Conquer Club

Adjacent Attacks

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What do you think about Adjacent Attacks?

I would support this being an option
293
65%
I would oppose this being an option
117
26%
I don't care/I don't know yet
44
10%
 
Total votes : 454

Re: Adjacent Attacks

Postby a.sub on Sat Jan 09, 2010 4:47 pm

i dont think we really need a cheater checker because i think everyone who plays plays with honor, (as far as i can see so far)
yeah we mess up and get mad at each other, but in the long run no one really cheated on purpose, as long as everyone knows of the script, most of them will prolly chose to use it since they want to play fair like everyone else.
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Re: Adjacent Attacks

Postby 72o on Sat Jan 09, 2010 7:39 pm

I think the best solution is to get Lack to code it. I've pledged some money towards it in the "pay to have things changed" thread.
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Re: Adjacent Attacks

Postby a.sub on Sat Jan 09, 2010 11:18 pm

72o wrote:I think the best solution is to get Lack to code it. I've pledged some money towards it in the "pay to have things changed" thread.

wheres this thread?
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Re: Adjacent Attacks

Postby denominator on Sun Jan 10, 2010 1:18 am

72o wrote:I think the best solution is to get Lack to code it.


That would be optimal. If we created a script (I say "we" because "I" have absolutely no idea how to do such a thing) that makes it play AA without having to be hardcoded, then we could get a whole bunch more people in on it. I think the big thing stalling this right now is the fact that we have to play with honour rules and many of our games get botched at some point.
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Re: Adjacent Attacks

Postby SuicidalSnowman on Sun Jan 10, 2010 8:43 am

a.sub wrote:i dont think we really need a cheater checker because i think everyone who plays plays with honor, (as far as i can see so far)
yeah we mess up and get mad at each other, but in the long run no one really cheated on purpose, as long as everyone knows of the script, most of them will prolly chose to use it since they want to play fair like everyone else.



I think the idea was simply that our little community is always striving to improve and make things like AA work better, so we said the next step would be a script for this.
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Re: Adjacent Attacks

Postby OliverFA on Sun Jan 10, 2010 6:42 pm

a.sub wrote:
72o wrote:I think the best solution is to get Lack to code it. I've pledged some money towards it in the "pay to have things changed" thread.

wheres this thread?


Yes. Where is it?
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: Adjacent Attacks

Postby yeti_c on Mon Jan 11, 2010 8:14 am

I might have a bash at this sometime this week - now that the MAG beta is over I can do other things in the evenings!!

Will let you know - but I can't promise anything either!!

C.

PS - I'll need some test game help too - so let me know if you want to be some test dummies?!
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Re: Adjacent Attacks

Postby 72o on Mon Jan 11, 2010 9:13 am

OliverFA wrote:
a.sub wrote:
72o wrote:I think the best solution is to get Lack to code it. I've pledged some money towards it in the "pay to have things changed" thread.

wheres this thread?


Yes. Where is it?


http://www.conquerclub.com/forum/viewtopic.php?f=4&t=105601
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Re: Adjacent Attacks

Postby n00blet on Mon Jan 11, 2010 3:18 pm

yeti_c wrote:I might have a bash at this sometime this week - now that the MAG beta is over I can do other things in the evenings!!

Will let you know - but I can't promise anything either!!

C.

PS - I'll need some test game help too - so let me know if you want to be some test dummies?!
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Re: Adjacent Attacks

Postby a.sub on Mon Jan 11, 2010 8:42 pm

n00blet wrote:
yeti_c wrote:I might have a bash at this sometime this week - now that the MAG beta is over I can do other things in the evenings!!

Will let you know - but I can't promise anything either!!

C.

PS - I'll need some test game help too - so let me know if you want to be some test dummies?!
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ditto
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Re: Adjacent Attacks

Postby SuicidalSnowman on Mon Jan 11, 2010 9:51 pm

a.sub wrote:
n00blet wrote:
yeti_c wrote:I might have a bash at this sometime this week - now that the MAG beta is over I can do other things in the evenings!!

Will let you know - but I can't promise anything either!!

C.

PS - I'll need some test game help too - so let me know if you want to be some test dummies?!
Volunteered

ditto


Yeah me too!
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Re: Adjacent Attacks

Postby Army of GOD on Tue Jan 12, 2010 2:17 am

SuicidalSnowman wrote:
a.sub wrote:
n00blet wrote:
yeti_c wrote:I might have a bash at this sometime this week - now that the MAG beta is over I can do other things in the evenings!!

Will let you know - but I can't promise anything either!!

C.

PS - I'll need some test game help too - so let me know if you want to be some test dummies?!
Volunteered

ditto


Yeah me too!


I'll take one for the team too.
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Re: Adjacent Attacks

Postby yeti_c on Tue Jan 12, 2010 2:00 pm

Army of GOD wrote:
SuicidalSnowman wrote:
a.sub wrote:
n00blet wrote:
yeti_c wrote:I might have a bash at this sometime this week - now that the MAG beta is over I can do other things in the evenings!!

Will let you know - but I can't promise anything either!!

C.

PS - I'll need some test game help too - so let me know if you want to be some test dummies?!
Volunteered

ditto


Yeah me too!


I'll take one for the team too.


Righto - I'll see if I can get something coded up in the next couple of days ready for some testing - it will be in the evenings of UK time... so if I see any of you lot on at the time I need testing - I'll by PMing you...

C.
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Re: Adjacent Attacks

Postby max is gr8 on Tue Jan 12, 2010 2:16 pm

ditto
‹max is gr8› so you're a tee-total healthy-eating sex-addict?
‹New_rules› Everyone has some bad habits
(4th Jan 2010)
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Re: Adjacent Attacks

Postby max is gr8 on Tue Jan 12, 2010 2:20 pm

As in ditto I'll join one of these games
‹max is gr8› so you're a tee-total healthy-eating sex-addict?
‹New_rules› Everyone has some bad habits
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Re: Adjacent Attacks

Postby yeti_c on Tue Jan 12, 2010 2:29 pm

New topic started in Plugins forum... script coming soon!

viewtopic.php?f=59&t=106425

C.
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Re: Adjacent Attacks

Postby denominator on Tue Jan 12, 2010 7:29 pm

Of course I'm up for the testing as well.
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Re: Adjacent Attacks

Postby Ace Rimmer on Wed Jan 13, 2010 9:08 am

yeti_c wrote:Righto - I'll see if I can get something coded up in the next couple of days ready for some testing - it will be in the evenings of UK time... so if I see any of you lot on at the time I need testing - I'll by PMing you...

C.


I'm on most weekdays in the evening UK time , feel free to PM/IM me.

Jake
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Re: Adjacent Attacks

Postby OliverFA on Tue Mar 16, 2010 5:35 pm

Just wanted to say that tournament is going great, thanks to Jakewilliams' effort. We are enjoying lots of AA games, proving it is a workable and very interesting setting. You can still join the tournament if interested, as it is an open league.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: Adjacent Attacks

Postby n00blet on Wed Mar 17, 2010 2:44 pm

Seconded on that whole doing great part, even though I happen to be in 8th.... :evil:
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Re: Adjacent Attacks

Postby Catarah on Fri Apr 16, 2010 9:26 am

so, just wondering, what are the chances of this gametype actually being implented? i'd love to play some AA games, but if we can expect the gametype to be implented in the next few months i'd rather wait then risk making mistakes with attacking all the time:p
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Re: Adjacent Attacks

Postby n00blet on Fri Apr 16, 2010 9:56 am

Catarah wrote:so, just wondering, what are the chances of this gametype actually being implented? i'd love to play some AA games, but if we can expect the gametype to be implented in the next few months i'd rather wait then risk making mistakes with attacking all the time:p
Only lack i suppose would really know that. But you should join the tournament if you want to give it a try!

viewtopic.php?f=91&t=103112

People can get pretty angry if you ruin a game way into it, but it's really not that hard at all if you've been paying attention for the first few rounds. It's easy to recognize an AA game that you've been playing in for the last days/weeks at a glance.
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Re: Adjacent Attacks

Postby Ace Rimmer on Fri Apr 16, 2010 9:59 am

Catarah wrote:so, just wondering, what are the chances of this gametype actually being implented? i'd love to play some AA games, but if we can expect the gametype to be implented in the next few months i'd rather wait then risk making mistakes with attacking all the time:p


Lack hasn't officially commented, so I'd say we're at least a year away.

However, in the 2010 Adjacent Attacks Tournament (http://www.conquerclub.com/forum/viewtopic.php?f=91&t=103112) we have had mostly fair play, with only a few games completely messed up by rule breaking. As the new players become more familiar, the mistakes have gone down. I'd love for you to join the tournament and learn how much fun AA games can be :)

Jake
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Re: Adjacent Attacks

Postby OliverFA on Mon Apr 19, 2010 1:34 pm

What n00b and Jake said, I suggest you to join the tournament and enjoy some AA games. You will discover a complete new world of strategy! :-)
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: Adjacent Attacks

Postby eddie2 on Mon Apr 19, 2010 2:50 pm

OliverFA wrote:What n00b and Jake said, I suggest you to join the tournament and enjoy some AA games. You will discover a complete new world of strategy! :-)


i secound this as one wrong move ends the game for u it takes alot of skill and planning ahead.
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