But, I walked away for a few days, didn't think about it and today sat down and really went to town fixing the legend.
And this is the result. BEHOLD!

That is all for now. I'll hang up and listen.

Moderator: Cartographers



 ironsij0287
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 ironsij0287
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		 isaiah40
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 Victor Sullivan
				Victor Sullivan
			

















 
			isaiah40 wrote:Can you rearrange the legend so that the bonuses go in some sort of order. For instance the west side of the Mississippi, and then the east side going from left to right? It would make finding the bonus value easier to find.

 Victor Sullivan
				Victor Sullivan
			

















 
			Victor Sullivan wrote:OH MY GOD! That legend is amazing! My only prick is to have the two words in "Mississippi River" right next to each other.

 ironsij0287
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		Victor Sullivan wrote:And it seems to me he ordered things in the legend perfectly.
 isaiah40
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		isaiah40 wrote:Victor Sullivan wrote:And it seems to me he ordered things in the legend perfectly.
If you look he has Moline (which is on ht east side of the Mississippi) before Bettendorf and Pleasant Valley. All I am asking is for the legend to follow a pattern. Whether it is from top to bottom, right to left, left to right, or bottom to top. I looked at it and the map and had trouble finding the bonus values. The first three are perfect IMO. What is wrong with having them in some sort of order?

 Victor Sullivan
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 ironsij0287
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		 isaiah40
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 MrBenn
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 Industrial Helix
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		Industrial Helix wrote:Is anyone having a hard time figuring out how much each bonus is worth? I mean, like matching the shapes?
I think that is the hardest part about these types of legends and I've seen them work on maps and fail on others. I think its working on this one because I'm not having any problem matching things up. But I kind of want a second opinion.


 grifftron
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 AndyDufresne
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			MrBenn wrote:I'll pop back later (when I'm not on a lunch break) and give you my suggestion




 MrBenn
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		AndyDufresne wrote:I think it works pretty well. The division line between the legend/non-legend are looks like it could need some work to make it look better, but I think this is the right track.
--Andy
 isaiah40
				isaiah40
			













 
		isaiah40 wrote:Okay, this map is moving in a good direction. So what we would like to see is a large map with the following suggestions:AndyDufresne wrote:I think it works pretty well. The division line between the legend/non-legend are looks like it could need some work to make it look better, but I think this is the right track.
--Andy
And what MrBenn fast posted me with. Then we can get this stickied and moved on!

 ironsij0287
				ironsij0287
			

















 
		ironsij0287 wrote:isaiah40 wrote:Okay, this map is moving in a good direction. So what we would like to see is a large map with the following suggestions:AndyDufresne wrote:I think it works pretty well. The division line between the legend/non-legend are looks like it could need some work to make it look better, but I think this is the right track.
--Andy
And what MrBenn fast posted me with. Then we can get this stickied and moved on!
Sounds good. I like the new legend arrangement MrBenn suggested. That leaves the rows with an even 7 on each.
Real quick, what's my pixel limit for the large map?


 MrBenn
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 TaCktiX
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 Victor Sullivan
				Victor Sullivan
			

















 
			Victor Sullivan wrote:Ahoy there! How goes the large map?

 ironsij0287
				ironsij0287
			

















 
		ironsij0287 wrote:Victor Sullivan wrote:Ahoy there! How goes the large map?
Sorry. Been really busy the last couple weeks and this got pushed to the far back burner unfortunately. I'm looking to work on it this week.


 Victor Sullivan
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 natty dread
				natty dread
			












 
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