Queen_Herpes wrote:Your summary comments are funny, perhaps an attempt to lighten the mood, and I will take them as such. But, for the record, I've had sex with men who had never masterbated (prior to their first sexual experience with a woman--me), and had sex with men who had masterbated before their first sexual experience with a woman(which happened to be with me). There is a big difference between men who have experienced themselves and men who had no experience. So your reference, unfortunately for you, helps prove my point.
I get it that playing against humans is better than playing against computers. It certainly is why we are here. We could play the PS or PS2 Risk game or the Hasbro Online Risk game against computerized opponents. Instead, we choose to play here. Well, truth be told, I've picked up the PS2 and popped the PS2 Risk game in the machine to play on several occasions in the past year. As I was introduced to this site and this game by my husband, so also did he introduce me to the PS2 versions. For lack of a tutorial program at conquerclub, the computerized opponents were a huge benefit to me to learn the game.
I still enjoy going back and playing the computer opponents, "AI" is probably the right term. As the PS2 opponents are programmed with different strategies AND can be differentiated to "easy," "intermediate," and "difficult," there are some varieties in strategies that I have seen and still, oddly, feel as though I can learn from. Of course, their only application is towards what we at CC refer to as the "Classic Map."
I believe the type of learning that is available via playing against AI is valuable. It can help a new player learn a map without the possibility of getting "farmed" or being mistreated by the opponent. Ocassionally, I like playing the computers so that I can have a less-spirited interaction against an opponent that won't deadbeat, won't bitch to me about dice, and won't allow me an easy win because they use terrible strategy or don't know the map.
I would relish the opportunity to play many of the maps I've never played at CC as well as the new maps that haven't been entered onto playable maps list AGAINST AI. I would love to learn the map that way before playing it against humans. I think there are other out there that would enjoy that opportunity at first as well.
I also think there are other players out there who would enjoy playing against AI to learn maps or settings. I think new players would especially enjoy the opportunity.
Further, I think new players and freemium players would enjoy an opportunity to play an opponent in "real time" as you...AAFitz...have pointed out as an important part of the reason that players leave the site. Restated, AAFitz feels that players leave the site because they don't want to wait 24 hours for their opponents to take turns. The additional aspect of adding AI to the site would allow new players to get that "speed game" experience without having to pay for premium. This may be enough to turn those players into permanent players....rather than players who bail after logging in for the first time.
So the question to you, AAFitz, and others...do you want more players on CC? Do you want those players to have the knowledge of the maps and the settings before they play you? Or do you want to play against noobs who don't know the map, don't know how the territories are connected, and don't know the settings? It would seem to me that an opponent of AI would necessarily be a proponent of farming. AI can only help the site. I challenge you to prove how AI could ruin the experience of players on CC and how it would turn players away.
ell, I am really not against the idea of AI per-se. My only concern with it, is that a very small amount of players would actually play it, that I happen to think it isnt very fun, but mostly that it would probably take quite some time to program, and that programming could probably be better spend on human v. human games, which is the backbone of CC. This is really something for the owner of the site to decide if he wants to offer or not.
For the most part, the amount of time put into it wont really reap any vast rewards, because I still contend that new players come here to play against people.
Most importantly however, I think you wrongly assume why people are leaving. You seem to think they are leaving because they are losing games, and I contend that that is not a major reason for people leaving. I certainly think that players like yourself that are rude and controlling in the chat are far more likely to go send a person packing, even as you kill them most of the time, other than a polite player that is welcoming, and possibly even helpful.
I believe labeling maps and options in respective difficulty ranges will solve nearly any problem when it comes to players getting farmed, or leaving because of losing, because they will know exactly what to expect, and therefore if they are in a difficult game, will be getting exactly what they chose to play. If they leave, it wont be because of that.
Im certainly not against it, as there is nothing wrong with having the option. What I am against is blocking new players so severely from all the great options CC has to offer...and absolutely completely 100% would be against forcing them to play your imagined CCBots exclusively when they come to CC, simply because you think they are children devoid of the intelligence to play against human beings first. That would be even worse than blocking them from the maps, because that would block them from the core game of CC, and its greatest strength, which is its many options, and great community, which, also includes some low rated players too.
So AI is great. If lack has some time and wants to program some bots, all the power to him. Maybe some will play, maybe some wont. He made a completely other site too, with a completely different game...all the power to him. Its not something I play, but hes free to make what he wants. Hes also free to block people from his game options like children based on the fantasies that these people are coming to the site without the necessary skills to learn this game, and dont deserve the option to try it out.
I however think it would be utterly foolish to do so, since blocking people from all the different maps, all the options, and now as youre suggesting, the actual CC community, would really be blocking them from CC. I think as a suggestion to improve flow of new players to other world domination sites, that this would be a fantastic idea. I think it would help those struggling sites that cant keep up with CCs many options and maps, and would allow them to hook all the potential CC customers, while you were busy trying to guide them through, learning how to click some armies and take over the board.
However, since Im more interested in keeping people at CC, I think without a doubt some changes are needed, but those changes should not include removing the best parts of CC, but improving them. And if there is any blocking to be done, to keep people at CC, there is no doubt that the blocking should be of rude controlling players who have earned really low ratings from other players, because they make the game not fun. I think blocking all players without a rating of 4.6, for 100 games would undoubtedly, and immediately improve customer retention, because it would let them get used to the great community at CC, without having to deal with the few negative players that cant control themselves in game chat, especially with new players, who are just trying to have fun learning the game.
So, by all means, lets keep more new players at CC. But lets not be silly and try and block them from the best parts of CC to do so. Lets block them from the bad parts of CC, so they can have a truly informed decision before they are so rudely yelled at for making a little mistake as they get started. I just think its too bad a player like yourself can put so much time into pushing ideas for making CC better, but not have the control in chat to do it one game at a time, and treat new players to the site with respect, and really hook them. It was the warm welcome I got from CC that hooked me and the many different options and maps(since the classic map was pretty boring and standard)
So sure, lack wants to make a CC robot thats great. More options the better. Should he block people from CC people, options and maps, because you feel they dont want to try them? Absolutely not. He might as well get rid of the freemium option too at that point, and possibly start fading out CC completely, because those are the very things that keep people at CC, and certainly are the very things that get players hooked in the first place.
If you yourself want to help out, perhaps instead of earning your 4.5 rating with no care of the gaming experience of noobs as you farm them...perhaps you could make a difference, and instead be helpful in the games, or at the very least, be polite, or silent, if incapable of the other two.