Conquer Club

[Official] Middle East REVAMP [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Postby JCRuffino on Tue Mar 20, 2007 10:54 am

Sounds good to me
Corporal JCRuffino
 
Posts: 29
Joined: Mon Jan 22, 2007 2:51 pm

Postby Enigma on Tue Mar 20, 2007 11:21 am

KEYOGI wrote:
mibi wrote:looks great, the only thing i would suggest is that maybe the continent names could be bigger and stretch across the whole continent more, like real maps do. some like Egypt and so would have to be diagonal, and probably a tad more transparent.

With the army shadows gone I think that could work. Anyone else like this idea?

i think youll have the same problem with the near east being cluttered if you make them any larger.

also- colourscheme-wise, i think it is a little too yellow. love the dark brown dead territories.

i love the title- thats perfect. not sure bout the legend.

and i still think some burnt edges would look cool
Do you need an excuse to have a war? I mean, who for? Can't you just say "You got lots of cash and land, but I've got a big sword, so divy up right now, chop chop."
Terry Pratchet
User avatar
Lieutenant Enigma
 
Posts: 367
Joined: Mon Jul 03, 2006 10:23 pm
Location: Classified

Postby cheeseweasel on Tue Mar 20, 2007 11:48 am

That's a remarkable improvement, but just call Israel Israel.
User avatar
Sergeant cheeseweasel
 
Posts: 52
Joined: Wed Jan 31, 2007 1:24 pm
Location: Best country in the world by far - USA

Postby Guiscard on Tue Mar 20, 2007 11:57 am

cheeseweasel wrote:That's a remarkable improvement, but just call Israel Israel.


No name changes, and no debate about it this time either.
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
User avatar
Private 1st Class Guiscard
 
Posts: 4103
Joined: Fri Dec 08, 2006 7:27 pm
Location: In the bar... With my head on the bar

Postby DiM on Tue Mar 20, 2007 11:58 am

there's a small island underneath the title. remove it.
ā€œIn the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.ā€- Michio Kaku
User avatar
Major DiM
 
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks

Postby WidowMakers on Tue Mar 20, 2007 12:03 pm

I like this update the most. I agree that the legend needs to be changed. The text is just too plain. Maybe a scroll of a parchment behind the bonuese. Make them bigger too.

I hope the army circles come back. I think it helps players look over a map quicker and more easier. I know there will be numbers there when this is all done but the contrasting circels help move your eyes around them map quicker. Just look at the Senate map. It is less cluttered without circles but (IMHO) harder to read.
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Postby fluffybunnykins on Tue Mar 20, 2007 12:16 pm

maybe a good compromise on the circles thing would be circles with no outline that fade from completely transparent at the edge to 50% (or even more...) transparency white in the centre???
I still think it looks great. I agree with Dim that the island looks odd under the title. Maybe the Bonus numbers could have similar circles to the armies (^^^) but in the colour of the continent? Subtle but unifying?
Superman wears 'Fluffybunnykins' pyjamas
User avatar
Corporal 1st Class fluffybunnykins
 
Posts: 385
Joined: Tue May 02, 2006 6:43 am
Location: Liverpool, UK

Postby KEYOGI on Tue Mar 20, 2007 12:22 pm

WidowMakers wrote:I like this update the most. I agree that the legend needs to be changed. The text is just too plain. Maybe a scroll of a parchment behind the bonuese. Make them bigger too.

I really want to avoid the scroll, so many people use it in their maps. I'll try and come up with something though.
Sergeant 1st Class KEYOGI
 
Posts: 1632
Joined: Tue Oct 10, 2006 6:09 am

Postby Guiscard on Tue Mar 20, 2007 12:27 pm

Looking at the update, its all good for me except the dead territories. The dark brown is a little too dark, in my opinion, and it becomes the first thing you notce (rather than the playable territory). I think it needs to be toned down a little so it isn't so dominant.
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
User avatar
Private 1st Class Guiscard
 
Posts: 4103
Joined: Fri Dec 08, 2006 7:27 pm
Location: In the bar... With my head on the bar

Postby Qwert on Tue Mar 20, 2007 12:30 pm

Turkey province Antakya?
Image
NEW REVOLUTION-NEW RANKS PRESS THESE LINK viewtopic.php?f=471&t=47578&start=0
User avatar
Major Qwert
SoC Training Adviser
 
Posts: 9262
Joined: Tue Nov 07, 2006 5:07 pm
Location: VOJVODINA

Postby cheeseweasel on Tue Mar 20, 2007 2:43 pm

Guiscard wrote:
cheeseweasel wrote:That's a remarkable improvement, but just call Israel Israel.


No name changes, and no debate about it this time either.


Yeah, I hear not debating things usually helps.
User avatar
Sergeant cheeseweasel
 
Posts: 52
Joined: Wed Jan 31, 2007 1:24 pm
Location: Best country in the world by far - USA

Postby Lt. Valerian on Tue Mar 20, 2007 3:49 pm

I like the changes exactly as you have them now. Also, I think that the title and legend are nice as they are. I think adding anything behind them would just clutter the map up. I think one of the strengths of the map is its simplicity. Oh, also, the colors are great.
User avatar
Major Lt. Valerian
 
Posts: 36
Joined: Fri Feb 09, 2007 11:24 am
Location: United States

Postby Guiscard on Tue Mar 20, 2007 4:02 pm

cheeseweasel wrote:
Guiscard wrote:
cheeseweasel wrote:That's a remarkable improvement, but just call Israel Israel.


No name changes, and no debate about it this time either.


Yeah, I hear not debating things usually helps.


It was debated enough last time, I'm afraid. This is a purely graphical revamp, nothing else. PM the original map maker if you're particularly bothered.
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
User avatar
Private 1st Class Guiscard
 
Posts: 4103
Joined: Fri Dec 08, 2006 7:27 pm
Location: In the bar... With my head on the bar

Postby AndyDufresne on Tue Mar 20, 2007 4:03 pm

Just a quick side thing, could you stagger 'Near East' on the map, so you can clearly read it?


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Postby KEYOGI on Sat Mar 24, 2007 7:52 pm

Image

March 25
- Changes to legend
- Lightened dead territory
- Moved Near East label slightly

Comments
After many many attempts to come up with something nice for the bonus, I've kept it relatively simple. The size and space I have to work with doesn't lend itself to much creativity.

I tried many variations with larger continent labels, but they just don't work... mainly because there's no room to increase the size of the Near East label. The only change I made here was to move the Near East label to the West slightly so it is more visible.

Dead territory has been lightened a little to try and help it fit well with the rest of the map.

Once the title and legend are set I'll move onto the edges. I haven't seen much point doing anything on the edges so far.
Sergeant 1st Class KEYOGI
 
Posts: 1632
Joined: Tue Oct 10, 2006 6:09 am

Postby unriggable on Sat Mar 24, 2007 10:38 pm

WOW. Really, really good.
User avatar
Cook unriggable
 
Posts: 8037
Joined: Thu Feb 08, 2007 9:49 pm

Postby Unit_2 on Sun Mar 25, 2007 12:16 am

dude. there is no color at all.... this is soo doll. it could put me to sleep.. you NEED some color...
Image
User avatar
Cook Unit_2
 
Posts: 1834
Joined: Sun Jan 14, 2007 12:59 pm
Location: Pennsylvania, U.S.A, North America, Earth, Milky Way, Universe.

Postby Molacole on Sun Mar 25, 2007 12:17 am

by far the best look you've come up with thus far. My only grief with the map is the cucu brown colors for the nuetral grounds.
User avatar
Lieutenant Molacole
 
Posts: 552
Joined: Fri Jun 23, 2006 8:19 am
Location: W 2.0 map by ZIM

Postby Unit_2 on Sun Mar 25, 2007 12:19 am

how do you guys like this?... theres no... color..
Image
User avatar
Cook Unit_2
 
Posts: 1834
Joined: Sun Jan 14, 2007 12:59 pm
Location: Pennsylvania, U.S.A, North America, Earth, Milky Way, Universe.

Postby KEYOGI on Sun Mar 25, 2007 12:31 am

KEYOGI wrote:I've been aiming for the old parchment look that the original creator wanted...

KEYOGI wrote:...I realise the colours are quite similar, I've done this on purpose.
Sergeant 1st Class KEYOGI
 
Posts: 1632
Joined: Tue Oct 10, 2006 6:09 am

Postby Incandenza on Sun Mar 25, 2007 1:50 am

It doesn't need color.

It's beautiful, keyogi. Wow. So totally unlike any of the other maps on here. Love the old parchment/vellum look.

We need to clone you so you can revamp some of the other early maps... :lol:
THOTA: dingdingdingdingdingdingBOOM

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
User avatar
Colonel Incandenza
 
Posts: 4949
Joined: Thu Oct 19, 2006 5:34 pm
Location: Playing Eschaton with a bucket of old tennis balls

Postby Wisse on Sun Mar 25, 2007 3:46 am

perfect! now you can make the tiny one, and mayby you have to check what looks better with or without shades
Image Image
User avatar
Sergeant Wisse
 
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Postby spinwizard on Sun Mar 25, 2007 3:52 am

it looks amazing!

can u tell me how u did the mountains?
User avatar
Private 1st Class spinwizard
 
Posts: 5016
Joined: Sun Dec 10, 2006 9:52 am

Postby KEYOGI on Sun Mar 25, 2007 4:22 am

spinwizard wrote:it looks amazing!

can u tell me how u did the mountains?

4 layers. I drew the outline of the mountains for the top layer. Then a light colour as the base. 2 middle layers of different shades to add depth.

Incandenza wrote:We need to clone you so you can revamp some of the other early maps...

I'd be more than happy to revamp some old maps, just need the original cartographers permission first.

Wisse wrote:perfect! now you can make the tiny one, and mayby you have to check what looks better with or without shades

I personally think it looks much better without army shadows, there's a lot less clutter. I'll wait and see how it looks with numbers before making a final decision though.

If the rest of the map is fine as it is, I'll begin work on the egdes for the next update.
Sergeant 1st Class KEYOGI
 
Posts: 1632
Joined: Tue Oct 10, 2006 6:09 am

Postby spinwizard on Sun Mar 25, 2007 4:25 am

KEYOGI wrote:
spinwizard wrote:it looks amazing!

can u tell me how u did the mountains?

4 layers. I drew the outline of the mountains for the top layer. Then a light colour as the base. 2 middle layers of different shades to add depth.


cool i will try doing more than 1 layer mountains :wink:
User avatar
Private 1st Class spinwizard
 
Posts: 5016
Joined: Sun Dec 10, 2006 9:52 am

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users