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Re: UnMafia 3 (19/19) *Day 1*

Postby aage on Mon Dec 20, 2010 4:14 pm

Haggis_McMutton wrote:About Sax, I'm not really sure about this waggon either. Sax is a very ... confusing player to put it nicely. Notice the hammer in the Briasburg game, if that guy had happened to be town he'd be in big trouble for no good reason(if the hammer was actually some kind of intricate plot, my bad, but I kind of doubt it).

Yeah, but the question is, would you risk letting that happen in here?
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby ga7 on Mon Dec 20, 2010 4:27 pm

Hahahah @ scum, well done well done :P
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby strike wolf on Mon Dec 20, 2010 4:44 pm

For the record, killing ga7 is one of the weirdest decisions for a kill ever...

But sax has lied. He claims he was inactive but he had posted at least a few times in other threads.
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby Campin_Killer on Mon Dec 20, 2010 4:50 pm

Really, never seen somebody use a suicidal townie.(Unless you count a really crazy one that acts just like Fircoal.....wait a second)
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby Fircoal on Mon Dec 20, 2010 4:53 pm

strike wolf wrote:For the record, killing ga7 is one of the weirdest decisions for a kill ever...


huh? IF you're talking to me, I didn't kill him.
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby strike wolf on Mon Dec 20, 2010 4:56 pm

Fircoal wrote:
strike wolf wrote:For the record, killing ga7 is one of the weirdest decisions for a kill ever...


huh? IF you're talking to me, I didn't kill him.

No if I thought you killed him, I would understand the decision...
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby ga7 on Mon Dec 20, 2010 4:57 pm

strike wolf wrote:
Fircoal wrote:
strike wolf wrote:For the record, killing ga7 is one of the weirdest decisions for a kill ever...


huh? IF you're talking to me, I didn't kill him.

No if I thought you killed him, I would understand the decision...

Why would I have been modkilled? :-s
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby FloresDelMal on Mon Dec 20, 2010 4:58 pm

OK this sucks, no one feels like counterclaiming sax? i second that bus driver is an important town role, but if played "erratically" can do as much harm as it can do good, i don't know *sighs* and sucks that the frenchy is dead, even thought he was a suicidal townie, i doubt he could have committed suicide without a reason, scum must have its hand on it, thought i don't really know this role.
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby strike wolf on Mon Dec 20, 2010 5:00 pm

ga7 wrote:
strike wolf wrote:
Fircoal wrote:
strike wolf wrote:For the record, killing ga7 is one of the weirdest decisions for a kill ever...


huh? IF you're talking to me, I didn't kill him.

No if I thought you killed him, I would understand the decision...

Why would I have been modkilled? :-s

Because its fircoal and I expect fircoal to make random mod kill decisions.
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby ga7 on Mon Dec 20, 2010 5:02 pm

If he was doing that I'd never play in his games :P
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby strike wolf on Mon Dec 20, 2010 5:30 pm

FloresDelMal wrote:OK this sucks, no one feels like counterclaiming sax? i second that bus driver is an important town role, but if played "erratically" can do as much harm as it can do good, i don't know *sighs* and sucks that the frenchy is dead, even thought he was a suicidal townie, i doubt he could have committed suicide without a reason, scum must have its hand on it, thought i don't really know this role.

His death didn't seem like suicide or at least I don't think that's how the role would work. Anyone know anything about the role?
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby edocsil on Mon Dec 20, 2010 5:35 pm

I believe it is a townie that takes 1 less vote to lynch usually. Not the case here apparently.
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby Campin_Killer on Mon Dec 20, 2010 5:37 pm

No that is a hated townie.

A suicidal townie kills themself on the first night no matter what
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby edocsil on Mon Dec 20, 2010 5:42 pm

Campin_Killer wrote:No that is a hated townie.

A suicidal townie kills themself on the first night no matter what


Sounds like a bastard role, I wonder if he had any other abilities.
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby strike wolf on Mon Dec 20, 2010 5:43 pm

edocsil wrote:
Campin_Killer wrote:No that is a hated townie.

A suicidal townie kills themself on the first night no matter what


Sounds like a bastard role, I wonder if he had any other abilities.

Doubt it but it does confirm that he was killed by some kind of day killer.
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby aage on Mon Dec 20, 2010 5:44 pm

Seriously, you guys never heard of a suicidial towny? It's on that awesome link, fgs...

Still it's odd he didn't die during N1 but during D1...
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby Fircoal on Mon Dec 20, 2010 5:48 pm

This version of suicidal townie is my own version.
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby Campin_Killer on Mon Dec 20, 2010 10:48 pm

Fircoal wrote:This version of suicidal townie is my own version.

^^ Or that
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby TA1LGUNN3R on Tue Dec 21, 2010 5:30 am

The Weird One wrote:Let's start this on the right foot: vote Fircoal for not updating the sign up thread.


TWO wrote:FOS TWO for submarining


K at first I didn't lend too much credence to ga7's theory that voting a mod was a scumtell. I can see what he was saying, but I figured some of the older players were just messing around. Then he FOS's himself for submarining when he posted both days before at least. So I think ga7's theory was spot on, perhaps.

TWO wrote:
aage wrote:
Skoffin wrote:I have other shit to say, but I'll leave that for later.

Chu, even though your comments prove useful to us townies, I do feel that you probably shouldn't be making them. Based on the comment that Victor is acting like an idiot well... that leaves me to conclude that he was not given a role of jester. Some had speculated that he might be based on this game and his behaviour, but if the mod also thinks he's being dumb then I can only conclude that victor was not given any roles where he could be given leeway for acting too silly. :-s

So either he is scum trying to act too loony to give a jester impression, or he's just being a really bad townie.
I think you've jumped on a conclusion too soon... Even if Fircoal would be saying he is acting like an idiot, it could be because he's a jester since that requires him to be acting like an idiot. Still I think this whole argument is flawed since I like to metagame which tells me Victor must be mafia in each of his games atm. And I don't really buy that.
I have to agree. Saying someone's acting like an idiot doesn't mean that their role doesn't require them to act like an idiot. I still say we leave him to be nk'ed just to be safe. I don't mean to be jumping to anyone's defense, it just seems like the most reasonable thing to do. That being said; I realixe that we don't have any other leads, so, for the sake of progressing the game, lynch away I guess... :? I just think that, even if they're a jester, acting like one can still be called "stupid" because, well, you act stupid to get yourself lynched...hopefully I made some sort of sense and didn't just paint a large bull'seye on my throat...


I think he's just playing the middle field here.

TWO wrote:What I'm starting to suspect is that, possibly, the mafia is using old fir games to come up with realistic roleclaims. Admittedly, we could just be unlucky as all hell, but most of the claims thus far have been roles pulled from old games by fircoal. I'm not saying that Fircoal doesn't reuse roles, I'm just pointing out a possibility... After reading over that, I realixe that I sound like an idiot...


Here's the most suspicious post imo. It seems plausible, but somehow it appears to me that he's trying to suggest to the town something they hadn't already considered, as if by doing so he'll be trusted.

Meh nothing too compelling I'll admit but there's a deadline in the sometime-near future.

vote TWO :)

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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby nagerous on Tue Dec 21, 2010 5:41 am

Good solid analysis unvote vote TWO
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby FloresDelMal on Tue Dec 21, 2010 7:27 am

nagerous wrote:Good solid analysis unvote vote TWO

unvote sax vote two, its true that might be a bit grasping at straws atm, but i think is better pursue this new lead than potentially lose a town busdriver.
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby Haggis_McMutton on Tue Dec 21, 2010 7:53 am

FloresDelMal wrote:
nagerous wrote:Good solid analysis unvote vote TWO

unvote sax vote two, its true that might be a bit grasping at straws atm, but i think is better pursue this new lead than potentially lose a town busdriver.


Agreed.
Since the deadline is looming:

unvote vote TWO
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby karelpietertje on Tue Dec 21, 2010 8:50 am

According to the OP, TWO is on the modkill list.
Have we considered this?

Also what is the case against him again :oops: ?
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby aage on Tue Dec 21, 2010 8:57 am

karelpietertje wrote:According to the OP, TWO is on the modkill list.
Have we considered this?

Also what is the case against him again :oops: ?

FoS you for taking the modkill list seriously. Nag has been on it all game, and ga7 a while as well... Both are still alive. Besides, I don't see your point.
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Re: UnMafia 3 (18/19) *Day 1* Daykill D:

Postby Skoffin on Tue Dec 21, 2010 9:47 am

I don't really feel the case on TWO, if memory serves he usually comes across as rather vague in his postings and it's hard to read him one way or another. I can't really get into it now, I have a coach to catch.

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