It's an airport. Whoo.
The Stats:
48 territories
9 continents, plus scattered bonuses
The Size:
Large: 600h x 800w
Small: 560h x 630w
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Ninth Draft:
Other background colors available (fugly ones too, I don't discriminate):








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Original post:
Hey all, first post

Love this game, but what I like most are the custom maps. Some of these in development are really impressive. Now, my own Photoshop skills are not quite up to par, but I had some ideas and wanted to try one. So, here it is:
It seems someone made a bad bomb joke while going through security and, well, long story short, the airport is now a warzone.
I thought an airport would be fun to play with. The terminals/concourses make continents simple, and security checkpoints are natural one-way barriers. There is also an upper/lower level duality to most airports which could be interesting, but my meager Photoshop skills are no match for a 3D map. I chose Sea-Tac for its unique layout and the one-way shuttles. (Also because anything involving Seattle is just naturally better.) LAX was interesting, too, but that map would be huge.
So, any interest in this map?

Gameplay notes:
-48 countries, 9 continents. More countries could be easily made, but will increase clutter.
-Very tight borders, lots of places to hide. The satellites have one border each, but since there's two, acquiring one does not equal instant win. Would probably be best for 2v2 or 3v3 for this reason, where one team builds up in the north and the other in the south, culminating in a big rumble in the middle.
-I didn't even put in all the coffee shops. I'm planning to include bonuses for holding N number of shops, but there is some combinatorics involved, so I will deal with it when the number of coffee shops is finalized.
Graphical notes:
-I wanted to keep this one simple and clean, like the maps they have at the official airport site, e.g. http://www.portseattle.org/about/maps/main.shtml. I stole their color scheme, the compass rose and some of the icons. (I don't know if there are copyright issues here?) I'm going for the "pamphlet" look.
-It's kind of cramped, and the small version will be even more so. I had a larger version, oriented with North=up, but it's over 1400 px tall...
-Some of the continent borders might be crooked. Some of the country borders are definitely crooked; I will fix those later.
-The security checkpoint rule is confusing. Better way to phrase it? I want to put a red-black line on that border, but haven't figured out how yet.
-I want to make the tram lines more circular, but haven't quite mastered the curved line.
-Is it clear which countries can attack which?
-Fonts ok?