Moderator: Cartographers
natty_dread wrote:It's too big and too small at the same time.
army of nobunaga wrote:natty_dread wrote:It's too big and too small at the same time.
LOL Natty... im sorry man.. There is a genius in it being too large and too small. I swear to you we need something like this.
I really hope this dude keeps at it.
natty_dread wrote:My best advice would be to think hard about what type of gameplay would best express the theme of the map, how the "story" of this map can be integrated to the gameplay.
For example, you have cannons on the map. You could give those territories the ability to bombard nearby shores.
As it's a pirate themed map, I'd like to see more ships.
That treasure chest... you could set a high amount of neutrals on it and set it as an objective (hold treasure for one round to win).
These are just examples, but you can maybe use them to get some ideas for the gameplay.
Oh and remember the size limit. Downsizing shouldn't be a problem though, it's a lot easier than upsizing... Personally, I don't agree with the size limit that has been set for maps, as I'd love to see huge and epic maps, but as long as that limit is in place, there's no point in crying about it, it's better to just work with the tools you have available.
Squidward wrote:Thanks for feedback, guys. You're right, it's definitely way too big right now and needs more territories. That shouldn't be too hard to fix.
Just to clarify, though... the size for large maps says "Width up to 840, Height 800" does that mean the height must be 800? Or can it be less?
Return to Melting Pot: Map Ideas
Users browsing this forum: No registered users