Conquer Club

Post-Apocalyptic Mafia - Town Wins! [Archive]

Housing completed games. Come take a walk through a history of suspicion!

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.

Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped

Postby aage on Mon Jan 17, 2011 3:43 pm

Fuzzylogic99 wrote:True but than again this is a bluffing game so anything possible though it seem unlikely.

Still just bc you claim it does not make you a townie.You could be scum or a third part .I find it funny that you automatically want us to believe you are a townie bc you made a claim.I could claim Im a one shot , .Assuming I am (hypothetically) it does not mean Im a townie.Im assuming you played long enough to realize that a claim does not make you innocent.I atlaeast hope you realize that.

No Im not claiming a oneshot just making a point


When we killed Herk you seemed quite concern that we had killed the werewolf.Than your quick vote on me the moment I make the slightest accusation without posting a response seem fishy.

Concerned? When was I concerned we killed the werewolf?
User avatar
Sergeant 1st Class aage
 
Posts: 30
Joined: Mon Jun 25, 2007 12:23 pm

Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped

Postby Fuzzylogic99 on Mon Jan 17, 2011 5:44 pm

opps my bad i got you and skoffin coffused.I was being lazy and did not double check who posted what

egg on my face

Im sorry about that aage
User avatar
Private 1st Class Fuzzylogic99
 
Posts: 139
Joined: Mon May 21, 2007 5:47 am

Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped

Postby safariguy5 on Mon Jan 17, 2011 10:13 pm

I think if Vio is a scientist of sorts based on the pr, a jack of all trades role would make sense here. So it sounds like Iliad is a cop and from his investigations he sounds sane. So maybe we should do the old "follow the cop" strategy and just let him root out mafia. There is one thing a bit concerning in that I'm not sure what third party sker alignment would be.

As I've said before, I think cult is a secondary concern to mafia here, so I'm not quite understanding the demands for cult to reveal. If we took care of the leader and the cult can't grow, than cultists can't really hurt town. In fact, they just might be able to soak up some nightkills for us.
Image
User avatar
Captain safariguy5
 
Posts: 1449
Joined: Fri Mar 30, 2007 9:42 pm
Location: California

Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped

Postby Commander9 on Tue Jan 18, 2011 1:15 am

5 prods sent.
But... It was so artistically done.
Lieutenant Commander9
 
Posts: 757
Joined: Fri Aug 22, 2008 1:51 am
Location: In between Lithuania/USA.

Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped

Postby Fircoal on Tue Jan 18, 2011 1:26 am

Commander9 wrote:5 prods sent.


D: I really need to read up on thiszel.
Vote: Mandy
Eddie35: hi everyone
Serbia: YOU IDIOT! What is THAT supposed to be? Are you even TRYING to play this game?! Kill the idiot NOW please!
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
User avatar
Captain Fircoal
 
Posts: 19422
Joined: Sat Sep 23, 2006 8:53 pm
Location: Abusing Silleh Buizels

Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped

Postby TA1LGUNN3R on Tue Jan 18, 2011 10:38 am

Fuzzylogic99 wrote:I think Justin was a townie while Naxus was a third party.I dont think Justin was part of the cult.Its possible but not very likely.


You know the first page usually has a manifest of the players, and dead ones have their roles revealed. The pretty colors help. Justin (blue name) was a townie (a priest isn't actually a religious leader, but someone who can't cast the lynching vote, so he wasn't related to the cult--at least at that point in the game---also he was a doc), Naxus (green name) was third party, and Herk (yellow name) was SK.

@/&safari

I'm not sure that the Christians would want to help us. Presuming they lost their recruitment ability, then their best course of action is to fly under the radar and hope town and mafia kill each other off. That's the only way they will win. If they didn't lose their recruiting, then they definitely won't help us. So I don't expect to hear from them. I think we need to try and find the Christians and get rid of them to be on the safe side, just in case they still have their recruiting.

I'll vote Thez haven't heard from him since the 4th. I'm assuming Commander sent him a prod.

-Tails
User avatar
Sergeant 1st Class TA1LGUNN3R
 
Posts: 2699
Joined: Sat Jan 24, 2009 12:52 am
Location: 22 Acacia Avenue

Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped

Postby Haggis_McMutton on Tue Jan 18, 2011 3:48 pm

TA1LGUNN3R wrote:You know the first page usually has a manifest of the players, and dead ones have their roles revealed. The pretty colors help. Justin (blue name) was a townie (a priest isn't actually a religious leader, but someone who can't cast the lynching vote, so he wasn't related to the cult--at least at that point in the game---also he was a doc), Naxus (green name) was third party, and Herk (yellow name) was SK.


Hmm, actually I assumed the priest part was just flavour(he was from the Vatican or something).

Also, is it standard for SK's to be yellow? Haven't noticed.
It'd be nice if we could say with some certainty that herk was SK.
Highest score: 3063; Highest position: 67;
Winner of {World War II tournament, -team 2010 Skilled Diversity, [FuN||Chewy]-[XII] USA};
8-3-7
User avatar
Major Haggis_McMutton
 
Posts: 403
Joined: Sun Mar 26, 2006 11:32 am

Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped

Postby edocsil on Tue Jan 18, 2011 3:52 pm

Haggis_McMutton wrote:
TA1LGUNN3R wrote:You know the first page usually has a manifest of the players, and dead ones have their roles revealed. The pretty colors help. Justin (blue name) was a townie (a priest isn't actually a religious leader, but someone who can't cast the lynching vote, so he wasn't related to the cult--at least at that point in the game---also he was a doc), Naxus (green name) was third party, and Herk (yellow name) was SK.


Hmm, actually I assumed the priest part was just flavour(he was from the Vatican or something).

Also, is it standard for SK's to be yellow? Haven't noticed.
It'd be nice if we could say with some certainty that herk was SK.


Yellow, orange, maroon are the typical SK colors. That being said those colors are also used for any third partier, while green is saved for survivors.

Basically what I am saying is that there are general trends, but no rules.
Edoc'sil

Commander9 wrote:Trust Edoc, as I know he's VERY good.

zimmah wrote:Mind like a brick.
User avatar
Sergeant 1st Class edocsil
 
Posts: 102
Joined: Sat Apr 28, 2007 8:09 am
Location: The Great State Of Minnesota

Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped

Postby safariguy5 on Tue Jan 18, 2011 8:19 pm

TA1LGUNN3R wrote:
Fuzzylogic99 wrote:I think Justin was a townie while Naxus was a third party.I dont think Justin was part of the cult.Its possible but not very likely.


You know the first page usually has a manifest of the players, and dead ones have their roles revealed. The pretty colors help. Justin (blue name) was a townie (a priest isn't actually a religious leader, but someone who can't cast the lynching vote, so he wasn't related to the cult--at least at that point in the game---also he was a doc), Naxus (green name) was third party, and Herk (yellow name) was SK.

@/&safari

I'm not sure that the Christians would want to help us. Presuming they lost their recruitment ability, then their best course of action is to fly under the radar and hope town and mafia kill each other off. That's the only way they will win. If they didn't lose their recruiting, then they definitely won't help us. So I don't expect to hear from them. I think we need to try and find the Christians and get rid of them to be on the safe side, just in case they still have their recruiting.

I'll vote Thez haven't heard from him since the 4th. I'm assuming Commander sent him a prod.

-Tails

True, Christians may still have recruiting, but mafia will target anyone, Christian or not. I'm not saying we ignore the possible cult remains, but that it shouldn't be our main focus. I'm saying they're equivalent to nighttime cannon fodder and with a little luck will take some SKer nightkills for the town.
Image
User avatar
Captain safariguy5
 
Posts: 1449
Joined: Fri Mar 30, 2007 9:42 pm
Location: California

Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped

Postby Commander9 on Tue Jan 18, 2011 11:43 pm

Lynching for Day 3:


Fuzzy (1) - aage
Thez (1) - TG

With 18 alive, 10 to lynch.

Looking for replacements.
But... It was so artistically done.
Lieutenant Commander9
 
Posts: 757
Joined: Fri Aug 22, 2008 1:51 am
Location: In between Lithuania/USA.

Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.

Postby jeraado on Wed Jan 19, 2011 12:35 am

Sorry all, didn't realise I'd been inactive for so long. Mainly though, that's because I'm not sure I can add much of value.

Very interesting that we didn't hear anything about the gigglers from night 1. I guess they may have been blocked but I'd have expected that to feature in the story somehow.

I'll have a good read tonight because I really don't have anything to add in terms of suspects at the moment. I think a bit of re-reading is in order
Image
Cadet jeraado
 
Posts: 525
Joined: Wed Jul 14, 2010 7:10 am
Location: Wellington, NZ

Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.

Postby Iliad on Wed Jan 19, 2011 1:01 am

jeraado wrote:Sorry all, didn't realise I'd been inactive for so long. Mainly though, that's because I'm not sure I can add much of value.

Very interesting that we didn't hear anything about the gigglers from night 1. I guess they may have been blocked but I'd have expected that to feature in the story somehow.

I'll have a good read tonight because I really don't have anything to add in terms of suspects at the moment. I think a bit of re-reading is in order

Wait, what gigglers?
User avatar
Private 1st Class Iliad
 
Posts: 10394
Joined: Mon Mar 05, 2007 12:48 am

Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.

Postby Streaker on Wed Jan 19, 2011 1:59 am

Iliad wrote:
jeraado wrote:Sorry all, didn't realise I'd been inactive for so long. Mainly though, that's because I'm not sure I can add much of value.

Very interesting that we didn't hear anything about the gigglers from night 1. I guess they may have been blocked but I'd have expected that to feature in the story somehow.

I'll have a good read tonight because I really don't have anything to add in terms of suspects at the moment. I think a bit of re-reading is in order

Wait, what gigglers?


I suggest you re-read the scenes, IIiad ;)
You'll find a group of gigglers who tried to kill someone.
First Tournament Victory: Game 6518858

Image[/quote]
Captain Streaker
 
Posts: 940
Joined: Sun Oct 05, 2008 10:05 am

Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.

Postby MeDeFe on Wed Jan 19, 2011 8:12 am

Iliad wrote:
jeraado wrote:Sorry all, didn't realise I'd been inactive for so long. Mainly though, that's because I'm not sure I can add much of value.

Very interesting that we didn't hear anything about the gigglers from night 1. I guess they may have been blocked but I'd have expected that to feature in the story somehow.

I'll have a good read tonight because I really don't have anything to add in terms of suspects at the moment. I think a bit of re-reading is in order

Wait, what gigglers?

They guy or guys who targeted the former SWAT member on night 1 but failed to conquer his bulletproofness.
saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
Timminz wrote:Yo mama is so classless, she could be a Marxist utopia.
User avatar
Major MeDeFe
 
Posts: 7831
Joined: Thu Apr 06, 2006 2:48 am
Location: Follow the trail of holes in other people's arguments.

Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.

Postby safariguy5 on Wed Jan 19, 2011 11:30 am

MeDeFe wrote:
Iliad wrote:
jeraado wrote:Sorry all, didn't realise I'd been inactive for so long. Mainly though, that's because I'm not sure I can add much of value.

Very interesting that we didn't hear anything about the gigglers from night 1. I guess they may have been blocked but I'd have expected that to feature in the story somehow.

I'll have a good read tonight because I really don't have anything to add in terms of suspects at the moment. I think a bit of re-reading is in order

Wait, what gigglers?

They guy or guys who targeted the former SWAT member on night 1 but failed to conquer his bulletproofness.

They could very well be the mafia, but I find it odd that no mention of them were made on the Night 2 scene.
Image
User avatar
Captain safariguy5
 
Posts: 1449
Joined: Fri Mar 30, 2007 9:42 pm
Location: California

Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped

Postby Mr. Squirrel on Wed Jan 19, 2011 4:56 pm

safariguy5 wrote:As I've said before, I think cult is a secondary concern to mafia here, so I'm not quite understanding the demands for cult to reveal. If we took care of the leader and the cult can't grow, than cultists can't really hurt town. In fact, they just might be able to soak up some nightkills for us.

I agree with this. If the cult head is dead, then we have nothing to worry about. Just leave them be and let them do what they will.

That said, we need to make a lynch soon. The day is starting to drag on. Maybe a deadline is in order?
pmchugh wrote:If I wasn't lazy, I would sig that :lol:
User avatar
Lieutenant Mr. Squirrel
 
Posts: 157
Joined: Fri Nov 02, 2007 3:18 pm
Location: up a tree

Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.

Postby Campin_Killer on Wed Jan 19, 2011 5:32 pm

I should be on regularly now, am cathing up
Upcoming Tournaments
NCAA Football
In the Trenches - 3 in sign-ups
13 Colonies
8 Thoughts
Africa

Highscore
Image

Image
User avatar
Lieutenant Campin_Killer
 
Posts: 326
Joined: Tue Dec 14, 2010 6:47 pm

Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.

Postby Fuzzylogic99 on Wed Jan 19, 2011 7:11 pm

I think the biggest question right now beside whos mafia _is is Violet pro townie or pro mafia
the same think with aage in my opion but I think Violet is more pressing bc we do not what role she has or if she pro townie or not
just my humble opion

I dont think shes jack of trades but Im been wrong before
User avatar
Private 1st Class Fuzzylogic99
 
Posts: 139
Joined: Mon May 21, 2007 5:47 am

Re: Post-Apocalyptic Mafia - Day 3. Jesus could have helped

Postby Skoffin on Thu Jan 20, 2011 9:42 am

Fuzzylogic99 wrote:opps my bad i got you and skoffin coffused.I was being lazy and did not double check who posted what

egg on my face

Im sorry about that aage

Exactly what are you confusing me with?
Image
Everything confuses and enrages me! Raaaargh
Join Discord group for multiplayer gaming and general nonsense.
User avatar
Lieutenant Skoffin
 
Posts: 2600
Joined: Mon Jan 01, 2007 7:09 pm
Location: Sydney, Australia

Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.

Postby Fuzzylogic99 on Fri Jan 21, 2011 4:23 pm

hello ......is there anybody out there
User avatar
Private 1st Class Fuzzylogic99
 
Posts: 139
Joined: Mon May 21, 2007 5:47 am

Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.

Postby TheSaxlad on Fri Jan 21, 2011 5:10 pm

Yeah im herez i dontz likez myz postz restictz but neva mindz.

TBH whatevz i sayz here itz gonna soundz scummie. so, i personallyz finkz we needz to lynchz someone...

To like reinvigoratez the gamez innit?
Image Caution: playing team games with TheSaxlad can lead to shortness of breath, high blood pressure and other-stress related illnesses!

Visit CC on Facebook and Twitter!
User avatar
Corporal TheSaxlad
 
Posts: 1138
Joined: Fri Jun 04, 2010 5:42 am
Location: ShakeyCat's Saxland :)

Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.

Postby aage on Fri Jan 21, 2011 6:28 pm

Fuzzylogic99 wrote:hello ......is there anybody out there

Possibly you could answer Skoffin's question?
User avatar
Sergeant 1st Class aage
 
Posts: 30
Joined: Mon Jun 25, 2007 12:23 pm

Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.

Postby Fuzzylogic99 on Fri Jan 21, 2011 6:38 pm

with an egg salad next question please
User avatar
Private 1st Class Fuzzylogic99
 
Posts: 139
Joined: Mon May 21, 2007 5:47 am

Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.

Postby Skoffin on Fri Jan 21, 2011 6:52 pm

Fuzzylogic99 wrote:with an egg salad next question please

....what the hell is that? Stop being a fruitloop and start making sense. Try answering again.

Back in my day, I would have raged at such shenanigans. However I am tired, so I'll deal with you later.
Image
Everything confuses and enrages me! Raaaargh
Join Discord group for multiplayer gaming and general nonsense.
User avatar
Lieutenant Skoffin
 
Posts: 2600
Joined: Mon Jan 01, 2007 7:09 pm
Location: Sydney, Australia

Re: Post-Apocalyptic Mafia - Day 3. Replacements needed.

Postby safariguy5 on Fri Jan 21, 2011 7:30 pm

Fuzzylogic99 wrote:I think the biggest question right now beside whos mafia _is is Violet pro townie or pro mafia
the same think with aage in my opion but I think Violet is more pressing bc we do not what role she has or if she pro townie or not
just my humble opion

I dont think shes jack of trades but Im been wrong before


How are you coming to the conclusion that Vio could be JOAT? And the whole skoffin thing could be a freudian slip. fuzzy needs to do some explaining.
Image
User avatar
Captain safariguy5
 
Posts: 1449
Joined: Fri Mar 30, 2007 9:42 pm
Location: California

PreviousNext

Return to Mafia Archives

Who is online

Users browsing this forum: No registered users

cron