Conquer Club

MÉXICO [BETA] p1/18 --Sep 11th--

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby Alex ceu on Fri Jun 26, 2009 9:29 am

I forgot to tell that i was thinking about special mini-bonuses in anillo central like +1 or +2 and a very important bounes to df (+6) as is the capital and the most difficult and important territory to hold if you give it a speccial bonus.
Corporal Alex ceu
 
Posts: 10
Joined: Wed Apr 29, 2009 7:13 am

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby oaktown on Fri Jun 26, 2009 9:41 am

Hi MrBeen, I have five minutes for this map right now, so I'll get right to it.

MrBenn wrote:I'm not tied to the ports at all - they were on fumandomeurte's drafts, so I've carried them over. I won't lose any sleep over keeping them or not - I'm happy either way ;-)

I could see losing them, since there is no lack of connectivity as it stands. And since they don't help you wrap up any of the regions of the land I'm not sure they'd be very attractive targets - why waste armies hitting neutrals on a small map when you don't have that many armies/territories to begin with? And once you knock out the neutrals and take a port the only thing you can hit from that port is... another port full of neutrals.

Though I do like the way you've represented them... thanks for not sticking an anchor on there. Dropping the ports would make the green region a more attractive start on a map that really lacks good areas to dig yourself in.

MrBenn wrote:As for the regions, I guess there could be some rejigging - I found this political/regional map: I could split the central regions up?

As I said, the map desperately needs some decent starts - right now Sur is the only region that can be nabbed in the first two rounds, but without mountains it's going to be impossible to hold.

Bonus for DF is fine, but keep it reasonable and it would mean starting it neutral - which knocks you down to an unfortunate 29 territories. 30 is nicer for 1v1 and 3p games.
Image
User avatar
Captain oaktown
 
Posts: 4451
Joined: Sun Dec 03, 2006 9:24 pm
Location: majorcommand

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby Echospree on Fri Jun 26, 2009 10:15 am

I'm counting 31 territories without the ports. Looks like you forgot Colima (bottom-left) from the latest update. With 31, you could easily code DF as a neutral with a bonus.
User avatar
Major Echospree
 
Posts: 169
Joined: Wed Feb 11, 2009 3:03 pm

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby iancanton on Mon Jul 13, 2009 4:44 pm

oaktown wrote:Dropping the ports would make the green region a more attractive start on a map that really lacks good areas to dig yourself in.

oaktown wrote:
MrBenn wrote:As for the regions, I guess there could be some rejigging - I found this political/regional map: I could split the central regions up?

As I said, the map desperately needs some decent starts - right now Sur is the only region that can be nabbed in the first two rounds, but without mountains it's going to be impossible to hold.

i'm not so sure about "desperately". after all, greenland is a similar size of map with one 3-region bonus and one 4-region bonus; the gameplay seems to be pretty solid. removing one or more of the ports, maybe even all of them, will reduce the number of places where bonuses can be attacked, probably to the map's advantage.

ian. :)
Image
User avatar
Brigadier iancanton
Foundry Foreman
Foundry Foreman
 
Posts: 2434
Joined: Fri Jun 01, 2007 5:40 am
Location: europe

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby Peter Gibbons on Tue Jul 14, 2009 12:50 am

Not sure if this has been suggested yet, but why not treat the ports like the lakes in the Great Lakes map? In other words, the more you hold, the higher the bonus. So a structure for this map could be:

Hold any 3 ports = +2
Hold any 4 ports = +3
Hold any 5 ports = +4
Hold all 6 ports = +6


I'm aware of the obvious difference (namely that the lakes all connect to each other in Great Lakes while the ports don't connect here from the Gulf to the Pacific). But if the goal is to keep a higher territory count on this map while also making the ports an attractive target, this might accomplish that.
User avatar
Major Peter Gibbons
 
Posts: 1077
Joined: Wed Sep 10, 2008 9:21 am
Location: Washington, DC

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby cairnswk on Tue Aug 18, 2009 11:38 pm

And a reminder about this one also.... :)
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby MrBenn on Sun Aug 23, 2009 4:21 pm

I'm going to put this onto vacation, as I don;t have time to get around to an update just yet ;-)
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby PepeAtila on Tue Aug 25, 2009 4:23 am

I think is good idea
PepeAtila
Image
User avatar
Captain PepeAtila
 
Posts: 1143
Joined: Wed Apr 29, 2009 3:11 am

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby army of nobunaga on Fri May 07, 2010 6:43 pm

whats the holdup exactly? There are a lot of us from mexico that cant wait for this. If you need anyhelp, Im sure I can find an army of spanish speaking nerds that would love to help you.
Maps Maps Maps!


Take part in this survey and possibly win an upgrade -->
https://docs.google.com/spreadsheet/embeddedform?formkey=dGg4a0VxUzJLb1NGNUFwZHBuOHRFZnc6MQ
User avatar
Cadet army of nobunaga
 
Posts: 1989
Joined: Sat Oct 13, 2007 10:06 pm
Location: www.facebook.com/armyofnobu and Houston.

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby The Bison King on Fri May 07, 2010 8:04 pm

I'm 100% with Nobunaga on this, there really needs to be a map that features Mexico. I have thought this for a while now. This map looks pretty good, so does this one,

viewtopic.php?f=242&t=3943

(which I actually think looks better)

but I definently feel like one of these should be dug back up and put back into the foundry, because the closest map we have to featureing Mexico is First Nations, and that's just sad.
User avatar
Sergeant 1st Class The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby fumandomuerte on Sat May 08, 2010 11:20 pm

I hope some devoted cartographer re-take the project ;)
Image
Thanks to the CC staff for the perma-ban on ۩░▒▓₪№™℮₪▓▒░۩!
User avatar
Captain fumandomuerte
 
Posts: 620
Joined: Sat Dec 29, 2007 1:27 am
Location: The Cinderella of the Pacific

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby Industrial Helix on Sun May 09, 2010 6:45 am

I hope someone will take it up as well, Mexico is now the biggest major country missing from CC. As a reminder to any of you mapmakers with less than two maps in the works, all you gotta do is pm the original mapmaker to take over.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby natty dread on Sun May 09, 2010 7:35 am

I would jump on this if I didn't have so much on my plate currently.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby MrBenn on Sun May 09, 2010 7:01 pm

I spent some time last night looking back over my draft... I think I might pick this up again actually, it shouldn;t take too much to sort out the gameplay; the biggest hurdle is going to be sorting out the mountains :lol:

Here's the most recent image from the thread, together with an updated draft...

Image

Image

Any thoughts on gameplay? Particularly regarding region groupings and names?
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby fumandomuerte on Mon May 10, 2010 1:14 am

hey Benn, tbh I don't like the frame, I was thinking something more -you know- aztec.
I made this from some archeologic magazine:
Click image to enlarge.
image

It's not an oustanding frame but It's an idea.
Image
Thanks to the CC staff for the perma-ban on ۩░▒▓₪№™℮₪▓▒░۩!
User avatar
Captain fumandomuerte
 
Posts: 620
Joined: Sat Dec 29, 2007 1:27 am
Location: The Cinderella of the Pacific

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby natty dread on Mon May 10, 2010 8:15 am

Sorry fumando, but personally I like the current frame better...

get this moved to gp workshop! ;)
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby RjBeals on Mon May 10, 2010 10:49 am

i like fumans frame.
Image
User avatar
Private RjBeals
 
Posts: 2506
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby natty dread on Mon May 10, 2010 10:50 am

I would maybe like fumans frame better if it were black...
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby fumandomuerte on Mon May 10, 2010 12:25 pm

natty_dread wrote:I would maybe like fumans frame better if it were black...


That won't fit tenochtitlan's pyramids scheme.

EDIT: But I agree with natty, the important thing is to move out this map from the Dead Projects basket.
Image
Thanks to the CC staff for the perma-ban on ۩░▒▓₪№™℮₪▓▒░۩!
User avatar
Captain fumandomuerte
 
Posts: 620
Joined: Sat Dec 29, 2007 1:27 am
Location: The Cinderella of the Pacific

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby Industrial Helix on Mon May 10, 2010 2:29 pm

Personally, I think the mountains look great. You're gonna have to move the names around but otherwise I think they work nicely.

As for the frame... I think Ben's is a little bulky but it works.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby The Bison King on Mon May 10, 2010 3:20 pm

I spent some time last night looking back over my draft... I think I might pick this up again actually, it shouldn;t take too much to sort out the gameplay; the biggest hurdle is going to be sorting out the mountains


I'm so happy to hear that! Like you said It looks like you've already put a lot of work into this so it shouldn't be hard to get this on it's way. ;)
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant 1st Class The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby army of nobunaga on Mon May 10, 2010 3:24 pm

i climb those mountains all the time.. I know where all the major chains are from memory and volcanos, etc... let me know if you need any input. I guess you could probably get everything I know from google map though :S
Maps Maps Maps!


Take part in this survey and possibly win an upgrade -->
https://docs.google.com/spreadsheet/embeddedform?formkey=dGg4a0VxUzJLb1NGNUFwZHBuOHRFZnc6MQ
User avatar
Cadet army of nobunaga
 
Posts: 1989
Joined: Sat Oct 13, 2007 10:06 pm
Location: www.facebook.com/armyofnobu and Houston.

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby army of nobunaga on Mon May 10, 2010 3:25 pm

btw, if you count all the subburbs and lump it together (like people do LA) then The city of Monterrey is like the 4rd largest city in north america, I dont see it. It is right next to hildago which is a pretty small city.
Maps Maps Maps!


Take part in this survey and possibly win an upgrade -->
https://docs.google.com/spreadsheet/embeddedform?formkey=dGg4a0VxUzJLb1NGNUFwZHBuOHRFZnc6MQ
User avatar
Cadet army of nobunaga
 
Posts: 1989
Joined: Sat Oct 13, 2007 10:06 pm
Location: www.facebook.com/armyofnobu and Houston.

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby army of nobunaga on Mon May 10, 2010 3:35 pm

Image


This is the north of mexico, around the megapolis of monterrey. I show the significant mountains and how the city complex is nested right in the middle. This may be too much detail for your map to be able to show.


on the far right is one of the few large lakes in north mexico.
Maps Maps Maps!


Take part in this survey and possibly win an upgrade -->
https://docs.google.com/spreadsheet/embeddedform?formkey=dGg4a0VxUzJLb1NGNUFwZHBuOHRFZnc6MQ
User avatar
Cadet army of nobunaga
 
Posts: 1989
Joined: Sat Oct 13, 2007 10:06 pm
Location: www.facebook.com/armyofnobu and Houston.

Re: MEXICO [D] p1/8 --May 27th-- New Cartographer

Postby army of nobunaga on Mon May 10, 2010 3:38 pm

Image

This is a zoomed out. The red lines are the mountain ranges , Which I think you knew and put in your map. But also I circled the main deserts .... maybe you could do a -1 or something with them.. I dunno


If this helps you at all Ill do the rest of mexico for you. Right now its mothers day here (yes a day late) and got to do some honeydo's
Maps Maps Maps!


Take part in this survey and possibly win an upgrade -->
https://docs.google.com/spreadsheet/embeddedform?formkey=dGg4a0VxUzJLb1NGNUFwZHBuOHRFZnc6MQ
User avatar
Cadet army of nobunaga
 
Posts: 1989
Joined: Sat Oct 13, 2007 10:06 pm
Location: www.facebook.com/armyofnobu and Houston.

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users