Moderator: Cartographers
Why not put up a poll?
Colonial Africa... I can see a new world-type map in my mind.
I like Colonial Africa and perhaps you'd be interested in an abandoned idea of mine...
viewtopic.php?f=63&t=106279
Colonial Africa had too many problems since Africa today is essentially the colonial borders. But the WWII setting really made things work. The game play is the toughest thing to work out though. But I'd be happy to lend a hand with all the notes I've got on it.
California map wouldn't get much support.
Celtic 7 is too strange of a map to work. I don't think it could be done properly due to all the dead space.
The British Isles map is very similar to the Celtic map
I vote celtic nations... IFFFFFFF you could like make it obviously not another Europe map
There should be more Africa maps. I support more Africa maps.
The celtic map could work if you made all the sea areas that are between the playable land areas into playable areas. You could have them accessible from ports on the land, and put a decay on them - some ships are lost to storms after all... Then you could use the title and legend to cover that huge piece of non-playable land area. Yeah, I think it could work. It would even be an unique type of gameplay.
The celtic map could work if you made all the sea areas that are between the playable land areas into playable areas. You could have them accessible from ports on the land, and put a decay on them - some ships are lost to storms after all... Then you could use the title and legend to cover that huge piece of non-playable land area. Yeah, I think it could work. It would even be an unique type of gameplay.
it would even be an unique type of gameplay.
If you are talking about adding victory conditions, additional bonuses, one way attacks, or so on and so on I'll make this statement now: I'm not really interested in adding anything out of the ordinary into this map. I'll approach each map on a case by case basis (like a child) and I'm not saying that I wouldn't do that kind of thing for other maps. But I think I've made it pretty clear on the forums in the past that I'm a really big fan of traditional maps and that I just don't believe that every map has to be dressed up with complex gameplay features to be fun, playable, or even just passed through the foundry. If you want something like that give your vote to Colonial Africa. I think Celtic 7 Nations will be unique enough with all the sea routes and small 1, 2, or 3 territory bonuses. I also plan on decking it out with kick ass Celtic patterns and motifs.
Why not combine the Celtic and Africa maps? (part of the celtic is in Africa as is)
The trouble then is making a map that isn't too boring. The general trend regarding standard maps is that they appear boring... you got to avoid this
(as you skillfully did with your fantasy map).
I'm not saying you should adopt any unusual gameplay mechanics or "gimmicks". The decay part was just a suggestion, and not even the main point.
The Bison King wrote:Why not combine the Celtic and Africa maps? (part of the celtic is in Africa as is)
That's Europe, not Africa
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
I like the spacing you have between countries. It makes it unique and straightforward
But what I think would be really cool idea is an "Wild West" map"... Dodge city - Tombstone - railroads - Bozeman trail. The works.
The Bison King wrote:Please try to pester him in to bringing it back to life. This seriously looked like one of the coolest maps I've seen in such a long time but it looks like he dropped it over some supposed "controversy" over the whole genocide issue.
That's not what happened.. he decided to divide it into 3 maps and the first of which is now in GP workshop.
The celtic map could work if you made all the sea areas that are between the playable land areas into playable areas. You could have them accessible from ports on the land, and put a decay on them - some ships are lost to storms after all... Then you could use the title and legend to cover that huge piece of non-playable land area. Yeah, I think it could work. It would even be an unique type of gameplay.
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