Conquer Club

Netherlands [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Postby Anarkistsdream on Thu Mar 22, 2007 11:01 am

This looks really great, man...
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am

Postby Wisse on Thu Mar 22, 2007 11:34 am

can you lighten the tiny version and make the orange circle round?
Image Image
User avatar
Sergeant Wisse
 
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Postby Gilligan on Thu Mar 22, 2007 11:37 am

There aren't any bridges on the large one
Image
User avatar
Captain Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Postby Nikita_2006 on Thu Mar 22, 2007 11:39 am

bridges ? you mean the ferries I think.

Marval where are that ferries from the Wadden.
Private Nikita_2006
 
Posts: 486
Joined: Thu Oct 19, 2006 8:35 am

Postby Gilligan on Thu Mar 22, 2007 11:53 am

Up at the top, by Ameland, Texel, Vlieland...
Image
User avatar
Captain Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Postby Lone.prophet on Thu Mar 22, 2007 1:02 pm

Wisse wrote:can you lighten the tiny version and make the orange circle round?


why lighten it

and i forgot the ferry layer will be the same as small next update
Image
Captain Lone.prophet
 
Posts: 1467
Joined: Thu Oct 12, 2006 4:37 pm
Location: Your basement Muahaha

Postby unriggable on Thu Mar 22, 2007 1:10 pm

Lone.prophet wrote:Image
Image


Large version doesn't have the bridges for the purple islands...
User avatar
Cook unriggable
 
Posts: 8037
Joined: Thu Feb 08, 2007 9:49 pm

Postby Gilligan on Thu Mar 22, 2007 1:29 pm

Why no lines connecting on the large purple islands?
Image
User avatar
Captain Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Postby DiM on Thu Mar 22, 2007 1:35 pm

Gilligan wrote:Why no lines connecting on the large purple islands?


several people already posted this question :wink:
ā€œIn the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.ā€- Michio Kaku
User avatar
Major DiM
 
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks

Postby Lone.prophet on Thu Mar 22, 2007 2:02 pm

and i forgot the ferry layer will be the same as small next update


plz read people
Image
Captain Lone.prophet
 
Posts: 1467
Joined: Thu Oct 12, 2006 4:37 pm
Location: Your basement Muahaha

Postby Lone.prophet on Thu Mar 22, 2007 2:05 pm

Image
Image

all happy now?>
Image
Captain Lone.prophet
 
Posts: 1467
Joined: Thu Oct 12, 2006 4:37 pm
Location: Your basement Muahaha

Postby Ruben Cassar on Thu Mar 22, 2007 2:09 pm

What is different in the last images you posted?
ImageImageImageImageImage
User avatar
Colonel Ruben Cassar
 
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Location: Civitas Invicta, Melita, Evropa

Postby KEYOGI on Thu Mar 22, 2007 3:44 pm

River still looks bad. :wink:
Sergeant 1st Class KEYOGI
 
Posts: 1632
Joined: Tue Oct 10, 2006 6:09 am

Postby Lone.prophet on Thu Mar 22, 2007 3:54 pm

i really dont see how the river loos bad, i like the depthe it show a bit of diversaty
Image
Captain Lone.prophet
 
Posts: 1467
Joined: Thu Oct 12, 2006 4:37 pm
Location: Your basement Muahaha

Postby KEYOGI on Thu Mar 22, 2007 4:02 pm

Can we at least see it with the black borders in the dead territory is well. If nobody likes it then it's no big deal, but I think it would be an improvement.
Sergeant 1st Class KEYOGI
 
Posts: 1632
Joined: Tue Oct 10, 2006 6:09 am

Postby Qwert on Thu Mar 22, 2007 4:10 pm

If i see good you have two diference river colors.
Image
NEW REVOLUTION-NEW RANKS PRESS THESE LINK viewtopic.php?f=471&t=47578&start=0
User avatar
Major Qwert
SoC Training Adviser
 
Posts: 9262
Joined: Tue Nov 07, 2006 5:07 pm
Location: VOJVODINA

Postby Lone.prophet on Thu Mar 22, 2007 4:14 pm

Image

this lloks better?
Image
Captain Lone.prophet
 
Posts: 1467
Joined: Thu Oct 12, 2006 4:37 pm
Location: Your basement Muahaha

Postby Wisse on Thu Mar 22, 2007 4:22 pm

can i ask why this picture is darker than the picture before this one? this one is as dark as the tiny one you put on before, thats why i asked to lighten the tiny one ;)
Image Image
User avatar
Sergeant Wisse
 
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Postby KEYOGI on Thu Mar 22, 2007 5:00 pm

I'm not sure the river looks any better, but I don't think it looks any worse. At least it's consistent now.
Sergeant 1st Class KEYOGI
 
Posts: 1632
Joined: Tue Oct 10, 2006 6:09 am

Postby unriggable on Thu Mar 22, 2007 8:09 pm

Lone.prophet wrote:Image

this lloks better?


There we go. Would have been insanely confusing if that was missed.
User avatar
Cook unriggable
 
Posts: 8037
Joined: Thu Feb 08, 2007 9:49 pm

Postby DoetErNietToe on Thu Mar 22, 2007 11:56 pm

What a stupid quote

And what is the reason that this map is not Quenched
Private 1st Class DoetErNietToe
 
Posts: 6
Joined: Thu Mar 22, 2007 10:29 pm

Postby Lone.prophet on Fri Mar 23, 2007 4:07 am

Wisse wrote:can i ask why this picture is darker than the picture before this one? this one is as dark as the tiny one you put on before, thats why i asked to lighten the tiny one ;)


it is the same color and as light as the rest maybe it is your monitor
Image
Captain Lone.prophet
 
Posts: 1467
Joined: Thu Oct 12, 2006 4:37 pm
Location: Your basement Muahaha

Postby Enigma on Fri Mar 23, 2007 10:26 am

Lone.prophet wrote:Image

this image is almost perfect. the only thing is the blue of the river on brown isnt exactly the same as the blue water in the rest of the map. if you could get rid of the slightly whitish glow you might achieve in a different way the consistency needed. now do the same to the big one and get rid of the blur around the river. return it to its "tear in textured paper" look. and please get rid of those blasted black lines in later versions... X|
keyogi- how can you say its better with the lines?? i usually agree with you on design, but...
absolute consistency isnt always necessary.

did you try slightly blurring the black territory/ continent dividers? that might be the easiest way to get all those lines uniform.

this map is very stark. the edgeless river makes it look like someone has torn the paper, revealing the water underneath which is a slightly different texture. it gives it just the right amount of depth, similar to an escher drawing.
if you add the black lines then you would need to make the texture uniform all the way across, and then i have to say id agree with what keyogi said a long time ago- the map would be rather dull, lifeless. its the appearance of depth that holds interest- making it look like a cutout instead of a completely flat drawing.
Do you need an excuse to have a war? I mean, who for? Can't you just say "You got lots of cash and land, but I've got a big sword, so divy up right now, chop chop."
Terry Pratchet
User avatar
Lieutenant Enigma
 
Posts: 367
Joined: Mon Jul 03, 2006 10:23 pm
Location: Classified

Postby Qwert on Fri Mar 23, 2007 12:40 pm

DoetErNietTo
What a stupid quote

And what is the reason that this map is not Quenched


My map dont even bee in final forge before i put army numbers, and you want to map be quenched, before you can see army numbers.
Image
NEW REVOLUTION-NEW RANKS PRESS THESE LINK viewtopic.php?f=471&t=47578&start=0
User avatar
Major Qwert
SoC Training Adviser
 
Posts: 9262
Joined: Tue Nov 07, 2006 5:07 pm
Location: VOJVODINA

Postby onbekende on Fri Mar 23, 2007 1:32 pm

Wadden Eilanden:
Good

Noord Nederland:
Good

Midden Nederland:
in both maps, center "Flevoland" on the center of the territorie.

Holland:
in both maps, bump "West Friesland" to the north.
in both maps, bump the army circle in "Hoekse Waard" to the North-East.

Utrecht:
in both maps, bump the army circle in "Utrecht" to the east.

Zeeland:
Good

Zuid Nederland:
In both maps, swith the army circle of "Heusden", making the name in the south and the circle middle north.
Emperor of the Benelux
Founder of the Commonwealth of Planets
Founder and CEO of JF
User avatar
Captain onbekende
 
Posts: 1530
Joined: Fri Apr 14, 2006 10:19 am
Location: Belgium

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users