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Resin8 wrote:I there were more detailed game logs, then someone else might be able to develop and add-on that would show and animated game playback. Knowing how many armies a player moved from one country to another after conquering it (and other tid-bits) would help with this I think. Just my 2 cents...
Resin8 wrote:I there were more detailed game logs, then someone else might be able to develop and add-on that would show and animated game playback. Knowing how many armies a player moved from one country to another after conquering it (and other tid-bits) would help with this I think. Just my 2 cents...
pmchugh wrote:Im pretty sure this is on the to-do list.
nagerous wrote:I don't think this should be implemented as it takes away some of the strategy of memorising what the map looked like - taking away from some of the gameplay.
However, this would be good in freestyle speed games, when reviewing cheating and abuse cases. Back in the day and I'm sure this still takes place, a lot of the top players were rigging eight player escalating games so that certain players would win and 'break records' and this was partly done by slyly attacking enemy stacks so that the user could then sweep and kill everyone and if this feature was implemented, this would prevent this abuse from continuing.. or at least catch the culprits in action.
fumandomuerte wrote:That will kill some of the magic of foggy games.
nagerous wrote:I don't think this should be implemented as it takes away some of the strategy of memorising what the map looked like - taking away from some of the gameplay.
fumandomuerte wrote:You can take snapshots of the map with BOB...
Dako wrote:I think being able to understand what the opponent did is a part of the strategy and that is what differs good players from bad ones.
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