Army of GOD wrote:I rather like major =)
How long will it last--sure it won't last long. Oh and you forgot the dubs lost but I guess you would not count that one--lol
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Army of GOD wrote:I rather like major =)
HighlanderAttack wrote:Army of GOD wrote:I rather like major =)
How long will it last--sure it won't last long. Oh and you forgot the dubs lost but I guess you would not count that one--lol
Georgerx7di wrote:So what am I trying to say here. Well mainly, its doesn't make sense to criticize how people get there points. Anyone who consistently maintains a rank above captain or colonel does at least one of these or something similar, so why criticize what method they use. The moment you start making private games because you can't get your points any higher in public games, then you are manipulating points.
I apologize to anyone who may be offended, I'm not saying anyone is wrong for what they are doing, I'm just pointing out that this is the way to get above major, we all know it. You don't go joining public escalating singles games and make brig. You don't make brig by playing ass doodle. It just doesn't happen. Being able to get to general does show skill, but it doesn't neccesarily mean that you are more skilled than a colonel.
Tennisie wrote:Tennisie wrote:This suggests some alternatives, one of which is to use the Axis and Allies game's method where one die is rolled for each attacking army piece and one for each defending piece. This would require more dice rolls during each attack and thus more random numbers, thus reducing the effects of lucky and unlucky streaks.
Lack, please consider adding another selection to the Start A Game form: "Intensity Cubes" with the options "Classic" (current system of 3 attack dice and 2 defense dice) and "One Per Army" (Axis and Allies system).
Tennisie wrote:Georgerx7di wrote:So what am I trying to say here. Well mainly, its doesn't make sense to criticize how people get there points. Anyone who consistently maintains a rank above captain or colonel does at least one of these or something similar, so why criticize what method they use. The moment you start making private games because you can't get your points any higher in public games, then you are manipulating points.
I apologize to anyone who may be offended, I'm not saying anyone is wrong for what they are doing, I'm just pointing out that this is the way to get above major, we all know it. You don't go joining public escalating singles games and make brig. You don't make brig by playing ass doodle. It just doesn't happen. Being able to get to general does show skill, but it doesn't neccesarily mean that you are more skilled than a colonel.
My goal is to become Conqueror without gaming the system or manipulating dice - I'll do it only through superior strategic and tactical skill. But randomness prevents me at the moment, so I propose the following suggestion to Lack:Tennisie wrote:Tennisie wrote:This suggests some alternatives, one of which is to use the Axis and Allies game's method where one die is rolled for each attacking army piece and one for each defending piece. This would require more dice rolls during each attack and thus more random numbers, thus reducing the effects of lucky and unlucky streaks.
Lack, please consider adding another selection to the Start A Game form: "Intensity Cubes" with the options "Classic" (current system of 3 attack dice and 2 defense dice) and "One Per Army" (Axis and Allies system).
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
trapyoung wrote:Okay... in a site where everything is pointless, other pointless aspects such as signatures and the point system look at medals and say "Wow, he makes the Kardashians' contribution to society seem valuable."
natty_dread wrote:When I lose, it's the dice.
When I win, it's skill.
Army of GOD wrote:That's Army of GOD, 1, Highlander, 0.
natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
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