of the reiver a territory. Its a very small map as is.
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Postby sully800 on Sun Jan 14, 2007 9:37 pm

We've seen a few of these low angle 3D maps now and I like them all (San fran bay area, king of the hill, and now fortress). This looks really good but I think you need to add some more countries, and clarify you goal for the white region.
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Postby Schaambaard on Sun Jan 14, 2007 9:42 pm

Smoy wrote:make the castle worth something otherwise no one will have a desire to hold it if they will just constantly be attacked there and recieve nothing for it


Im not sure yet of givin the castle a small bonus, cos it already has great tactical advantage because of its geography (bordering all continents except for the swamps + one way attackings from the walls to the surrounding territories + only 2 attackable borders: i.e. the gate and the central agora)
So it would be worth holding preventing others from getting units...


Guiscard wrote:Realistically its going to be impossible to hold white... everyone will be against you, so I think this might warrent a higher bonsu than 5.


The numbers next to the conintents is the current amount of countries each one has, but I agree that it deserves a high bonus.


@cowshrptrn Adding some countries is not very hard, drawing some lines etc., I can easily add some if ppl would like so.

BUT: Im postponing this project as I'm having exams...
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Postby DublinDoogey on Sun Jan 14, 2007 11:01 pm

More of a creative idea, the part of the cliff that comes down kinda into the center of the map, you could make that look like a dragon head, kind of adding to the theme of the map.
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Postby Ruben Cassar on Sun Feb 18, 2007 9:26 am

Is this map still in the making? I liked the original concept and would like to see it finished.
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Postby Jack0827 on Tue Feb 20, 2007 4:52 pm

I realy like this map. you are going to need to give the castle a small value and keep some of the passigways out if you whant to make a more fair advantage. but don't get rid of all of the passigways. over all I like this and would like to see it be made
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Postby juggalo_rocket on Wed Feb 21, 2007 1:08 am

looks pretty good. hope to see it on the site some day
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Postby Alyss on Thu Feb 22, 2007 2:31 am

Nice to see more 3-D maps appearing, very nice indeed
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