
Anyways, my concern is how to deal with terrible strategies that opponents use that catch you by surprise because you didn't think they would be dumb enough to do it. The game that brought this subject up is below:
http://www.conquerclub.com/game.php?game=6277308
Basically, I held the Maize Silos while Red held all of BananaLand, Sugarland, and some of the Dairy Farms. Green and Blue formed a truce against Red due to his large amount of control, and in response I requested a truce with Red along the Maize Silo/Dairy Farm border in order to save us both some troops. In response, Red devoted the vast majority of his troops the next turn to push through my defenses and take over the Maize Silos instead of focusing on the real threat. The result was I was reduced to two territories which were quickly taken over by Green, and Red was so far spread out that his defense was easily crushed by green and blue, and he's now confined to Bananaland with a whopping 7 troops.
I usually play under the belief that players will do things that benefit themselves, instead of suiciding in silly ways. Obviously this doesn't work out very well sometimes, so I'm wondering what I can do in order to adapt/deal with situations like this in the future. Also, if anybody sees anything I could have done better in the game I'm talking about, let me know.
Anyways, I rated Red accordingly, but other than that I don't know what I could have done. I'm fine with unpredictable strategies that actually work, but I have no idea what to do against unpredictable strategies that are terrible and make no sense.