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Postby Ruben Cassar on Sat Mar 31, 2007 5:35 am

Looks good to me.
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Postby Enigma on Sat Mar 31, 2007 11:28 am

well, if youve decided to keep the black line on the river make sure it is connected all the way to betuwe. other than that- looks great :)
Do you need an excuse to have a war? I mean, who for? Can't you just say "You got lots of cash and land, but I've got a big sword, so divy up right now, chop chop."
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Postby AndyDufresne on Sun Apr 01, 2007 12:15 pm

I agree with the above post. Try to soften and blur some of the borders of the various lines on the map, so they aren't so rigid and pixely.


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Jesus when am i gonna play this map ?

Postby Bonobo on Mon Apr 02, 2007 12:25 pm

Well done lone.prophet this map is one of the best maps of the club so i don't know why it is not yet on the playlist !!!

hOPE TO PLAY IT SOON !

KEEP ON THE GOOD WORK

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Postby Gilligan on Fri Apr 06, 2007 3:26 pm

bump
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Postby plysprtz on Sat Apr 07, 2007 12:59 am

^^what he said^^

love the map
1546 - top score
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Postby boberz on Sat Apr 07, 2007 11:17 am

progress seems sooo slow
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Postby Lone.prophet on Mon Apr 09, 2007 6:41 am

duhh people whine about that a border looks to pixelly while in all current map the blue armies are almost invisible in blue territoy if that aint perfect what are they whining for. it looks so good to so much people, the only people who dont agree are those who are assinged moderator while normal players think it is good!!!!!!!!!

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Postby boberz on Mon Apr 09, 2007 9:53 am

actually a small part of the river does look slightly pixelated just a bit of blur should sort that out
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Postby Samus on Mon Apr 09, 2007 1:55 pm

So, here's what the bonus formula comes out to on your regions:

Wadden: 2.08
Noord: 1.83
Midden: 4.58
Holland: 4.83
Utrecht: 2.25
Zeeland: 2.08
Zuid: 3.67

So basically, now that Midden has another territory (making it 7 territories and 4 borders, just like Holland), I think it should be +5.

Both Wadden and Zeeland only have 2 borders and they're in corners, they seem too easy to hold for +3. On the other hand 5 territories with 2 borders seems like it should be worth more than 2 or 3 territories with 2 borders. Not sure what to do here, but I thought I'd mention it.
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Postby Ruben Cassar on Mon Apr 09, 2007 1:58 pm

What formula is that Samus?
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Postby Samus on Mon Apr 09, 2007 2:05 pm

The bonus formula I use is calculated:

( (Number of territories * 1.5) + (Number of border territories * 4) + (Number of neighboring territories * 0.5) + (Number of neighboring regions * 1) ) / 6

It's a modified version of the formula I totally stole from WM (and for all I know he stole it from someone else). The original multiplies neighboring territories by 1 and neighboring regions by 0.5, but I switched those because I think it's more accurate this way. It tends to compensate for regions being in a corner better, or regions in the middle bordering everyone (but perhaps not necessarily bordering tons of territories).

I think it works pretty good, but it's not the final word or anything. Just something to consider.
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Postby Ruben Cassar on Mon Apr 09, 2007 2:11 pm

Ok thanks Samus. However I think the bonuses are fine as they are because Zuid has three access points while Holland has 4 access points and gameplay wise I think that because of that it deserves to have an extra unit bonus over Zuid.
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Postby Samus on Mon Apr 09, 2007 2:13 pm

No, I was thinking Midden should be +5. You're right Zuid is fine at +4.
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Postby Lone.prophet on Mon Apr 09, 2007 2:20 pm

i just didnt change it yet after i made an extra country
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Postby Ruben Cassar on Mon Apr 09, 2007 2:22 pm

Samus wrote:No, I was thinking Midden should be +5. You're right Zuid is fine at +4.


Ooops sorry. I guess I am too tired to think properly today! :)
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Postby Coleman on Mon Apr 09, 2007 2:27 pm

I just ran that formula on classic and ended up with this:
Code: Select all
o----------o-------o------o
|Continent |Formula|Actual|
o----------o-------o------o
|N. America|   5   |  5   |
|S. America|   2   |  2   |
|Europe    |  5.4  |  5   |
|Africa    |  4.3  |  3   |
|Asia      |  7.5  |  7   |
|Oceania   |  1.9  |  2   |
o----------o-------o------o

If you want an idea of how seriously it should be followed.
Warning: You may be reading a really old topic.
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Postby Samus on Mon Apr 09, 2007 2:59 pm

Ack! I forgot there's a -1 at the end. It's all done through a spreadsheet so I don't really think about it.

So Classic comes out to:

N. America: 4.00
S. America: 1.83
Europe: 4.67
Africa: 3.42
Asia: 6.67
Oceania: 0.92

Basically the same except N. America and Oceania, which could be argued are too high at +5 and +2. I wouldn't change them, but arguing it isn't crazy talk.

But again, it's not any kind of final authority or anything. It usually helps more when you aren't sure what a bonus should be.
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Postby boberz on Tue Apr 10, 2007 4:23 am

mm interesting but i always think that the bonuses set up the kind of gameplay not designate whether there is good gameplay, within reason. For instance as oceania is theoretically to high it means more people fight over that continent so it makes that interesting. however i understand it is only a guidline
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Postby Lone.prophet on Tue Apr 10, 2007 11:06 am

ok dont go to offtopis to much

plz comment on the map and as i said the legenda needs to change i forgot after making a new country
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Postby bonobo`s son on Thu Apr 12, 2007 3:00 pm

finish it i want to play this map
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Postby boberz on Thu Apr 12, 2007 3:02 pm

thi does seem to drag on a bit is there a reason this one does seem to have been around the foundry ages
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Postby Lone.prophet on Thu Apr 12, 2007 4:22 pm

this is what happened i gave a new version and people discus the bonus while i said i forgot to change it now comment on the map it is one page back
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Postby Lone.prophet on Fri Apr 13, 2007 7:03 am

if none respond there can be no improvement
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Postby mibi on Fri Apr 13, 2007 8:00 am

how is this different from BeNeLux?
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