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Chess Map

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Postby Scorba on Sun Sep 24, 2006 2:44 am

This map is going to suck really badly with the current arrangement of pieces. If you control the green, orange or purple continent you can take the other two without increasing your borders at all, leading to a bonus of 10 with two borders. Also, the yellow cont is too easy to take and hold for a 3 bonus with it's two border countries being adjacent to each other.

I'd recommend removing the knight on E6 which will help with the first problem, and make the map less linear as well. For the yellow problem, you could move the B4 pawn to C3, making B4 yellow to make it worth it's 3 bonus.

If you're prepared to totally change things around, with the black king in the title being down it might be nice to have black in a checkmate position on the board.
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Postby kayakninja on Wed Sep 27, 2006 6:50 pm

This has the possibility of being an insanely awesome map. Just a suggestion, if you made the board marble on a wooden background, with black and white marble for the squares, it might help with the color problems. That could make it hard to see the colors on the black squares, though.
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continent values

Postby ttocs on Sun Oct 01, 2006 7:55 pm

this looks like an awesome map, but i think you shouldput the values down for the upper continents, or at least ad another border or something.
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Postby sfhbballnut on Sun Oct 01, 2006 9:35 pm

this map is really starting to look good, keep it up :D :)
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Postby cramill on Sun Feb 18, 2007 4:00 pm

Hello everyone,
I just thought that I would give this a bump, and just give people an idea of the current status of this map in development.

(Check the first post for the most recent version of the map.)

Right now the issues of this map are:
-How the pieces look. I couldn't really find or make any good looking chess peices that would work. These are the best I have so far, but they are a little pixillated.
-Continents and bonuses. I tried to arrange the peices so it looks like a chess game that is in progress, but at the same time you need to be able to have it arranged so there are decent continents.
-Overall look of the map. I wanted a chess clock on there, but the one I have right now might not work. Also I need need to add something cool for the key of the map (the bonuses).

Maybe this will spark people's interest. If anyone can help out with the graphics of the peices, I would apreciate it.
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Postby oaktown on Sun Feb 18, 2007 4:40 pm

cramill wrote:Right now the issues of this map are:
-How the pieces look. I couldn't really find or make any good looking chess peices that would work. These are the best I have so far, but they are a little pixillated.

Agreed, too Atari 2600.

cramill wrote:-Continents and bonuses. I tried to arrange the peices so it looks like a chess game that is in progress, but at the same time you need to be able to have it arranged so there are decent continents.

Why have color bonuses at all? This is a chess set, not a map with territories and regions. Come up with something that fits the theme: +3 for both kings, +4 for all rooks, etc.

Or lose the bonuses altogether and introduce some creativity in the attacks - I would put all of the pieces on the board, and they can move to any square that chess piece would normally be able to move into, eg. bishops all spaces diagonally, pawns one space ahead, kings all spaces adjacent, etc. Empty spaces can't attack. This will take a lot of work to make sure there aren't any dead spaces, but it would make for an entirely unique map. Bonuses won't be nearly as important as controlling the key pieces, like the Queens.

cramill wrote:-Overall look of the map. I wanted a chess clock on there, but the one I have right now might not work. Also I need need to add something cool for the key of the map (the bonuses).

Don't get bogged down by the look just yet - work on the playability.
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Postby Wisse on Sun Feb 18, 2007 6:01 pm

try those pieces:
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Postby cramill on Mon Feb 19, 2007 12:56 am

oaktown wrote:This is a chess set, not a map with territories and regions. Come up with something that fits the theme: +3 for both kings, +4 for all rooks, etc.

Or lose the bonuses altogether and introduce some creativity in the attacks - I would put all of the pieces on the board, and they can move to any square that chess piece would normally be able to move into, eg. bishops all spaces diagonally, pawns one space ahead, kings all spaces adjacent, etc. Empty spaces can't attack. This will take a lot of work to make sure there aren't any dead spaces, but it would make for an entirely unique map. Bonuses won't be nearly as important as controlling the key pieces, like the Queens.


I think this has been brought up before, but I don't see how that would work - with the pieces being the territories - it would be pretty tough and there would only be 32 countries, a very small map. It would be hard with 6 players (or possibly 8 in the future). Also, i don't even have all 32 pieces on the board right now.

Wisse wrote:try those pieces:
Image


Sorry these dont work with the squares, they are too tall (well at least the king and queen and such) unless they are cut down or something.
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Postby oaktown on Mon Feb 19, 2007 1:26 am

cramill wrote:with the pieces being the territories - it would be pretty tough and there would only be 32 countries, a very small map. It would be hard with 6 players (or possibly 8 in the future).

That wasn't what i was suggesting... I was think your still have a 64 territory board, but you can only attack from territories that have a piece. The other 64 squares are still territories, but are without attacking capabilities. The danger would be that somebody could open the game with few or even no space from which one could attack.

cramill wrote:Sorry these dont work with the squares, they are too tall (well at least the king and queen and such) unless they are cut down or something.

They'd be easy enough to size vertically. At least it would give you a cleaner outside line to start with. Wait... give me 45 seconds... and done.
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Last edited by oaktown on Mon Feb 19, 2007 1:30 am, edited 1 time in total.
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Postby Unit_2 on Mon Feb 19, 2007 1:29 am

i like the map but the pieces look very cheesy...
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Postby Wisse on Mon Feb 19, 2007 4:37 am

cramill wrote:
Wisse wrote:try those pieces:
Image


Sorry these dont work with the squares, they are too tall (well at least the king and queen and such) unless they are cut down or something.

you can make them smaller... (with photoshop, and even with imageschack)
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Postby Skittles! on Mon Feb 19, 2007 6:10 am

I think the chess board should be black and white, which would make it easier to see the bonus areas... But good work so far.
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Postby bedplay on Mon Feb 19, 2007 8:00 am

tbh I think it's awful... :? sorry
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Postby cramill on Mon Feb 19, 2007 11:26 am

This map is not very near to being finished. But thanks for the feedback, it gives me some ideas, but I'm not sure if i will have much time to try to implement these ideas. This could be a really interesting map.
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Postby JupitersKing on Tue May 29, 2007 2:54 pm

<a href="http://photobucket.com" target="_blank"><img src="http://i142.photobucket.com/albums/r118/jupitersking/pieces.png" border="0" alt="Photo Sharing and Video Hosting at Photobucket"></a>

Image

http://i142.photobucket.com/albums/r118 ... pieces.png


Found these floating around, not sure about who owns them or copyright but they are Staunton style, public domain maybe?

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Postby JupitersKing on Tue May 29, 2007 3:02 pm

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Postby zeppelin90 on Tue Jun 05, 2007 1:59 am

Hate the idea. Looks confusing -- gameplay will be annoying.

make a poll
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Postby cramill on Wed Jun 06, 2007 11:02 am

Greetings, I am back from my conquer club vacation. I was really busy with school and work and such. But now I have a little more free time and I may be able to work more on this map. So it seems to me that there have been tons of suggestions on how to go about doing this, and not many conclusions. And interest in this has been off and on.

But with some work this could be a really cool map.

These pieces just might work, thanks for finding them. I'll have to see what I can do with this map. I don't have too much time in the near future, but possibly in a few weeks I could spend more time on this.

And, as far as that board two posts above this one, I don't like it. The shading on half of those squares is weird and it almost gives it an optical illusion effect.

JupitersKing wrote:<a href="http://photobucket.com" target="_blank"><img src="http://i142.photobucket.com/albums/r118/jupitersking/pieces.png" border="0" alt="Photo Sharing and Video Hosting at Photobucket"></a>

Image

http://i142.photobucket.com/albums/r118 ... pieces.png


Found these floating around, not sure about who owns them or copyright but they are Staunton style, public domain maybe?

JK
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Postby Anarkistsdream on Wed Jun 06, 2007 11:11 am

Make sure in the Legend that you spell attack correctly...

It has two Ts
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Postby wrightfan123 on Wed Jun 06, 2007 5:17 pm

Pretty good map. A couple things though:

*I'm assuming the pieces are unpassable borders. If so, please leave a note near the bonuses.

*The imaging needs a bit of work. You need to awesomeafy it.

*The legend looks as if you just slapped in on. Your next update should have a much better legend.

*Get Samus in here to work the bonuses. A few may need tweaking.

Other than that, great job! This could end up being a pretty good map.
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Postby plysprtz on Thu Jun 07, 2007 4:39 pm

wrightfan123 wrote:Pretty good map. A couple things though:

*I'm assuming the pieces are unpassable borders. If so, please leave a note near the bonuses.

*The imaging needs a bit of work. You need to awesomeafy it.

*The legend looks as if you just slapped in on. Your next update should have a much better legend.

*Get Samus in here to work the bonuses. A few may need tweaking.

Other than that, great job! This could end up being a pretty good map.



yes i agree with him another thing you should ook at are the colors definently change them make them darker or something they justblend right in with the board. maybe outline the squares in a much darker coloer that contain a certain region

and get new pieces those are chopppiy
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